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-   -   Mod: Reign of the Vampiri (http://forum.shrapnelgames.com/showthread.php?t=32169)

Amos September 5th, 2007 08:43 PM

Re: Mod: Reign of the Vampiri
 
This mod changes Marshall's stats as well as those of basic vampire, vampire count and vampire lord. I added higher regen and def while removing immortality from basic vampire. I also adjusted resists.

Amos December 20th, 2007 05:51 AM

Re: Mod: Reign of the Vampiri
 
Small changes to sprites for "Tetsu Militia" and "Thrall Berserker".

Amos January 29th, 2008 02:29 PM

Re: Mod: Reign of the Vampiri
 
Version 0.25

- All vampires got darkvision and darkpower;
- Vampires cost more;
- Humans cost less.

Amos February 8th, 2008 02:22 AM

Re: Mod: Reign of the Vampiri
 
Gave pikes in all my mods animalawe 3.

Amos November 12th, 2008 03:33 AM

Re: Reign of the Vampiri
 
Version 0.26

Added domkill 1 to the nation (no need to set Death scales).

Loren November 17th, 2008 06:12 PM

Re: Reign of the Vampiri
 
Seems on the powerful side.

Glory of the Gods, about a dozen normal AI's. I have always been #1 (but tied for a few turns) in provinces. There are now no more indies I can get to (Last I saw there were a few left but not where I can go.) and I have about 2 1/2 times as much as anyone else although some of this is luck: I found an AI pinned by bad luck and got all his territory. It would probably be more balanced in MP as the AI doesn't know how to react to the undead.

Amos November 18th, 2008 12:18 PM

Re: Reign of the Vampiri
 
The vampires are very effective against indies. Did you use "Blood Trap" spell?

Loren November 18th, 2008 10:17 PM

Re: Reign of the Vampiri
 
Quote:

Originally Posted by Amos (Post 653853)
The vampires are very effective against indies. Did you use "Blood Trap" spell?

No. I'll be trying again pretty soon, I'll try the vampires.

The world got pretty badly ravaged until I finally empowered enough to take down Ry'leh's Burden of Time spell twice. It was crazy--I was marching over enemy empires and my income was actually falling slightly. They were hurt far worse than I was, though, I was facing almost no opposition and simply marching across his lands. Blood hunting is not very productive anymore.

Amos November 19th, 2008 06:02 AM

Re: Reign of the Vampiri
 
By "vampires" I meant recruit-ables like knights and guard. With powerful soldiers like that, how powerful do I need to make the summoning of the Vampire Master/Bat for it to be worth it? I'm also considering raising the number of summoned thralls to 50.

Loren November 21st, 2008 12:34 AM

Re: Reign of the Vampiri
 
Something that doesn't make sense with this race.

It's got a pop-killing dominion and yet it's a blood nation.


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