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Re: Insectoids
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In this version of the mod the pretender doesnt have holy magic.
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Re: Insectoids
Thank you very much!
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Re: Insectoids
Are Insects a race that could possibly go to space?
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Re: Insectoids
Definitely.
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Re: Insectoids
Just watch Starship Troopers or read the Ender series by Orson Scott Card.
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Re: Insectoids
'Armor' by John Steakley (who also wrote 'Vampire$'-a novel that was much, much better than the John Carpenter movie that was based on it-also much darker and nastier, in a good way), is another very good military sci-fi "bugs" novel.
I was confused by parts of it, but still enjoyed it very much. Too bad Steakley doesn't write very much-he's great if you like gritty, graphic stuff-and he manages to write the most out of there, unbelievable scenes, in a very down-to-earth, matter-of-fact way. |
Re: Insectoids
Well Llama, Trumanator and Honey.. I know they can go into space lol.. I was sort of asking Amos if I could use this mod (to start with ... everything in it :D and most of all the sprites) to base a nation on (base on actually means I'll use it as it is except I'll need to think of something for space.
So Amos.. I know you are too busy to create a nation yourself.. so can I steal this one? |
Re: Insectoids
Sure. Go ahead.
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Re: Insectoids
yeah I could use only the plainshape with a shapeshift command.. but I'm thinking it's kinda strange if all them insects could just cross space...
I'm thinking a sort of inactive cocoon form for space travel (launched by god knows what sort of powers) but that would make very very vulnerable armies. So I think they will have one sort of specially evolved spaceflier to defend the cocoons. Still very vulnerable so I think the cocoons will have high prot and also a high shield value (bioshield or something). Also there will probably need to be some (a lot really, but one good ranged unit at least) sort of ranged attack else they will not be competative unless I give the melee a lot of AP to cross the field fast.. but in big battles that will probably not be enough.. so I think one good ranged unit and high AP. Also there will need to be some more AP (or AN) attacks since damage output and armor are quite a bit higher in dom 3K. Though it would even be nicer not to have that but just have relatively weak insects swarm the opposition.. your mods are usually a bit overpowered (so I've heard) so maybe the difference isn't that bit to start with. A tank-bug (starshiptroopers) might be needed too (but a resize of your sprites could provide that. It will probably be very hard to balance but whatever it's different .. Does that sound acceptable to you? Or do you (as creator of the race) think other choices should be made? (I'm currently working on a orc race that works very similar to start with but in the end will probably be useable next to this. But since this is already nearly useable for the space mod I think I'll work on this first if we can agree on how the race should be.) |
Re: Insectoids
You seem pretty creative so I'll leave the mod to your consideration :).
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