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Re: Law of the Commonwealth
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Re: Law of the Commonwealth
Ehm I don't really know.. the spontaneous thing that happens.. every turn? which is composed of (I think somethign with temples, your dominions score on the pretender and the presence of prophet and pretender.)
So you'd need to preach or build spires or else you'd be like Mictlan not blood sacrificing? Do you understand what I mean, would seem thematic to me since the law is just a bit less appealing than believing in a all powerfull god... you'd really need to talk (preach) about the law or else they won't believe. |
Re: Law of the Commonwealth
#dyingdom
Dominion is dying and needs blood sacrifice. Temples have no effect here, except if blood sacrifices are performed there or if a priest preaches there. |
Re: Law of the Commonwealth
yeah but that isn't all that either since those ships and spires aren't there that soon.
I wonder if the spires would work in the first place.. if the spires would work there wouldn't be a real problem (I could construct a "main spire" there so they wouldn't get domkilled early) Hey.. mictlan can preach too? I thought mictlan preaching didn't work... that is sweet.. cus Amos is right that preaching should work. I might just try it to see if the spires work --> done, and the starting scout is removed for a main spire with better effect. I've changed quite a bit in this nation for my mod, I'm not gonna post it here anymore I think since it really doesn't have anything to do with this mod and is only distracting :D |
Re: Law of the Commonwealth
Added a new hero "Lord Protector of the Law".
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Re: Law of the Commonwealth
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