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Re: Neo Xekinima - LA game of Mod nations (recruit
Heh. After playing the hoburgs, I'm scared... because I am having trouble
figuring out how one stops a deluge of highly armoured, heavily massed, crossbow shooting free troops. Oh... I started a new game on the attached map. Two of the nations started with only two land provinces next to their capitals. Another started on the little sliver of land in the SW, with only three neighbors. Frankly, I would not say much for Ulm or Teutanion's chances if they were to start like that. |
Re: Neo Xekinima - LA game of Mod nations (recruit
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Re: Neo Xekinima - LA game of Mod nations (recruit
If you think those little pipsqueaks are tough, wait until you see what Kharam Dzu can do http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Neo Xekinima - LA game of Mod nations (recruit
Ha!! Vaeittiheim will clearly be the superior 'pipsqueek' nation! Course, it helps that we are backed by trolls. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Neo Xekinima - LA game of Mod nations (recruit
You guys are dreaming. I've been messing around with the hoburgs, and I have
yet to find any counter to a rush, apart from the obvious (SC pretender)... And of course, the CB mod makes SC pretenders prohibitively expensive. |
Re: Neo Xekinima - LA game of Mod nations (recruit
Have you tried beating them the Heim way, with three or more other nations allying up against them? http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Neo Xekinima - LA game of Mod nations (recruit
Hey wait a minute... Don't hurt the little pipsqueaks! We have no mid or end game strength at all! If anyone should be allowed to live it's the poor little hoburgs http://forum.shrapnelgames.com/image...es/biggrin.gif And we're the second to the last nation to be picked, so all those other nations chosen first has got to be better http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: Neo Xekinima - LA game of Mod nations (recruit
Oh, is the game ready to run? Or are there still changes to the mod to be made?
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Re: Neo Xekinima - LA game of Mod nations (recruit
And also:
!!Special One Time Offer!! The kindly nation of Hoburgs would like to extend a proposal of a NAP up to and including turn 50 to the first 3 nations to PM us. Offer is valid only before the game starts. No purchase necessary to avail of this promo. |
Re: Neo Xekinima - LA game of Mod nations (recruit
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