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Re: Best Unit in the Game... Any thoughts?
Dakini and Mandahas are both nice. Mandahas are tougher but no blood vengance.
In response to bananafish's commend on Oreiads being the best assasins i would have to say that i prefer Succubi/EA Abysian Demonbred Slayers - Succubi are powerful and can also seduce but are expensive. Demonbred Slayers are flying, can lead raiding forces of misbreds and fiends of darkness and have good stats. |
Re: Best Unit in the Game... Any thoughts?
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Re: Best Unit in the Game... Any thoughts?
Heh.
Soldier: "Sir, those Jaguar warriors are hitting quite hard" General "We no choice, but to use our ultimate defense.. release the maidens". |
Re: Best Unit in the Game... Any thoughts?
Not the, "best unit" and SP only, but if you get a few barbarian provinces and have a decent nature gem income. Then build a load of barbarian leaders and give them all berserker pelts.
This effectively makes them 99 morale and gives them the +2 berserk bonus at start of battle. They add alot of bite to your armies and are fun. The ones that survive can get heroic abilites, those you may want to consider giving additional equipment too. I give additional equipment to those who get quickness or more hps. Even more fun is Lychantropos Amulet on your barbarian leaders, its a bonus if any turn into werewolves. 10 berserk barbarians on the right wing and 10 on the left wing with orders attack rear can be very devestating when it comes off. |
Re: Best Unit in the Game... Any thoughts?
Oreiads are better than succubi's-
Oreiads do not bring the seduced unit back to the capital but the nearest adjacent friendly province. this is huge, since on a decent size map you don't have to spend the next couple of turns flying back into enemy territory. If the seduction is unsuccessful, a well-equipped Oreiad can sufficiently defend herself (bottle of living water) and in the meantime attempt to charm the enemy commander... and you don't charm the mindless units- when u start taking over enemy commanders and have them fight there own armies- can cause some serious havoc- one caveat tho', prophet units cannot be charmed... |
Re: Best Unit in the Game... Any thoughts?
Oreiads are worse than succubi's-
Oreiads do not bring the seduced unit back to the capital but the nearest adjacent friendly province. This means you can only use them on the front lines and not for raiding the enemy's research and casting centers. |
Re: Best Unit in the Game... Any thoughts?
Shouldn't Succubi have both #seduce and #succubus commands, to give you a choice between the two different forms of seduction? It could most easily be done via #shapechange into a second succubus form with the only difference being in the description and in the type of seduction available.
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Re: Best Unit in the Game... Any thoughts?
most casting centers/research centers i know of usually has high PDs and patrollers...
which causes more disruption? capturing a research mage or capturing an outfitted combat mage? which unit can be brought back into service quickly? unless you are playing on a relatively small map; the oreiads are much more flexible and handy... AND if assassinating the commander is just as good as capturing it, then the oreiad being sent to that research/casting center is just as good; b/c if u don't seduce u enter combat and effectively kill the commander or better the commander you charm takes over the province. you can easily build and outfit enough oreiads to cause havoc on an enemy's main army than to summon 6-10 succubi's to do the job. |
Re: Best Unit in the Game... Any thoughts?
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So anyway, Plague is a great army devastator. -Max |
Re: Best Unit in the Game... Any thoughts?
I still think Tartarians are about the "best" bang for buck, generally speaking...
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