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-   -   TigerCat - new MA game (running) (http://forum.shrapnelgames.com/showthread.php?t=37571)

LoloMo February 8th, 2008 08:41 PM

Re: TigerCat - new MA game (recruiting)
 
Don't forget the multimod for us mod nations!

vfb February 8th, 2008 08:50 PM

Re: TigerCat - new MA game (recruiting)
 
Can I send my god yet? He's ready, but you said to hold off on the Skaven.

Velusion February 8th, 2008 09:56 PM

Re: TigerCat - new MA game (recruiting)
 
Quote:

llamabeast said:
Sounds like a good idea. How about a deadline of tomorrow night at midnight (GMT). I'll start the game as soon as I get up on Sunday morning.

Sounds good to me.

llamabeast February 8th, 2008 10:33 PM

Re: TigerCat - new MA game (recruiting)
 
Actually I think you will be good to send the mod nations as they are, there shouldn't be any need to do a multimod. I was thinking there would be because I had to do one for Marmoset, but that was pre-patch and was because there were problems with hitting unit limits (so I had to judiciously remove units and stuff). Those issues are all sorted now (hurrah!).

IndyPendant February 8th, 2008 11:45 PM

Re: TigerCat - new MA game (recruiting)
 
Hrm! Do we need the nation mods if we aren't playing the nations?

Janlm February 9th, 2008 05:43 AM

Re: TigerCat - new MA game (recruiting)
 
yes we will need the mods as well

LoloMo February 9th, 2008 06:32 AM

Re: TigerCat - new MA game (recruiting)
 
I think there is a typo with the Tomb Kings Mod, the weapon for the Servant of Seth should be 705- Mental Attack, instead of 700 -

llamabeast February 9th, 2008 09:02 AM

Re: TigerCat - new MA game (recruiting)
 
Okay thanks for that, I'll check it out.

llamabeast February 10th, 2008 11:39 AM

Re: TigerCat - new MA game (recruiting)
 
We're still missing Sivoc's pretender. I've PMed him.

llamabeast February 11th, 2008 07:39 AM

Re: TigerCat - new MA game (recruiting)
 
Okay, we have all the pretenders in now. I'm sorry though guys, I'm having real difficulty getting to starting this game. I have to do it at home (since it includes mod nations you have to create it via the GUI, which is something I'm hoping JK will eventually fix), and I just haven't been at home very much. Won't be tonight either till nearly midnight, but I will start it either then or in the morning hopefully. Sorry again for the slow start.


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