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 Re: TigerCat - new MA game (recruiting) 
		
		
		Don't forget the multimod for us mod nations! 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		Can I send my god yet?  He's ready, but you said to hold off on the Skaven. 
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 Re: TigerCat - new MA game (recruiting) 
		
		
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 Re: TigerCat - new MA game (recruiting) 
		
		
		Actually I think you will be good to send the mod nations as they are, there shouldn't be any need to do a multimod. I was thinking there would be because I had to do one for Marmoset, but that was pre-patch and was because there were problems with hitting unit limits (so I had to judiciously remove units and stuff). Those issues are all sorted now (hurrah!). 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		Hrm!  Do we need the nation mods if we aren't playing the nations? 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		yes we will need the mods as well 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		I think there is a typo with the Tomb Kings Mod, the weapon for the Servant of Seth should be 705- Mental Attack, instead of 700 - 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		Okay thanks for that, I'll check it out. 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		We're still missing Sivoc's pretender. I've PMed him. 
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 Re: TigerCat - new MA game (recruiting) 
		
		
		Okay, we have all the pretenders in now. I'm sorry though guys, I'm having real difficulty getting to starting this game. I have to do it at home (since it includes mod nations you have to create it via the GUI, which is something I'm hoping JK will eventually fix), and I just haven't been at home very much. Won't be tonight either till nearly midnight, but I will start it either then or in the morning hopefully. Sorry again for the slow start. 
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