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-   -   Mod: Warhammer Nation: Lizardmen - v0.75 minor update (http://forum.shrapnelgames.com/showthread.php?t=38038)

Mozkito May 1st, 2008 03:32 PM

Re: Sacred spawnings
 
I don't think that regular infantry should have Magic Weapons :O

Sombre May 1st, 2008 04:07 PM

Re: Sacred spawnings
 
Caelum's regular infantry do.

Amhazair May 1st, 2008 06:15 PM

Re: Sacred spawnings
 
As do EA and LA Atlantis, and really quite many sacreds. And the various R'lyehs obviously have magic ranged weapons.

Mozkito May 2nd, 2008 04:11 AM

Re: Sacred spawnings
 
Caelum has fluff behind it. and just because someone has it, does not mean you have to have it too http://forum.shrapnelgames.com/image...ies/tongue.gif
Don't get me wrong, you are a wonderful mod maker, and I love your work Sombre but I dont understand, Why are the lizardmens STONE/bronze weapons magical?

llamabeast May 2nd, 2008 04:40 AM

Re: Sacred spawnings
 
Why don't you wait and see what the fluff is in the lizardmen descriptions?

We know Sombre'll do a good job. He's a smart guy.

Endoperez May 2nd, 2008 04:51 AM

Re: Sacred spawnings
 
Quote:

Mozkito said:
Caelum has fluff behind it. and just because someone has it, does not mean you have to have it too http://forum.shrapnelgames.com/image...ies/tongue.gif
Don't get me wrong, you are a wonderful mod maker, and I love your work Sombre but I dont understand, Why are the lizardmens STONE/bronze weapons magical?

The Unfrozen Warriors already use magical stone swords, and the Tir na N'og tuatha use magical, non-iron weapons. They had gold instead of bronze, IIRC, but that's even less practical than magical bronze weapon if you consider how soft gold is.

Sombre May 2nd, 2008 05:12 AM

Re: Sacred spawnings
 
It actually says in the armybook that the obsinite stone the lizardmen use is unknown even to the metal lore mages of the empire. It's stronger, sharper and more durable than steel. To me that seems pretty special, so I give them the magic tag on their weapons, reasoning that the stone is something like the 'high magic' version of warpstone.

Amhazair May 2nd, 2008 06:21 AM

Re: Sacred spawnings
 
If you really want magic weapons of a primitive material, take a look at LA Atlantis Bone Glaives. http://forum.shrapnelgames.com/images/smilies/happy.gif
EA atlantis uses stone (basalt) magical weapons.

DigitalSin May 2nd, 2008 06:46 AM

Re: Sacred spawnings
 
It also says in the army book that the weapons are powerful enough to cut through heavy armour/bone etc. So either the Saurus are exceptionally strong, even by their standards, or there really is something special about this stone.

Mozkito May 3rd, 2008 12:11 AM

Re: Sacred spawnings
 
Quote:

Sombre said:
It actually says in the armybook that the obsinite stone the lizardmen use is unknown even to the metal lore mages of the empire. It's stronger, sharper and more durable than steel. To me that seems pretty special, so I give them the magic tag on their weapons, reasoning that the stone is something like the 'high magic' version of warpstone.

Then that is all I need to hear!

I too play a Lizardman Army in the TT, but I guess I overlooked the weapon description.

Thanks for clarifying my doubts, and I'm sure you'll do a fine job indeed Sombre. http://forum.shrapnelgames.com/images/smilies/smile.gif


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