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Re: Short list and exploits
> Well, JK says that Domes of the same type don't add up(the 80% is checked until
> it drops, then the next 80%, etc), Air domes stack. Check it yourself. It took me 13 turns of casting 10 seeker arrows per turn to crack 3 stacked air domes. You have to break all of them at once, or they do not break. If Tangra, Athena and Jesus came together to tell me otherwise, I would show them my test game, and politely ask them to help Illwinter debug the check mechanism if it is not working as designed. > But, if you need someone to hold your hand, here is a foolproof way to beat > the situation described above. [Mediocre plan full of unwarranted assumptions] Why on earth would anyone have mages scripted to retreat/return patrolling his home province?! And why do you think that MoD is the only tactic that he knows. Why on earth would his enemy have free run of the lands around it? Do you realize that your plan assumes that you have total and utter superiority, i.e. the war is already won? And have you never heard that back in Dominions II, when mages would follow the script and burn gems even against a ghost ride, players had already devised systems in which enchantments combos would be performed by different mages, in as many as three battles per turn? No mage will recast an active enchantment. |
Re: Short list and exploits
Wow! I've never tried to stack domes before, I always just assumed that only one dome of each type could exist on a province. How do you see your active domes in the province? With 3 different domes, four sites, a temple lab & castle, it runs out of display space. Do you get a seperate icon for each air dome?
EXPLOIT, EXPLOIT!!!11!1!! Sorry, that's a joke, at least the additional emphasis is. http://forum.shrapnelgames.com/images/smilies/happy.gif But it might not be WAD. |
Re: Short list and exploits
Yes, you get a separate icon.
Yes, you run out of space, and it looks bad. Yes, now that JK has stated how it should work, it does look like an exploit. [censored]. I have air domes stacked three deep in three provinces in DangerPudding. |
Re: Short list and exploits
I don't think Air Domes stack. Send me a saved game that proves me wrong please.
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Re: Short list and exploits
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http://forum.shrapnelgames.com/images/smilies/wink.gif Seriously all complex programs have bugs, that's why beta testers exist. Some beta testers were good which found and reported bugs... others not so good. Today it still baffles me why Gandalf who was a beta tester never tested all the map edit commands he so frequently used. |
Re: Short list and exploits
1 Attachment(s)
Here's a snapshot. I will send you the file and password in private message,
as long as you promise not to talk to the guys in DangerPudding. I trust you. :-) |
Re: Short list and exploits
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This whole exchange just reinforces my opinion that the people who cry exploit are just bitter about some loss in a previous game. I know one player whom I played against who started a campaign to stop every good tactic I used by calling it an exploit. It makes me sad. |
Re: Short list and exploits
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This whole exchange just reinforces my opinion that the people who cry exploit are just bitter about some loss in a previous game. I know one player whom I played against who started a campaign to stop every good tactic I used by calling it an exploit. It makes me sad. |
Re: Short list and exploits
Except that this particular combo is on a bug list... neither spell should go on. That point are once again forgotten by those that do not think it's an exploit. Obviously because they do not even know what an exploit is.
The very definition of an exploit is using something that doesn't work as intended, and the very definition of a bug is that it doesn't work as intended. It is a bug -> using that combo is an exploit. No matter what counters you have. That's basically it. And please stop the "whining" argumentation copied straight from eve online forums... I don't really think those forum should have the kind of "ambiance" they have there. It would basically kill Dominions. |
Re: Short list and exploits
Buddy, it's been a long time since I've had a loss. And the only time someone
used a MoD on me, I was lucky enough to be immune to the BE he went with. You have outlined tactics to beat an one-trick, already defeated pony. Why do you assume that the mages in the NON-home, NON-domed province will be using the same tactics as the mages in domed capital. But this is all theoretical bull. It seems that your suggestion for beating MoD is "cast it first". When the opponent is acting first, make sure that you fake him the first time. This assumes that he is stupid enough to retreat the forces patrolling his capital (as opposed to being immune to his own BE). It also assumes that he is too dumb to have a second set of mages scripted to cast the exploit. They would not cast it the first time because it will be already on, and a fake that lasts five turns and still draws gems is a hell of a fake. Anyway, I am officially done with this stupid discussion. I will not join games where this exploit is not banned, and as clearly there are some people who do not consider it an exploit, I will ask the host to state it before hand. I will also no longer discuss exploits, because there is no point. I just hope that the developers make it so that when a mage leaves the battlefield, the enchantment goes "pfft". |
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