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-   -   Did you know that? (Dominions trivia) (http://forum.shrapnelgames.com/showthread.php?t=38392)

Maraxus May 5th, 2008 03:56 PM

Re: Did you know that? (Dominions trivia)
 
Did you know...

...Jotun Boulders get a small area of effect fire when enchanted with flaming arrows.

Ironhawk May 5th, 2008 04:02 PM

Re: Did you know that? (Dominions trivia)
 
Wow, really?

Baalz May 5th, 2008 04:41 PM

Re: Did you know that? (Dominions trivia)
 
Mages who lose some of their magic paths when leaving the water (Oceana primarily) apparently have this functionality tied to their unit type, so you can circumvent this by casting transformation, twiceborn, etc.

lch May 5th, 2008 04:50 PM

Re: Did you know that? (Dominions trivia)
 
Quote:

NTJedi said:
I've seen debates in the forums on whether it does or does not, yet this is the first official confirmation.

That's not true. It was said before by either JK or KO in the forums that all that the cat charm / bear talisman does is to change the possibility of being seduced. It would not change the actual chance of seducing others, was what I remember.

sector24 May 5th, 2008 05:50 PM

Re: Did you know that? (Dominions trivia)
 
I've been using LA Pythium's satyrs from the Orgy spell, and they have a virtually 0% chance of seducing anything. There just aren't enough female commanders around. However...they are fantastic assassins because as far as I can tell they force a duel without bodyguards. Can anyone confirm this?

Dedas May 5th, 2008 05:58 PM

Re: Did you know that? (Dominions trivia)
 
Isn't that what happens when they fail their seduction? Guess there are less gay commanders than you think. http://forum.shrapnelgames.com/images/smilies/happy.gif

Saulot May 5th, 2008 06:53 PM

Re: Did you know that? (Dominions trivia)
 
Quote:

lch said:
Quote:

NTJedi said:
I've seen debates in the forums on whether it does or does not, yet this is the first official confirmation.

That's not true. It was said before by either JK or KO in the forums that all that the cat charm / bear talisman does is to change the possibility of being seduced. It would not change the actual chance of seducing others, was what I remember.

It's sad that even after all this time, there are still a few things nobody is quite sure about.

Ironhawk May 5th, 2008 07:47 PM

Re: Did you know that? (Dominions trivia)
 
Quote:

sector24 said:
I've been using LA Pythium's satyrs from the Orgy spell, and they have a virtually 0% chance of seducing anything. There just aren't enough female commanders around. However...they are fantastic assassins because as far as I can tell they force a duel without bodyguards. Can anyone confirm this?

This is not correct. The seduction-failure assassination battle occurs just like any other. I've seen them fight bodyguards many times. You must just be getting lucky and hitting commanders without guards.

churl May 5th, 2008 08:34 PM

Re: Did you know that? (Dominions trivia)
 
If you forge 1 clam of pearls per turn (with a hammer), it takes 29 turns to "break even": the number of gems put in (29 clams at 14 gems each == 406) equals the number of pearls output (0+1+2+3+... for 29 turns == 406 pearls). If you need gems output the break even isn't for 57 turns! (1596 pearls output, which alchemizes to the 798 gems input)

For blood stones (forged with hammer), you break even on earth gems at turn 15 (105 gems), and blood at turn 23 (253 slaves becomes 253 earth gems).

For fever fetishes, assuming you place them on units with 10hp and produce 9 fire gems before switching to another unit, (and forge with a hammer), the break-even is around turn 16, using 96 gems (assuming some amortization of the gems output).

So, fever fetishes are by far the most efficient gem-producing artifact.. although they're also require the most micro-management.

chrispedersen May 6th, 2008 02:07 AM

Re: Did you know that? (Dominions trivia)
 
If you just remove the random nation (so the last nation is human), each nation you add will be human too...)


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