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-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Wishlist: Modding shortlist (http://forum.shrapnelgames.com/showthread.php?t=38657)

Aezeal August 14th, 2008 07:24 AM

Re: Modding shortlist
 
1. I would still like to have the #useinwater (or something similar) to be added for ranged weapons.

Would be great for the total conversion dom 3000

Even better would be:
2. 1-2 new province types: air (and/or space)
-only accesable by flying creatures
-above average chance of air and or astral sites (
- I'd say they'd not be used in general games etc, just for modding (dom 3000) purposes

I guess the 2nd proposal might even be easier to implement and if it could be done it would be GREAT!!! (if also the #flying command was available only or #airshape and it's returning counterpart)

Aezeal August 15th, 2008 08:29 PM

Re: Modding shortlist
 
Edi I would still like to see above requests added to the wishlist :D

Maraxus August 17th, 2008 09:58 PM

Re: Modding shortlist
 
I support the idea of allowing underwater ranged weapons, allthrough #copyweapon (allready on the list) might solve the problem (I have to check, if there is any ranged weapon that is not MR negates, that fires underwater).

(But new terrain types: My guess would be: chances are small. ;)

HoneyBadger August 17th, 2008 10:38 PM

Re: Modding shortlist
 
I'd like to see modifiable underwater ranged weapons, flying, and stealth in the game. Not sure that Stealth isn't already possible, though

Maraxus August 18th, 2008 06:08 AM

Re: Modding shortlist
 
Underwater stealth will be possible with the next patch (through seashape / landshape)

Sombre August 18th, 2008 06:58 AM

Re: Modding shortlist
 
There are already underwater stealth units. A Bogarus summon for instance.

I have no idea if it works though.

Xietor August 18th, 2008 07:44 AM

Re: Modding shortlist
 
I used a gor ghost as a stealth unit in a prior mp game. The joke was on me if he showed as stealth but really was not(: He did show as stealth though.

Edi August 26th, 2008 04:06 AM

Re: Modding shortlist
 
Added #landlubber to monster modding wishlist so I won't forget it (found a thread where it was requested while browsing through the forums).

Please keep all modding wishlist related discussion to this thread or the other threads linked from the shortlist thread.

Edi September 1st, 2008 04:23 PM

Re: Modding shortlist
 
A list of possible stuff for event modding added to list as per request from KO. :)

Edratman September 1st, 2008 07:52 PM

Re: Modding shortlist
 
I saw this in a thread about caves.

Making a province neighbor connection hidden until discoved by a search. Could be used to find hidden paths through mountain ranges and/or into a second layer on the map.


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