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Re: Death Match Competition
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Re: Death Match Competition
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-Max |
Re: Death Match Competition
I would say that its enough just to make the Trident one-handed. That way your unit ends up with a decent one-handed weapon that gives quickness. You can still add another weapon for extra firepower or a shield for defense/luck.
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Re: Death Match Competition
Make the trident 1h, and give it Heartfinding. http://forum.shrapnelgames.com/image...ies/tongue.gif
If it could be coded, add 100g per opponent defeated (or per match, so if 7 fights, you get 700g even if you only participated in 3 of them). Then you got a deal. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Death Match Competition
What does Heartfinding do, anyway? I've never used enough blood magic to test it.
-Max |
Re: Death Match Competition
Me either, but I am guessing it gives an automatic chest wound?
I would be happy with Eyeloss too, actually that might even be better, would be hilarious on a trident. |
Re: Death Match Competition
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Re: Death Match Competition
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-Max |
Re: Death Match Competition
#selectitem 1
#type 1 #end This makes the Trident a one-handed weapon. |
Re: Death Match Competition
hmm the tirdent does suck alot but i have fun kicking the crap out of the AI leaders in the arena. I usually enter all deathmatches. The first one i usually send a crap commander then the second one if i have an assassin i usually send him in with the crown that makes people ethreal. The AI in my games for some reason alwasy send thier gods to the arena every time. its wierd. never had a game where they sent crap units.
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