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Re: Cost efficient blood hunting
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Empower does not cost ~35 slaves. Blood boosters cost 25 before forge bonus. Quote:
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Re: Cost efficient blood hunting
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Yada, yada, yada... |
Re: Cost efficient blood hunting
So you're ignoring the slaves spent in the empowerment? That seems odd. And how many blood hunters get 35 slaves/turn?
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Re: Cost efficient blood hunting
It costs 30 slaves to empower a B1, say, Mictlan priest. He probably could have gotten 4-5 blood slaves with a dousing rod.
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Re: Cost efficient blood hunting
That makes more sense. Why not compare the return on investment from spending the same number of slaves on dowsing rods for new blood hunters (again, assume Mictlan Priests)?
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Re: Cost efficient blood hunting
That probably pays for itself the next 2 turns. 50% * 5 = 2.5/turn
The first turn pays for most of the SDR, and the next one pays more than it off, unless, as occasionally happens, they don't find any, in which cast it takes 3 turns. The probability of it taking 3 turns, for any specific priest is ~ (1 - ((.9)^3)) If he used a forging assist, it would likely be paid back the first turn. ~10% of the time it would not. If you roll the numbers into an aggregate you'd endup with a ror of just over 2 turns without a hammer, and just over 1 with one. The RoR is much longer with a B2 or B3 forger and lower if you use Forge of the Ancients and a forging item on a non-blood mage to make the item. |
Re: Cost efficient blood hunting
Because it gets harder to compare. You have to figure in the costs of buying the priests, of having more provinces being hunted and thus producing less gold. The opportunity cost of using those castle slots to buy blood hunters instead of researchers or combat mages.
I agree in general, especially with nations like Mictlan who have cheap blood hunters, the other costs are generally low. I can see two cases where you might want to empower hunters: Where you only have expensive B1 mages, like Vanjarls. Or capital only ones - Warlocks? Then the cost of getting more blood hunters is much higher. Or when you are low on provinces to hunt. Few higher level blood mages seem to generate less unrest/slave than more low level hunters, so you might want to concentrate. |
Re: Cost efficient blood hunting
Just keep in mind that you can "slave hoarde" by increasing the blood level of your mages, if you are in a position that makes it prudent to do so. There is a real RoR on each level you boost them. That third point of effective blood pays off fairly fast, especially with a decent forging discount.
Also, your slaves aren't doing you any good sitting in the dungeon, at some point you need to work harder to keep them working for you. It isn't so much how many gems you have, as how fast and which ones you can spend. |
Re: Cost efficient blood hunting
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LA Ulm's Vampire Counts are the vampires I think of as blood hunters - 44 blood slaves for a B2 hunter, or 49 blood slaves for the equivalent of a B3 via an SDR. Granted, from a pure blood economy perspective they are notably less efficient than Mictlan's Tlahuelpuchi, however: a. Mictlan's comes at Blood 6 while LA Ulm's comes at Blood 0, which makes them available at very different points in the game. b. Vampire Counts are a spammable unit that can take on many roles throughout the game, while Tlahuelpuchi are likely only worth their cost as bloodhunters and in rare cases assassins (as they compete against Infernal Disease at the same blood level). In particular, on top of the advantages of immortality, regeneration, and slightly superior stats across the board, Vampire Counts make significantly better demon leaders than do Tlahuelpuchi. c. the freespawn of the Counts plays an integral role in LA Ulm armies as chaff for Ulm's excellent Rangers. (However: does someone who knows the game better than I do know if thralls have gold upkeep? Used to have EDI's database bookmarked, can't find it now) d. Vampire Counts are likely the best that LA Ulm can do for a bloodhunter, while the extreme efficiency of the Mictlan Priest makes him quite difficult to out-do (save for MA Mictlan, as mentioned elsewhere). All that said, anyone better at math than I am want to throw in on efficiency of maintenance-free summons as bloodhunters? As more recent posts are looking at opportunity costs of bloodhunting, we should be able to calculate an average initial gold expenditure per bloodslave, then multiply that by number of bloodslaves spent to summon the creature. That will give us the total "lifetime" gold cost of the summons, which can then be used comparatively to see how long it takes a particular summon to surpass a non-summoned hunter, both in terms of his initial gold cost AND upkeep (earlier comparisons seemed to bypass the former, which does matter). How long, for example, would it take for a Vampire Count to out-efficient a Mictlan Priest? A decade? A century? |
Re: Cost efficient blood hunting
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Also, Edi's database is here: http://forum.shrapnelgames.com/showthread.php?t=42819. It's also linked in his .sig, so if you find any posts by Edi, you can find the db, assuming you don't have signature display disabled. |
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