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Re: So no Dominions 4?
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But at the local coffee shop, coffee is 15 cents a cup. At starbucks its 6 friggin dollars. So I dont get that. And shove the high and mighty mass media this and that, ma and pop mumbo jumbo, everything is mass media, this forum, the shirts you wear, the car you drive, the billboards you pass by, youre just as bombarded by it, and involved in its proliferation as anyone you want to point fingers at. Fact is, the coffee in the cup is the same coffee. The bits and bytes are the same in every piece of software. You dont want to be subjected to scrutiny against mass produced products? Dont compete in a free market. Lifes tough, the markets are harsh, and the lowest common denominator at the end of the day, is where the bargain is, and in a world increasingly wary of spending its dollar, the lower common denominator is whats going to sell. You dont pay out the wazoo for a print of a painting, theyre all about the same regardless of the artistic content. For someone who apparently likes Kraftwerk, youd think youd know abit more about (or like) Andy Warhols POP! movement that kraftwerk was a result of. You can mass produce art and sell it for a reasonable price. You dont have to be snobby smug intellectual to appreaciate it either. You can be a plain plum dumb consumer, and have just as much right to purchase a product at a reasonable price as anyone else, regardless of your level of appreciation. Art is a product. |
Re: So no Dominions 4?
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Re: So no Dominions 4?
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Re: So no Dominions 4?
Kraftwerk,
Agreed that Dom 3 will never be a mass market game without lower pricing, advertising, publicity, better production values etc. The thing is, with a game like this, it would unlikely be a big hit anyway, the learning curve is too great, it's too slow and not visual enough for a typical consumer. Illwinter and shrapnel could put in a lot of time and money and get a cheaper, better produced game out to a lot of people, but would the increase in revenue cover the costs and the extra time? Remember that the Illwinter guys develop in their spare time. To hit the mainstream Dom 3 would need a major rework in terms of production, graphics and SP playability, and then a heap of promotional activity. From their (and shrapnel's) point of view, a cheap to produce game is still pulling in decent revenues at moderate sales with high mark-up two years after release... what's not to like? It’s a nice cash cow building a loyal base while they develop their next product. If in the future they want to take it more seriously they can build Dom 4 and launch it, with a ready made community to test, troubleshoot, create map/scenario content and help drive it. I'm also guessing that Illwinter get a larger piece of the pie than if they went through a major developer. From Shrapnel's point of view its even sweeter - as their biggest selling product it must be giving them a lot of their new customers and developers, with follow through to other game sales. Bigger isn't always more profitable, high margins on moderate sales with low cost is a perfectly acceptable business model. |
Re: So no Dominions 4?
No, it's not 15 cents a cup. It's espresso, people don't go to those shops to save money, they go there because it's NOT the same coffee, and it's NOT the same assembly line atmosphere.
Am I bombarded by the same mass media that you are? I doubt it. I'll make one simple point - you have a TV. This is just a guess, but if it's true, it means you watch it, and while that doesn't make you some sort of mind-slave, it makes you much more immersed in the mass media than I am. And what has this to do with pop culture? I love pop culture. I love shouting out things like "But what about the RUM?", and "Down the garbage chute flyboy!" at appropriate times. Do I like watercolor paintings of Campbell's soup cans? Not so much, but I do like wacky experimental electronica. You DO pay out the wazoo for the "print" of a painting. Those things you get dirt cheap are called "posters", and they are certainly not "print" quality. The "poster" version of Dominions might be called a "demo", you should give it to your friends. Pop culture is the fruit, mass media is the farmer. I'll let you figure that one out yourself, since you take offense to me belittling your intelligence. http://forum.shrapnelgames.com/images/smilies/wink.gif In case you hadn't noticed, the prevailing, substantiated, and overwhelming opinion around here is that the current price for Dominions 3 IS in fact a reasonable price. This is not some sort of logical debate, where if you just pull another rabbit out of your arse, you will bend the laws of physics. This is reality, it's not going to change for you that easily. |
Re: So no Dominions 4?
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I wouldn't mind having a taste of your supposedly awesome Oregon produce either, mind you. |
Re: So no Dominions 4?
Considering the time spent on it without feeling "I have nothing left to do in this game", and the interest endlessly renewed by frequent expansion patches and new players to play with, I can only compare Dominions to a MMO, and fact is 55$ for first copy + nothing each month is an extremely small price, when I payed 10 times more for three years on some games.
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Re: So no Dominions 4?
That's a very good point Twan. If I was into a MMO game as much as I am into dominions I'd have paid quite a bit in monthly or yearly subscriptions and received pobably about the same level of support from the devs (in the form of fixes and content adds and whatnot).
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Re: So no Dominions 4?
Yes, Dom3 is an expensive indie game. A very expensive indie game(don't let us fool ourselves here). But with all the patches(of which many have been the size of an entire expansion) that the developers so kindly have given to us, it's kinda like getting your money back. I just can't believe that I'm living in the same country(I think:) ) as the developers of this game. Astrid Lindgren? Yeah, right! Alfred Nobel? I don't think so. Illwinter Games are my new heroes!
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