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Re: OT: Stardocks Fantasy TBS
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Re: OT: Stardocks Fantasy TBS
Well, it's VERY common this early in development for a studio to either only have definitive info on a small amount of their content, or to be intentionally saving a lot of it for later, to dribble out to you over the next year, or even some things as a surprise just before release.
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Re: OT: Stardocks Fantasy TBS
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Re: OT: Stardocks Fantasy TBS
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Also, now that I checked what they're working at, I noticed that I know the new game you didn't like. I read a praising review of Overlord (PC, PS3, XBox 360) in a Finnish game magazine. The game had some gameplay problems, but it really did give that feeling of bullying your minions and being an evil mastermind. Wikipedia also said the same thing. It seems like it would be really fun to work in a game like that, even if it didn't make that much money. And finally, wouldn't milking the same cow-game to the inifity (and beyond!) be more about "money over production quality"? Unless you know that they had enough (good, manageable) ideas to make a (better) sequel, I'll give them the benefit of doubt and presume that whatever they're working at is fun to make, and thus will get more work put into it, becoming better all the time. |
Re: OT: Stardocks Fantasy TBS
Actually, I'll just toss mine in..... I'd bet Overlord was "fun to make".
However, for me at least, it was pretty enjoyable to play for the first couple of hours. Beyond that point, the game becomes a bit open-ended, and you get to spend a lot of time running (slowly) back and forth, trying to figure out where there is something that you can do. When you get frustrated with that, and find a Walkthrough just to tell you which mission to do next (you may have 5 available, but 3 of them may actually REQUIRE something from another you haven't yet done), then you might find that the whole game is actually very disappointing in scope. It's fun at first, then it's disappointingly slow for how disappointingly small it is. It's truly a poor game that rather than just hang it up and come back to it later when I got frustrated, I just shook my head and deleted it. Oddly, I still have AoW2SM installed on this machine. >.> I think it's easy for a game like Overlord to get good reviews. Most reviewers don't play a game for a week before starting to type. If you can keep their interest for a few hours, and ignite their imagination as to how good your game COULD be, then people will make it look great. But really, how many people love it a year later? That is the test of popularity. |
Re: OT: Stardocks Fantasy TBS
Did you ever try Black & White? Sounds kind of similar. I really wanted to like it, but eventually gave up on it.
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Re: OT: Stardocks Fantasy TBS
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Considering Triumph builds their games for multiple gaming consoles it greater restricts development options as compared to development for only PC games. |
Re: OT: Stardocks Fantasy TBS
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Re: OT: Stardocks Fantasy TBS
actual 2 races x 6 factions per race = 12
http://forums.elementalgame.com/329355 also, sounds like i may be getting windows 7 in 2009 or 2010: "Stardock is even toying with the idea of taking advantage of 64-bit machines, which allow in excess of 2 gigabytes of RAM, to support "huge, epic maps -- I mean, truly epic," Wardell noted. "People play campaigns in Dungeons & Dragons in the real world that last for years. We could do that with 64-bit. We couldn't do it with 32-bit because you can't make the landmass that big -- that's been a big memory limitation," he claimed. "If someone wants to play a game that lasts for three years, who are we to stop them?" |
Re: OT: Stardocks Fantasy TBS
Sounds good to me. But then Im known for being addicted to large-map games.
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