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Re: HumanWar: Odd Man Out (Submit Pretenders)
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Re: HumanWar: Odd Man Out (Submit Pretenders)
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Re: HumanWar: Odd Man Out (Submit Pretenders)
He was playing Jomon in Preponderance, he and his partner had a pretty in depth strategy worked out so I think he'll have some surprises for us :)
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Actually, I am playing Jomon in Preponderance, and I love them. Great nation if they don't get rushed out of the game early.
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Oops, well, half right anyway....
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Well, the actually "deep" strategy (we have) for Jomon, is in fact a team based strat, so much of it simply won't apply here. But, I do feel rather comfortable with them, and I have some great ideas that I've never been able to bounce off of a real human opponent yet. :p
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Re: HumanWar: Odd Man Out (Submit Pretenders)
which are the "banned" spells again? isn't there a mod for that or is 3 the limit?
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Re: HumanWar: Odd Man Out (Submit Pretenders)
As per the first page, there are no banned spells.
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Re: HumanWar: Odd Man Out (Submit Pretenders)
I'm pretty sure by "no banned spells" MadFrancis meant that no spells were banned for this game. The most commonly banned spells, however, are arcane nexus, astral corruption and burden of time. I think utterdark may be banned frequently also, but I can't remember at the moment.
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Just a reminder.
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