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-   -   MP: Beardaxe is go! (http://forum.shrapnelgames.com/showthread.php?t=42234)

Juffos March 13th, 2009 07:30 PM

Re: Beardaxe is go!
 
Hosting postponed by 54 hours due to multiple player requests.

Klepto March 16th, 2009 02:04 AM

Re: Beardaxe is go!
 
Apologies for missing a turn, I've had some problems with my ISP but it seems to be working again now.

Fantomen March 18th, 2009 07:06 AM

Re: Beardaxe is go!
 
There is an error with the mac version of the latest patch, that means I (and perhaps others too) need a pause until the problem is solved.

It seems to be a mistake made by Illwinter in sending the wrong file to Shrapnel. Hopefully they will solve it fast.

Jazzepi March 19th, 2009 02:27 PM

Re: Beardaxe is go!
 
The new patch is out and ready to go.

Lets patch up and get our turns in :P

Jazzepi

Toran March 23rd, 2009 04:19 AM

Re: Beardaxe is go!
 
Yep, I'd really love to continue this game here!

Toran March 23rd, 2009 08:46 AM

Re: Beardaxe is go!
 
Hm, Arcos has staled the last two turns again - should/could we consider AI-ing him? The game would run smoother, and he's got quite a few stales under his belts now to make it unattractive as a sub nation...?

Baalz March 23rd, 2009 09:18 AM

Re: Beardaxe is go!
 
He's also under attack by two neighbors (at least) so I wouldn't suggest trying to line up a sub unless they're aware of the position.

Jazzepi March 23rd, 2009 09:42 AM

Re: Beardaxe is go!
 
Staled Staled Turn received Staled Staled

He's staled 4 out of the last 5 turns.

Set him to AI.

Jazzepi

Fantomen March 23rd, 2009 10:48 AM

Re: Beardaxe is go!
 
Yes please do that.

cupido2 March 29th, 2009 07:14 PM

Re: Beardaxe is go!
 
Oops. R'lyeh goes fthagn.


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