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Re: The Mod Compatibility Index
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Re: The Mod Compatibility Index
In fact, it has been the norm in the mod-heavy games I've been in.
pyg, is there any chance you could produce a modified version of your script that simply did renumbering on single mods? |
Re: The Mod Compatibility Index
That would be useful - allowing modders to move their mod into a set range of numbers without all the hassle of doing it by hand.
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Re: The Mod Compatibility Index
Periodic update time!
A bunch of nations have been updated, and a couple of new ones (things like Bretonnia, Wood Elves, Discworld) added. Version numbers are scattered around liberally on the spreadsheets, so if anyone spots that I've missed anything please comment. |
Re: The Mod Compatibility Index
This is maybe the most usefull mod tool ever created by man, archon, and devils. tons of thanks !
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Re: The Mod Compatibility Index
I'm glad it's appreciated :D
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Re: The Mod Compatibility Index
Yarp, I have found it useful, though I have my own spreadsheet of my own mod ids (and CBM and burns mods and tomb kings) because that's what I worry about when I ID up!
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