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-   -   FastBlitz - Running (http://forum.shrapnelgames.com/showthread.php?t=44159)

TwoBits December 14th, 2009 10:30 AM

Re: FastBlitz - Running
 
OK, that bug kind of sucks, but after watching nearly my entire army get barbecued by a never ending 'vomit' of Flame Storms (the child in me hopes you blew your F gem stash, but the realist in me doubts it) in a single round, I'm strangely lacking in sympathy ;)

AdmiralZhao December 15th, 2009 10:28 AM

Re: FastBlitz - Running
 
Sorry about this, but could I get a 12 hour delay in hosting?

Graeme Dice December 15th, 2009 11:24 AM

Re: FastBlitz - Running
 
I just delayed it by 12 hours.

Graeme Dice December 19th, 2009 02:35 AM

Re: FastBlitz - Running
 
Do we want to keep to the same schedule during the holidays?

TwoBits December 19th, 2009 08:29 AM

Re: FastBlitz - Running
 
I'm going to be out of town from the 23rd-26th, so we may need liberal delays this time of year.

AdmiralZhao December 19th, 2009 02:20 PM

Re: FastBlitz - Running
 
Sounds fine to me.

Also, congrats to Ryleh. I knew that was coming eventually, but was vaguely hoping it would take you longer. Abyisa's day in the sun is over; a new star rises in the north.

AdmiralZhao December 21st, 2009 07:36 PM

Re: FastBlitz - Running
 
Ok, I have successfully moved an army from the top left corner of the map to the bottom right corner of the map. That means I win, right?

TwoBits December 21st, 2009 11:57 PM

Re: FastBlitz - Running
 
Only if you can capture the fortress there ;)

TwoBits December 22nd, 2009 01:18 PM

Re: FastBlitz - Running
 
OK, that's my last turn until after the 26th. Happy Holidays :)

Graeme Dice January 3rd, 2010 11:29 PM

Re: FastBlitz - Running
 
Ok. Since I think that everybody is back from the holidays, I've set the turn timer back to 48 hours. Let the carnage continue!


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