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-   -   MP: Doomsdays 3 - Apo settings game - Send in pretenders (http://forum.shrapnelgames.com/showthread.php?t=44389)

Anaconda December 19th, 2009 12:10 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Other people joining?

Let's get this game going!

By the way, how I switch my older game's nation on AI?

Stagger Lee December 19th, 2009 12:45 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Ossa, if doomsdays3 keeps running, I will go AI also. It's too similar and I will get confused. Can we start doomsday4 and kill the other?

Sensori December 19th, 2009 01:38 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Actually, there were 7 players in DD3, so I guess we're actually waiting for the last guy to throw in his Pretender rather than waiting for new ones.

Firewalker December 20th, 2009 01:26 AM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Anaconda, if you go into game options when you open the current turn, there will be an option there to set yourself to AI. It'll ask you to cofirm. Then just save the turn and send it in to Llamaserver.

I've done the same. I'm already in two other games, no time for a fourth. :p

Ossa December 20th, 2009 06:23 AM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Yep, I'd suggest that too - Doomsday3 will just continue on a fun basis, if you dont want to play just set yourself to ai;)

Doomsday 4 started right now.

Sensori December 20th, 2009 11:52 AM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Oh yeah, if anyone else runs into the same "problem" I did (the game whining about the lack of cross path combat spells mod, even if you know you aren't lacking it), just rename CPCS.dm to CPCS0.8.dm. Because that's the newest one out, it ought to be the same. :p

Really weird that the official downloadables are called CPCS.dm while Llamaserver requires that very specific different name for it.

Anaconda December 21st, 2009 01:58 AM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
I need two days to come up with next incoming turn. I am sorry. Can we postpone it?

Ossa December 22nd, 2009 12:02 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
No problem. Are 48h enough?

Stagger Lee December 22nd, 2009 10:37 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Quote:

Originally Posted by Sensori (Post 722728)
Oh yeah, if anyone else runs into the same "problem" I did (the game whining about the lack of cross path combat spells mod, even if you know you aren't lacking it), just rename CPCS.dm to CPCS0.8.dm. Because that's the newest one out, it ought to be the same. :p

Really weird that the official downloadables are called CPCS.dm while Llamaserver requires that very specific different name for it.

Are you able to use the CPCS spells? I did this to get it working, but now I don't see the spells. I hope I just did something wrong. :re:

Sensori December 22nd, 2009 11:25 PM

Re: Doomsdays 3 - Apo settings game - Send in pretenders
 
Quote:

Originally Posted by Stagger Lee (Post 723159)
Are you able to use the CPCS spells? I did this to get it working, but now I don't see the spells. I hope I just did something wrong. :re:

Uh, considering that we're so early in the game (and in one with very difficult research, no less), no, I can't use them in combat. But I can see them just fine in the research window. Which would mean that they are usable in this game one would think.

On the other hand, I forgot to mention that I left the original CPCS file in the mod directory as well. It'd make pretty little sense that it would have an effect on anything, but who knows!


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