![]() |
Re: Doomsday 5 - Apo settings
Quote:
|
Re: Doomsday 5 - Apo settings
For some reason I'm not getting my turn. :confused: I even requested a resend, but nothing has come my way as of yet.
EDIT: Now I got it. I think my email thingie was being a bit overzealous, but now it's fixed. |
Re: Doomsday 5 - Apo settings
I think its time that we move to 48h turns also.
|
Re: Doomsday 5 - Apo settings
Yeah, 48h timer would be nice. Amassing all these freespawn gimps to get massacred by the AI is hard work. :hurt:
|
Re: Doomsday 5 - Apo settings
Good game all. See ya!
|
Re: Doomsday 5 - Apo settings
Can we please postpone hosting by 18h? Suddenly found i won't be able to make move until then.
|
Re: Doomsday 5 - Apo settings
Well I for one don't think I can stop Mictlan.
|
Re: Doomsday 5 - Apo settings
I for one think this game's been a joke for a while now anyway. This is just like the earlier try we had (whichever it was that we actually played, 3 or 4?), except this time instead of two players having too good positions to begin with, there's just one.
In retrospect, it would've made a world of difference if I had started in the BIG sea rather than the small one, while most other stuff would've stayed the same. Mictlan wouldn't have grown into the sea and to the other side of it and whatnot. :p |
Re: Doomsday 5 - Apo settings
I think Glory is a problematic map. The SE corner can really only fit 1 nation (if there are 2, 1 of them is hosed depending on how fast the NE land nation expands south), and because of long coastlines the efficacy of a land nation's success depends greatly on how far from the coast it is.
Also, LA is naturally weird with water because instead of 3 UW-start nations there's R'lyeh, Mictlan, and Atlantis (plus Ermor kind of). |
Re: Doomsday 5 - Apo settings
Also, due to unexpected internet outage I am forced to ask for +12 hours to the turn.
|
All times are GMT -4. The time now is 08:38 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.