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Re: Making something out of nothing (Can you turn this into a Thug?)
Thats a cool discovery Jarkko. Got to do some tests now.
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Re: Making something out of nothing (Can you turn this into a Thug?)
Jarkko that is a really cool use for Leos. It has been a while since I looked at LA Pythium... if they have access to air you could forge the Leos some amulets to protect against arrows.
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Re: Making something out of nothing (Can you turn this into a Thug?)
LA Pythium doesn't have native access to air;
Both the comitanse have 50% fire resistance. The other fire thrower is a 1f ?(FE). Which works well with eagle eyes. Which is why I think the research path for Pythium is evocation, not conjuration. As for the results 15 or so comitense can take almost any indy, anyway, so I'm not sure we're adding much via the leo. |
Re: Making something out of nothing (Can you turn this into a Thug?)
The Theurgs have 1S and 1(AWS).
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Re: Making something out of nothing (Can you turn this into a Thug?)
Ethereal flamethrowers even :).
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Re: Making something out of nothing (Can you turn this into a Thug?)
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that said, if you want to take out cav, 80 gold get you 10 netwielding retiaris.. a cheaper solution for cavalry cannot be imagined. |
Re: Making something out of nothing (Can you turn this into a Thug?)
Ok, another challenge: Machakas Black sorcerer. Is there any cost effective way to make proper use of their second shape ability? Can they be made into frontline damage dealers, or something thugish?
If those could change shape at will, like the skratti, they'd be totally awesome thugs.(maybe a possible CBM change to boost poor little Machaka?) But as it is now, I haven't succeded in making them good at anything exept regular battle magery. They're totally awesome at that of course, but that unused potential itches... |
Re: Making something out of nothing (Can you turn this into a Thug?)
They're very nasty front line vomiting flame eruption as Wingeddog learned me upside my face. Give them some black hunter bodyguards, run forward one turn and cast flame eruption. Second form keeps them from dying from an unlucky hit so you can use them in close range, and 3-4 of them doing this will annihilate huge swaths of most troops. That's 26+ AP damage with a 15 AOE and they can cast it several times as fresh troops climb over the charred bodies of their front lines.
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