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-   -   Artists, Shipset designers, and other creative types, please read. (http://forum.shrapnelgames.com/showthread.php?t=4783)

Mark Walton January 15th, 2002 04:16 AM

Re: Artists, Shipset designers, and other creative types, please read.
 
[quote]Originally posted by Val:
[QB]Mark -

How do you append multiple files - Lion head and human body?


[quote]

To add an extra model into poser, select it from the list then use the double-tick icon at the bottom of the list (instead of double clicking the model). Memory permitting, you now have two models loaded at once.

All I did then is made certain body parts transparant (in object menu / properties), and positioned the models.

Val January 15th, 2002 04:19 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
I'll play around with it later tonight. Thanks!

Val January 29th, 2002 12:31 AM

Re: Artists, Shipset designers, and other creative types, please read.
 
Leonine.zip

Don't want you to think I forgot http://forum.shrapnelgames.com/images/icons/icon12.gif Here is a cross sample of ships.

The transports are bland and slow looking, didn't think a feline race would consider transports too important, just necessary. Gave the fighter a feline style cockpit, to strike fear into the heart (or whatever passes for a heart) of their enemies. Carrier has a fighter bay and landing strip down the top center. Space stations have their docks on the underside.

I also have a Troop that is a mecha cat, a simple mine and satellite, and a drone (though I can't find where I saved the images, I will look for them tonight).

Hope y'all enjoy!

PvK January 29th, 2002 12:40 AM

Re: Artists, Shipset designers, and other creative types, please read.
 
I think these all look really good!

Val January 29th, 2002 12:43 AM

Re: Artists, Shipset designers, and other creative types, please read.
 
Thanks!

I'm redoing the Battleship, think the back end should be bulkier looking.

Val January 29th, 2002 05:41 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
Leonine.zip

This is formatted to SE IV standards.

Includes Small & Medium FIghters, Med & Large Transports, Colonyships, Escort, Frigate, Destroyer, Light Cruiser, Battle Cruiser, Battleship, Space Station, Battle Station, Satellite, Small-Large Troops and Mark's Race pic.

Still working on new Battleship, Dreadnought, Star Base, Small Transport, Large Fighter, Cruiser, Drone, Mine and WPs.

Val February 5th, 2002 08:41 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
<Bumped for SJ>

geoschmo February 5th, 2002 09:25 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
Well, it looks like we have a winner. http://forum.shrapnelgames.com/images/icons/icon7.gif

So Val, this is an official submission or were you just using this thread for discussion? If you are officially submitting it I will declare it the winner and buy it from you for the stated prize of ten U.S. dollars.

Or are we splitting the prize between you and Mark since he made the race pic, or did he give that to you?

Geoschmo

Val February 5th, 2002 09:50 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
I do still have to finish the shipset, just wanted to see if you liked/wanted it or not, otherwise I would use it for something else.

Send Mark 1/2 and give my half to any charity you want (including the can't wait for SE V fund) http://forum.shrapnelgames.com/images/icons/icon12.gif I was in it for the challenge http://forum.shrapnelgames.com/images/icons/icon7.gif

I'll try to finish it this weekend for you, are there any ships you want redone/had visualized differently?

geoschmo February 5th, 2002 10:23 PM

Re: Artists, Shipset designers, and other creative types, please read.
 
My only suggestion would be on the battlestation pic. The turrets appear to me to be a little large considering the scale of the station picture. I am thinking with that size of a vessel I would have to be fairly far away to get it all in the viewscreen, and the turrets would appear smaller, or not be visable at all from that distance. Visible weaponry isn't really neccesary IMHO.

The rest of the set is great. I can't wait to start using them. http://forum.shrapnelgames.com/images/icons/icon7.gif

A 5 dollar donation will be made to the PBW fund in your name.

Mark, what about your half?

Geoschmo


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