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Re: Valhalla's heroes - LA - (running)
Sorry Memento- no hard feelings; i agree with your assessment of the center position.
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Re: Valhalla's heroes - LA - (running)
i f*cked up this war - really forget about move patrol command
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Re: Valhalla's heroes - LA - (running)
oh- was wondering why i faced so little opposition.
I HATE THAT GLOBAL with the devil assassins. |
Re: Valhalla's heroes - LA - (running)
Ouch- just ouch marrignon- that really really really hurt!
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Re: Valhalla's heroes - LA - (running)
Those Zmeys are well suited to survive the inferno, as long as they don't pop back underwater we'll see them in 2-8 turns.
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Re: Valhalla's heroes - LA - (running)
that wasn't the ouch i was referring to. the zmey loss was bad but something else happened that was much worse. stupid vampires.
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Re: Valhalla's heroes - LA - (running)
yeah, that was a bunch of cap-only mages, too. at least you killed a lot of his vampires, so you won't have to face that again! :D
Seriously, though, that was pretty awesome. wish I had had a chance to play with my vampire defense force in that Mictlan game. They look pretty tricky. |
Re: Valhalla's heroes - LA - (running)
Yeah i saw the fight too, it was pretty impressive :)
I was happy it wasn't my jaguars facing them ! @dojango: it seems the vamps were fighting on there own dom so they will be back for what i can see. |
Re: Valhalla's heroes - LA - (running)
he killed 1 (one) vampire
and zmeys are not suited well to survive inferno - devils kills zmey in any reasonable amounts |
Re: Valhalla's heroes - LA - (running)
one undead non-commander died. Thats weird though- all you had was immortal as far as i could see. Why would anything die?
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