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Re: Man: A Bless nation in CBM 1.92?
You would need a LOT of indy slingers to get anywhere against mictlan, especially assuming there's remotely competent archer decoying going on.
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Re: Man: A Bless nation in CBM 1.92?
That's true, I hadn't thought of that. But they aren't SO vulnerable that Mictlan shouldn't use them; they are its best mages, after all.
On a related note, does Magic Duel always target the strongest astral mage? |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
Magic duel is completely random in its targeting I believe. Unlike other single target spells. Or atleast it did not target the golems when I used it in another game. It targeted the normal mages. And Mictlan have plenty of turkey duelers.
Ehh, give me a moment and I will test this.... Edit: Yep, completely random. This is why people send things like turkey mages and other cheap astral mages along to protect important astral casters. |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
Hmm. Thats hard to test. But anyway, how is MA Man or all nations supposed to magic duel the turkey nations anyway?
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Re: Man: A Bless nation in CBM 1.92?
We are comparing them not in duel against each other, but how well do they fare in game overall.
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Re: Man: A Bless nation in CBM 1.92?
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And what inferior bless chasis? The only thing Man has that Mictlan might want is a good Water bless chasis. Quote:
Mictlan can get into blood pretty easily without a blood pretender. Those cheap recruit anywhere turkey mages have a 2.5% chance of blood, and 2 out of 4 heros have blood. The big advantage though, is a B2 summon that can summon itself. CBM has significantly nerfed it, but still, all it takes is a single B2 caster and 35 slaves to get the ball rolling. Even without luck in randoms or heros, that's achieveable with scouts reasonably early. Bandar Log admittedly is much harder to get into blood with the massive nerf of Dakini, but they're still good enough to invest in. You do have to make a solid commitment with pretender design to summon one, but once you do, they can summon themselves and blood hunt. That's a late game thing, but it's a late game option that Man doesn't have. Quote:
Bandar Log is pretty bad diversity wise, but compare it to Man. Also only 4 paths, up to W1/E1/S4/N3 in cap, S2/N1 everywhere. Its natural booster access gives W+1/S+2/N+2, and all that S means communions. So better than Man. Ashdod has F3/S3 in cap, and F2/E3/S2/D4 everywhere, and it can boost F+2/E+2/S+2/D+2. How is that not better in both breadth and depth than Man? Eriu is the easiest, since it has exactly the same paths as Man. With the exception that it naturally gets A4, W2, and E2. |
Re: Man: A Bless nation in CBM 1.92?
Man is in competition for having some of the worst mages of the game, one should however not underestimate having excellent spies.
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Re: Man: A Bless nation in CBM 1.92?
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Also, E1S1 means crystal shields for combat mages, and couple Gifts from Heaven can really ruin your opponent`s day... Especially when one of them hits his fully-kitted titan-sized pretender while he is outside of his own dominion. And Gifts, unlike Thunderstrikes, can`t be countered by simple ring. |
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