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Re: Dominions 3 no longer available from Shrapnel?
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As an aside both JK and Kristoffer has for periods of time cut down on their day jobs, thus earning less in order to work on illwinter stuff. They aren't for the most part dependent on the money from sales, though I know JK at least would quit his day job if illwinter had ever generated enough to live comfortably of. *I have some trouble expressing myself, but what I am trying to get at is that they make games for fun, and would probably do this or something similar wether people bought the games or not. But that if illwinter generated enough money to provide a comfortable living while still being fun they would prefer to live of that rather than punch the clock. |
Re: Dominions 3 no longer available from Shrapnel?
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Re: Dominions 3 no longer available from Shrapnel?
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Edit: I might also add that COE3 sells decently without any active marketing, though obviously the 10usd pricetag is a factor in that. |
Re: Dominions 3 no longer available from Shrapnel?
I wonder where the "Illwinter doesn't care about money" even came from, probably popped from a certain forum member during CoE3 development and features. Especially seeing how the games aren't freeware "money isn't the first priority" sounds so much more plausible.
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Re: Dominions 3 no longer available from Shrapnel?
Just the usual misunderstanding and exaggeration I'd have thought.
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Re: Dominions 3 no longer available from Shrapnel?
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The complaints about how things were done in the past dont have to be JUST complaints now that people can step up and do them themselves. But thank you for showing up. I will gladly step back now. |
Re: Dominions 3 no longer available from Shrapnel?
From a previous conversation about how more money might cause Illwinter to do a Dom4:
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[quote Johan Osterman:] Quote:
[also Kristoffer O:] Quote:
Disclaimer: This is from a large collection of quotes from Illwinter Devs, interns, and associates over the years. My only reference to money was in response to thoughts that more money was a reason to anything in the past, or might make major changes in the future. But of course, things change. I would greatly appreciate any new googlable articles and interviews especially if they shed new light on this subject. |
Re: Dominions 3 no longer available from Shrapnel?
Gandalf, this seems to be a non-issue. No one is arguing that a "do this if you want to make money" approach is an effective way to make requests of IW. But that doesn't mean money is irrelevant to them. As Johan just pointed out, if it had no value there's nothing stopping them from releasing their games as freeware. This isn't a black and white thing were either money doesn't motivate you at all or it's your highest priority.
And I don't see any contradiction between what Johan just said and the comments you quoted. KO appears to tend more towards the ascetic and for all I know perhaps he'd also miss teaching. But JK is also a programmer in his day job and so while parts of game development may be boring I don't imagine all of the projects he works on day to day are that exciting either (and Johan has just said that if IW could make a living as a game developers JK at least would be interested in doing so). In short, making more money from developing games means that they might also be able to have more fun by giving up their day jobs to work on games full time. So I'm really not sure what point you're trying to make. If it's that it's preferable to be courteous when requesting things from the developers, I think most people would agree with you. And I'd be surprised if IW feels alienated by the Dom community since I think the community has been appreciative both of the game they created and the continuing patches several years after the game was released. While a portion of the community doesn't like Shrapnel, I've never seen that spill over to IW. But appreciating what the developers have done doesn't mean the community can't make suggestions or offer constructive criticism. You give the impression that you think the game(s) are perfect as-is and any criticism or suggestions (regardless of whether the request is politely made or not) are an attack on the game/developers and needs to be countered or dismissed. I don't think that's a helpful approach. |
Re: Dominions 3 no longer available from Shrapnel?
All I have ever asked is that people drop the expert opinions of "you will crash and burn if you dont", and replace it with please and thankyou.
Or at least, I used to. Pardon me for being trained over time to more cynicism and sarcasm. You defend well. Please, proceed. |
Re: Dominions 3 no longer available from Shrapnel?
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Steam itself is not so much a website (although I suppose it basically is a series of them) as an application which stores and promotes digitally distributed games, and also allows you to have a contact list you can message, and so on. The kicker is that it has a completely massive base of users. Everyone who ever bought Half-Life 2 back in the day will have Steam (over 6.5 million, or roughly 15 Bristols). Many, many people who have no interest in HL2 but wanted access to the thousands of other games on there will have Steam. I have no idea about how Valve cut deals on getting stuff on there, and they'll definitely want a commission. But the collection of games on there is extremely broad. I have a pretty alright, if not huge, array of games on there myself, which goes from the original Microprose X-COM series, to a game called AaAaAA!!, about throwing oneself off buildings for points, to Counter-Strike. Regarding servers, it varies by game. Even if it provided its own for Dom3 (not massively likely), taking the P.W. Botha approach and saying 'those crazy steam youths with their jazz music and such can leave us alone, thankyewverymuch' is not the way to keep any game from becoming moribund, though. |
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