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Re: Scenario reviews
I wasn't going to mention it but several times units loaded in LTV1s (The armored ones) took damage and unloaded due to rifle fire.
It was as if they were loaded on the outside like on tanks. I wasn't sure if this was by design for this scenario or not. Also, the turn 0 barrage includes Japanese artillery hitting freindly targets. I would cancel this. Again, I did not know if it was by design or not. |
Re: Scenario reviews
Scenario #50 Into the valley
Difficulty: Hard Size: Medium Time: Short Playable from either side: Yes Easy as player 2 Enjoyability 4 Special: No tanks |
Re: Scenario reviews
Quote:
Yes, I spotted that when I was correcting the Icons. They were set up as riders not passengers but they are correctly passengers now |
Re: Scenario reviews
Scenario #51 HG at Cisterna
Difficulty: Medium Size: Medium Time: Medium Playable from either side: Yes Easy/Medium as player 2 Enjoyability 3 |
Re: Scenario reviews
2 Attachment(s)
Quote:
There was a Japanese Daihatsu beached at the northwestern end of Betio Island with beach red 1 at left http://forum.shrapnelgames.com/attac...1&d=1617051502 and now the scenario does too...... http://forum.shrapnelgames.com/attac...1&d=1617051680 :D |
Re: Scenario reviews
Scenario #52 Hohenstaufen at Tarnopol
Difficulty: Medium Size: Small Time: Short Playable from either side: Yes Easy as player 2 Enjoyability 3 |
Re: Scenario reviews
Scenario #53 Villars-Bocage Normandy
Difficulty: Medium Size: medium Time: medium Playable from either side: Yes Easy as player 2 Enjoyability 4 |
Re: Scenario reviews
Scenario #54 HG Assault guns in Poland
Difficulty: Easy Size: Small Time: Short Playable from either side: Yes Medium as player 2 Enjoyability 3 |
Re: Scenario reviews
Scenario #55 Jagdpanthers in the Dunes
Difficulty: medium Size: Small Time: Short Playable from either side: Yes Medium as player 2 Enjoyability 3 Special: No artillery |
Re: Scenario reviews
Scenario #56 King Tigers at Arnhem
Difficulty: easy Size: Small Time: Short Playable from either side: Yes hard as player 2 Enjoyability 3 |
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