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Re: Vectorian Mainframe Productions
lol thanks.Well now im working on my Marathon projects one of witch is set in the SE universe.Sorry but after slaving over 9.4 bilion years of history writing my Lusinons history i need short break from se4.So im working on Marathon projects witch are:
RS-64626(i forget the numbers lol Halo:Grace and Glory Pfhor me? |
Re: Vectorian Mainframe Productions
heres a list of some of the name changes of things in the mod,of course almost everything is changed,even if its name isint.
Super Dreadnought-Krakken Large Colony Ship-Ark Small Fighter-Intercepter Large Fighter-Bomber Medium Fighter-Fighter(LOL) Battleship-Gunship Small Transport-Ferry Medium Transport-Transport Large Transport-Barge Battlemoon-Worldship Mobile Planet-Planetoid Mobile Sun-Behemoth Weap-Plats-Planetary Turrets Small Sat-Watcher Medium sat-Observer Large Sat-Moniter MC1-Computer MC2-Master Computer MC3-"Smart" AI(an ai that may occasionaly flip out) MC3-"Dumb"AI(an AI that has slower responses,but will always work right. |
Re: Vectorian Mainframe Productions
Umm, how do you intend to get computers that occasionally flip out?
And: Mobile Suns???? Are you mad???? |
Re: Vectorian Mainframe Productions
mobile suns not quite,and if you want out of proportionalisim watch andromeda they had a mobile system.A Behemoth is a ship the size of a huge planet or a tiny sun.A worlships the size of a normal planet.And i havent quite decided how they flip out but there will be a disadvantage,i may make the component fragile etc etc i dont know yet
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Re: Vectorian Mainframe Productions
more name changes:
Tiny Fighter-Picket Ship Scout-Probe Transport medium-Freighter Huge Fighter-Escort Escort-Corvette |
Re: Vectorian Mainframe Productions
Anubis comes along nicely there.There will of course be tons of easter-eggs in it lol
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Re: Vectorian Mainframe Productions
well heres an insight into the twisted minds behind my projects the crazy crew!
Lord Kodos,AKA Tyrant,AKA:The Darkmessenger:Thats me the man who needs no introduction Deathgod Of Happy:Artist,my close freind,wreaker of multiplayer Halo carnage....and some other things he helps with too! Dark Evil Joker: Builder of my sites,another friend of mine... Lady Utensil,AKA Scary Phillipino Girl:my close friend,shes the thin tether keeping me even remotely stable,also helped develop some of my races. Quasi-Members: gGusty Boy:Hes working on the dune mod with me |
Re: Vectorian Mainframe Productions
Which begs the question... how's that Dune mod comming along anyway?
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Re: Vectorian Mainframe Productions
rather nicely.
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Re: Vectorian Mainframe Productions
Project anubks marchs along nicely,sadly it needs a name....all the good ones are taken tho lol....seriously i need something not plot-related as their are soo sooo sooo many sub-plots i was thinking maybe naming it Soulstorm
Anyhow here today to discusss the primar playable races and the benefits as a whole for them: Humans:BENFITS?! BAH these dudes are average all around Lizard Men:Better streangth and skill with pole-arms but holy spells and swordmenship fall Goblins:speed and better skills with surviving in the forests... Jackels:Better magic power all around,above average streangth,supirior speed,but actual weapon skills and defense are diminished. Elves:Nimble-Uber-Archers nuff'said Dwarfs:stronger then humans and better with smashing weapons but dont expect to win any iq tests or races! Trolls:like Dwarfs but even more extreme!and bad magic Ratmen:enhanced,senses,speed,and streangth but little intelligence,weapon skills,or defense,and magic ha dont expect any! as for my personal fave:Jackels all the way baby! of course those are only the selectable races there are many many more in the game,perhaps even secret races!? Also there are several resources to be harvested in the game: Food:keeps you alive,and heals you slightly in combat! Steel,Iron,Buckministerfullerene hey howd that get int there?!well it aint in the game lol,Lumber:good for building crud,and selling! There may be some RTS esque scenarios like holding out forts and whatnot where the amount of reserves you can call in have troo be paid for. |
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