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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
OK! The new Version it is!
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Fyron, I will have a sampling of ships for your mod sometime over the weekend! 8 different sets. Just in case you thought I forgot! http://forum.shrapnelgames.com/images/icons/icon10.gif
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Wow... 8 different sets! http://forum.shrapnelgames.com/images/icons/shock.gif And here I thought Atrocities was the ship-set machine, when it was you all along! http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif Hmm... maybe you both are... http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Yeah, it should install over it with no problems. They all point to the same folders.
The mod has basic AI support in that the AI research files are modded to not give any errors when loading the game. The AIs can function, though just barely. They all use Physical race though. http://forum.shrapnelgames.com/images/icons/icon12.gif More AI support is going to wait until I get the weapons modded. |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Cool running a "Magic" one now and there are dead ends Soooo I'll wait longer http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Quote:
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Elves and Gnomes would be a magic race... not sure about dragonflies though, I'd have to see them first. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Will the new one install over the old without problems?
(edit)AI in it? [ April 17, 2003, 12:11: Message edited by: mottlee ] |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
i see dragonflies all the time:)
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Version 0.05.00 of the Adamant Mod has been released. Advanced Storage Techniques has been replaced with Subterranean Race. A new racial tech trait called Advanced Storage Techniques added, which increases the storage of all cargo holding components and facilities by 25%. Added Organic and Magic Versions of unit launchers and more units.
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