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Re: AI DEATH MATCH 2
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Strange, but as you noted, I confirm that the colony bug depend in what side of the map start the AI. By the way REXXX, after the Klingon-vs-EEE, I did a EEE-vs-Klingon (just to be sure!), and the EEE still won but needed more time... http://forum.shrapnelgames.com/image...s/rolleyes.gif Quote:
By the way, I have lost the source code... |
Re: AI DEATH MATCH 2
Colonials vs Ekhazan.
The Colonials won at the turn 220. Link to the game: Colonials_vs_Ekhazan_A3.zip |
Re: AI DEATH MATCH 2
Sallega vs United Flora
The United Flora killed the Sallega before the turn 160... Really I'm pissed by the "colony ship" bug... then did a new game (as test) between both races changing the starting possition... and the UF killed the Sallega before the turn 120!! The link: Sallega_vs_UFlora_A4.zip |
Re: AI DEATH MATCH 2
About the "colony ship" bug, that this AI Match show is a important one, as one of the beta testers reported it to MM, and if yes, exist any response ?
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Re: AI DEATH MATCH 2
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Re: AI DEATH MATCH 2
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Re: AI DEATH MATCH 2
What is the "colony ship bug" you are talking about? What is happening?
Geoschmo |
Re: AI DEATH MATCH 2
This is from an earlier post from Rexxx that describes the bug...
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Re: AI DEATH MATCH 2
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Seems to happen in simultaneous, and depending of the starting possition. |
Re: AI DEATH MATCH 2
Darn. http://forum.shrapnelgames.com/images/icons/icon9.gif Probably will have to rework construction_vehicles files for my AI . JUST IN CASE !
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