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Re: Challenge Match
Any more input on Quad size?
Currently I have a few maps with around 80 to 90 systems. Adding and deletting system is easy. In fact, it makes ballencing the starting points easier. My undestanding is you will be able to tell each other where you are befor you meet and will then send ships to meet. As such Precise placement of starting is helpful but not mission critcal. Anyone want any special system names? Anyone object to spcial system names? [ April 22, 2003, 22:09: Message edited by: Gryphin ] |
Re: Challenge Match
I tried the default setting for Dense Paradise (after unpacking and installing) and it seemed like a nice size. I don't knwo what the Max Planet setting was, though...it just looked "roomy" enough.
I'm not sure where geo got his figures and approximations, but only 60 inhabitable systems for 6 people seems a bit low. In the Tourney (rd5) game, I have colonies in over 20 systems and only share systems in 2 locations. That seems a bit roomier http://forum.shrapnelgames.com/images/icons/icon10.gif . So, again, it's not that big of a point to me (but knowing ahead DOES affect empire choices). So, please let me know what parameter limit you will be using so I can generate a few test maps on Dense Paradise and see what we're "talking" about. |
Re: Challenge Match
My Current Understandings:
Quadrant - Dence Paradice - Maximum Number of Systems 100 Events - None Technology Cost - Medium Player Settings - -Starting Resourses - Medium - 3 Good Planets - can view scores of allied players - Technology Level for New Player - Low - Racial Points - zero Players - 2 Teams of 3 each - No AI Game Settings - Max units in space per player - 200,000 - Max ships allowed per player - 100,000 [ April 22, 2003, 23:06: Message edited by: Gryphin ] |
Re: Challenge Match
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Re: Challenge Match
How do i:
With a multi planet start is there any way to force the planets into specific systems? currently they usualy end spread over 2 or 3. |
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Re: Challenge Match
The settings proposed by Slynky are fine by me. Ready to go whenever everyone else is.
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Re: Challenge Match
Setting aside that SEIV is science ficiton, the Challenge Match has stipulated everyone is Oxygen Rock. Just a wine driven though, what are the chances of that unless they were all from the same origens anyway.
A ship can be gifted and the crew go with it. A lot of the features of this game are based on play-a-bilty. If one wanted a "real" game I guess i would have to suggest Squad Leader or a well done miniatures game where each move could take an hour per side. Works for me. http://forum.shrapnelgames.com/images/icons/icon12.gif [ April 23, 2003, 01:45: Message edited by: Gryphin ] |
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