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-   -   Star Trek, Quadrants of Conflict (http://forum.shrapnelgames.com/showthread.php?t=11824)

Intimidator April 18th, 2004 04:12 PM

Re: Star Trek, Quadrants of Conflict
 
Hi,

I want everybodies opinion about waiting some more days, because the Last 2 slots are filled (some people mailed me), but they have to join and upload their empire.
I promised to start the game this weekend, so I want to know if somebody got some problems with waiting a bit longer.........

Inti,

General Woundwort April 18th, 2004 04:16 PM

Re: Star Trek, Quadrants of Conflict
 
Better to wait until everyone is at the starting gate and poised to launch...

Aiken April 18th, 2004 05:13 PM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Intimidator:
Hi,

I want everybodies opinion about waiting some more days, because the Last 2 slots are filled (some people mailed me), but they have to join and upload their empire.
I promised to start the game this weekend, so I want to know if somebody got some problems with waiting a bit longer.........

Inti,

<font size="2" face="sans-serif, arial, verdana">No problems at all for me. I have to finish RP background for my race anyway. So few days of delay will be even usefull.

Heretic April 18th, 2004 09:46 PM

Re: Star Trek, Quadrants of Conflict
 
lets wait and get them roasted for waiting!!!!!!!

Iansidious April 18th, 2004 10:09 PM

Re: Star Trek, Quadrants of Conflict
 
I don't mind wating. A few things to fix anyway.

Intimidator April 18th, 2004 10:17 PM

Re: Star Trek, Quadrants of Conflict
 
Heretic : You are really agressive sometimes, maybe you could switch empires with Alarkf, He is the Klingon.

You are going to play those Federation pussy's http://forum.shrapnelgames.com/images/icons/icon12.gif

Inti,

Intimidator April 18th, 2004 10:17 PM

Re: Star Trek, Quadrants of Conflict
 
Yes...........

There it is, my promotion !!!!

Sergeant at Last http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

[ April 18, 2004, 21:18: Message edited by: Intimidator ]

Kiedryn April 19th, 2004 09:09 AM

Re: Star Trek, Quadrants of Conflict
 
Congratulations Sergeant ... http://forum.shrapnelgames.com/images/icons/icon10.gif

AMF April 19th, 2004 03:35 PM

Re: Star Trek, Quadrants of Conflict
 
That's not such a bad idea...my playing style is always very cooperative, alliance building, peaceful...(of course I always die in the end, too...) so...if the Feds wanted to switch and be the Klingons instead...I'd consider it...

thanks,

Alarik

EDIT: although i am perfectly capable and more than ready and eager to play a bloodthirsty race like the klingons. So watch out!

Quote:

Originally posted by Intimidator:
Heretic : You are really agressive sometimes, maybe you could switch empires with Alarkf, He is the Klingon.

You are going to play those Federation pussy's http://forum.shrapnelgames.com/images/icons/icon12.gif

Inti,

<font size="2" face="sans-serif, arial, verdana">

[ April 19, 2004, 14:52: Message edited by: alarikf ]

Heretic April 19th, 2004 07:49 PM

Re: Star Trek, Quadrants of Conflict
 
No way inti!

I will try and prove those federation redshirts are more than goons.

Who knows perhaps picard is just a romulan copy and out for conquering the whole quadrant...

Or perhaps he is ghandi II...
(no more passive resistance!)


Well lets wait and see!
As i said before you are not slaved to the tv stories but of course will i stick to the general idea of the federations and turn not white to black... donīt worry!

AMF April 19th, 2004 08:58 PM

Re: Star Trek, Quadrants of Conflict
 
Hmmmm....that's true....so I guess there is no reason why my klingons can be slightly more reliant on honour and less on warrior-ethos to enable them to be just a wee bit more cooperative with other races whom they find honourable...so take care, Federation, we klingons respect burliness...

http://forum.shrapnelgames.com/images/icons/icon7.gif


Quote:

Originally posted by Heretic:

As i said before you are not slaved to the tv stories but of course will i stick to the general idea of the federations and turn not white to black... donīt worry!

<font size="2" face="sans-serif, arial, verdana">

Intimidator April 19th, 2004 10:41 PM

Re: Star Trek, Quadrants of Conflict
 
Okay everybody

IT STARTED

HAVE FUN

Atrocities April 19th, 2004 10:46 PM

Re: Star Trek, Quadrants of Conflict
 
I think the order is screwed up or something as I cannot upload my turn as Plr 9. Simply will not go.

The problem is the name of the file. The name the PBW server wants is differant than the Name the game gave the file.

PBW wants QConflict while the game generated a file named st-conflicts

[ April 19, 2004, 21:49: Message edited by: Atrocities ]

Intimidator April 19th, 2004 10:47 PM

Re: Star Trek, Quadrants of Conflict
 
will look in to it

Intimidator April 19th, 2004 10:50 PM

Re: Star Trek, Quadrants of Conflict
 
I made that mistake, but never knew he also mailed it

Intimidator April 19th, 2004 10:53 PM

Re: Star Trek, Quadrants of Conflict
 
I've got only the Qconflict in my mail-box ??? http://forum.shrapnelgames.com/image...s/confused.gif

Intimidator April 19th, 2004 10:55 PM

Re: Star Trek, Quadrants of Conflict
 
But don't worry Atrocities

somebody forgot to choose General-race, so he is sending me a new emp-file right away

And I will start again !!

Intimidator

Intimidator April 19th, 2004 11:26 PM

Re: Star Trek, Quadrants of Conflict
 
Okay guys,

First attempt went wrong,

But hoppefully it works now !!

Let me know when there are any problems

Intimidator

Atrocities April 20th, 2004 02:21 AM

Re: Star Trek, Quadrants of Conflict
 
Oh man, problem.

1. My feet hurt.
2. I have no money
3. I think I just tricked a player into surrendering
4. I had to redo my turn. http://forum.shrapnelgames.com/images/icons/icon9.gif
5. My monitor is too small. 19" is just way to limiting.

Ohhh you meant for the game... Ahhh ok, sorry. No problems on my end, it all went well.

narf poit chez BOOM April 20th, 2004 06:27 AM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Atrocities:
Oh man, problem.

1. My feet hurt.
2. I have no money
3. I think I just tricked a player into surrendering
4. I had to redo my turn. http://forum.shrapnelgames.com/images/icons/icon9.gif
5. My monitor is too small. 19" is just way to limiting.

Ohhh you meant for the game... Ahhh ok, sorry. No problems on my end, it all went well.

<font size="2" face="sans-serif, arial, verdana">Ok, number 3 is part of the game, number 5 is not a problem and number 4 is minor unless you have maybe 200 planets.

See? your already down to two. Now, just hike to canada and you'll be down to 1. a really big one, but still only 1. http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities April 20th, 2004 09:49 AM

Re: Star Trek, Quadrants of Conflict
 
You make me laugh Narf. http://forum.shrapnelgames.com/images/icons/icon7.gif

Hey Game Host please read the game forum there is a request for HELP there. http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM April 20th, 2004 10:44 AM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Atrocities:
You make me laugh Narf. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">Thank you. I like making people laugh.

But that was kinda obvious, right? http://forum.shrapnelgames.com/images/icons/icon7.gif

[ April 20, 2004, 09:45: Message edited by: narf poit chez BOOM ]

Intimidator April 20th, 2004 12:00 PM

Re: Star Trek, Quadrants of Conflict
 
Sorry, but another restart. Hoppefully everybody has his race-traits correct from now !!!!

Intimidator,

Atrocities April 20th, 2004 12:13 PM

Re: Star Trek, Quadrants of Conflict
 
These things happen.

Intimidator April 20th, 2004 03:44 PM

Re: Star Trek, Quadrants of Conflict
 
See ya all in Quark's

Inti,

Ragnarok-X April 20th, 2004 06:43 PM

Re: Star Trek, Quadrants of Conflict
 
Uhm, Inti, you forget me. I sended you an updated empire file (using rock oxygen) about 3 or 4 days ago. Now my start is on a ice carbon dioxide world. what do we do ?

Intimidator April 20th, 2004 07:15 PM

Re: Star Trek, Quadrants of Conflict
 
I only forgot you the 3th start, I used the correct file the first 2 times (stupied, should deleted the file right away)

But if the only change you made is the planet type, and you are okay with it. I will not kick you out of the game for rule-breaking http://forum.shrapnelgames.com/images/icons/icon12.gif

Let me know.

Inti,

(I don't think we want a 4th restart)

[ April 20, 2004, 18:16: Message edited by: Intimidator ]

Ragnarok-X April 20th, 2004 07:46 PM

Re: Star Trek, Quadrants of Conflict
 
of course im okay with it, as long as the other are okay with it, too. I dont want to hear a flamewar after 10 or 20 turns though...

Atrocities April 20th, 2004 11:35 PM

Re: Star Trek, Quadrants of Conflict
 
I am cool

Kiedryn April 21st, 2004 07:29 AM

Re: Star Trek, Quadrants of Conflict
 
It's ok with me.

Heretic April 21st, 2004 07:48 AM

Re: Star Trek, Quadrants of Conflict
 
well actually when the borg assimilate a cd race IWe can much better optimize MyOur worlds.
So its okay with me and ralf asked a second before "what race ?What planet?" So itīs okay with him too!

Ragnarok-X April 21st, 2004 04:04 PM

Re: Star Trek, Quadrants of Conflict
 
The Kazon will under no circumstances surrender to any race, weither it be organic, mechanic or cybernetic.

Intimidator April 22nd, 2004 06:31 PM

Re: Star Trek, Quadrants of Conflict
 
I still need some Intel choices of some of you, If somebody doesn't understand the rule let me know and I will explain.

Intimidator

Intell Ads:

Breen : 1. Intellegence Sabotage 2. Political Assassination 3. Planet Sabotage
Cardassian : 1. Communication Taps 2. Biological Weapon Deployment 3. Queue Concentrations
Borg : 1. Counter Intel 2 2. Counter Intel 3 3. TradeLine Disruption( assimilate those ships carrying the freight)
Federation : 1. Counter Intel 2 2. Force Concentration 3. Intel Sabotage
Ferengi : 1. Ship Blueprints 2. Technological Espionage 3. Communications Mimic
Romulan : 1. Communications Mimic 2. Order Snafu 3. Trade Disruptions
Klingon : 1. Counter-intel Level 3 2. Political Assasination 3. Ship Bomb
Dominion : 1. Counter Intel 3 2. Ship Bomb 3. Technological Espionage
Tholian : 1. Communications Taps 2. Communications Mimic 3. Communication Interceptors
Orions : 1. 2. 3.
8472 : 1. 2. 3.


Bajoran : 1. Ship Bomb 2. Food Contamination
Vaadwaur : 1. covert recon 2. technological espionage
Vulcan : 1. Ship Blueprints 2. Technological Espionage
Hirogen : 1. Communication Taps 2. Biological Weapon Deployment
Sheliak : 1. 2.
Kazon : 1. Ship Bomb 2. Covert Recon
Gorn : 1. 2.

[ April 22, 2004, 21:23: Message edited by: Intimidator ]

AMF April 22nd, 2004 06:42 PM

Re: Star Trek, Quadrants of Conflict
 
Now THAT is an attitude we Klingons can respect. We look forward to meeting you in battle or over ale where we can tell stories of battle.

Chancellor Kirala

Quote:

Originally posted by Ragnarok-X:
The Kazon will under no circumstances surrender to any race, weither it be organic, mechanic or cybernetic.
<font size="2" face="sans-serif, arial, verdana">

Intimidator April 23rd, 2004 09:38 PM

Re: Star Trek, Quadrants of Conflict
 
Intell Ads update:

Breen : 1. Intellegence Sabotage 2. Political Assassination 3. Planet Sabotage
Cardassian : 1. Communication Taps 2. Biological Weapon Deployment 3. Queue Concentrations
Borg : 1. Counter Intel 2 2. Counter Intel 3 3. TradeLine Disruption( assimilate those ships carrying the freight)
Federation : 1. Counter Intel 2 2. Force Concentration 3. Intel Sabotage
Ferengi : 1. Ship Blueprints 2. Technological Espionage 3. Communications Mimic
Romulan : 1. Communications Mimic 2. Order Snafu 3. Trade Disruptions
Klingon : 1. Counter-intel Level 3 2. Political Assasination 3. Ship Bomb
Dominion : 1. Counter Intel 3 2. Ship Bomb 3. Technological Espionage
Tholian : 1. Communications Taps 2. Communications Mimic 3. Communication Interceptors
Orions : 1. Technological Espionage 2. Ship bomb 3. Counter Intel 2
8472 : 1. Biological weapons 2. Ship bomb 3. Counter Intel 3


Bajoran : 1. Ship Bomb 2. Food Contamination
Vaadwaur : 1. covert recon 2. technological espionage
Vulcan : 1. Ship Blueprints 2. Technological Espionage
Hirogen : 1. Communication Taps 2. Biological Weapon Deployment
Sheliak : 1. 2.
Kazon : 1. Ship Bomb 2. Covert Recon
Gorn : 1. 2.

Inti

dizzycow April 24th, 2004 09:57 AM

Re: Star Trek, Quadrants of Conflict
 
hmmm it seems that my inisial reasech didnt chose.. I wasted all my points on the first projekt:( Im sure that I didnt forgot it.. but its ok... but if it is a know bug or someting please say so..

Atrocities April 24th, 2004 11:21 AM

Re: Star Trek, Quadrants of Conflict
 
You might have researched the item complete and the que moved onto the next item. Or you did not deselect split points evenly and well...

<Font color=red>FYI: If you open the minister window and scroll down to the very bottom you can choose the option of preventing the AI Ministers from making changes to your game if you miss a turn. It is highly recommended that you select this option as it will save you a boat load of trouble later on.</font color>

Intimidator April 25th, 2004 09:55 PM

Re: Star Trek, Quadrants of Conflict
 
Some of the players in this game are ussing hotmail, Your Messages are bouncing back.

Please let me know where I can reach you guys.

Intimidator

Intimidator April 27th, 2004 03:35 PM

Re: Star Trek, Quadrants of Conflict
 
Hi,

As I told you all, I had some computer problems, all solved but lost a lot of data. I know some people send me their intel-adds, but I lost the Messages.
So please take a look if you are on the list, if not send them again (please)


Intell Ads :

Breen : 1. Intellegence Sabotage 2. Political Assassination 3. Planet Sabotage
Cardassian : 1. Communication Taps 2. Biological Weapon Deployment 3. Queue Concentrations
Borg : 1. Counter Intel 2 2. Counter Intel 3 3. TradeLine Disruption( assimilate those ships carrying the freight)
Federation : 1. Counter Intel 2 2. Force Concentration 3. Intel Sabotage
Ferengi : 1. Ship Blueprints 2. Technological Espionage 3. Communications Mimic
Romulan : 1. Communications Mimic 2. Order Snafu 3. Trade Disruptions
Klingon : 1. Counter-intel Level 3 2. Political Assasination 3. Ship Bomb
Dominion : 1. Counter Intel 3 2. Ship Bomb 3. Technological Espionage
Tholian : 1. Communications Taps 2. Communications Mimic 3. Communication Interceptors
Orions : 1. Technological Espionage 2. Ship bomb 3. Counter Intel 2
8472 : 1. Biological weapons 2. Ship bomb 3. Counter Intel 3


Bajoran : 1. Ship Bomb 2. Food Contamination
Vaadwaur : 1. covert recon 2. technological espionage
Vulcan : 1. Ship Blueprints 2. Technological Espionage
Hirogen : 1. Communication Taps 2. Biological Weapon Deployment
Sheliak : 1. 2.
Kazon : 1. Ship Bomb 2. Covert Recon
Gorn : 1. 2.

Inti

Iansidious April 27th, 2004 10:17 PM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Atrocities:
You might have researched the item complete and the que moved onto the next item. Or you did not deselect split points evenly and well...

<Font color=red>FYI: If you open the minister window and scroll down to the very bottom you can choose the option of preventing the AI Ministers from making changes to your game if you miss a turn. It is highly recommended that you select this option as it will save you a boat load of trouble later on.</font color>

<font size="2" face="sans-serif, arial, verdana">How do you get that pretty color? http://forum.shrapnelgames.com/image...s/confused.gif

Intimidator May 3rd, 2004 08:25 PM

Re: Star Trek, Quadrants of Conflict
 
Had problems again, so lost all my data again.
So I know I asked it already but please to all the players that are not on the Intel-add-list (see below): resend your intel choices.

Inti,

Aiken July 2nd, 2004 07:35 PM

Re: Star Trek, Quadrants of Conflict
 
So we have a final Version, can we upgrade our game up to 1.7.5 now?

We need a patch to update 1.7.2 to 1.7.5 (where's no such patch in the STM hp) at least. Then we can ask pbw admins to update our game. Anybody interested? Atrocities? Intimidator?

Atrocities July 3rd, 2004 09:32 AM

Re: Star Trek, Quadrants of Conflict
 
Patch 1.7.5

And I have put in over 10 emails to PBW admins about updating and all it did was confuse them.

Intimidator July 3rd, 2004 12:43 PM

Re: Star Trek, Quadrants of Conflict
 
Will do this in a couple of days.

Inti,

Aiken July 3rd, 2004 03:47 PM

Re: Star Trek, Quadrants of Conflict
 
Thanks guys http://forum.shrapnelgames.com/images/icons/icon7.gif

Can we, casual players, help with that somehow? Maybe we should post something in pbw admin request forum?

Aiken July 14th, 2004 07:11 PM

Re: Star Trek, Quadrants of Conflict
 
bump

astruskustuvas July 15th, 2004 02:48 PM

Re: Star Trek, Quadrants of Conflict
 
are we gona update game to 1.75 or not?

Intimidator July 19th, 2004 10:57 PM

Re: Star Trek, Quadrants of Conflict
 
Our game is in need for an replacement for the Gorn minor race.


As soon as I know anything of the state of that empire, I will post it here.

For now : The Gorn are placed between the Federation, the Vulcan and the Nausicaan's

Inti,

(don't forget: Roleplay is important)

Intimidator July 21st, 2004 07:33 PM

Re: Star Trek, Quadrants of Conflict
 
Bump !!

AMF August 27th, 2004 10:58 AM

Re: Star Trek, Quadrants of Conflict
 
Ahhhh.....the game is back on. In the few weeks we had off, I had forgotten how much fun this game and this mod are.

The Klingon Empire is glad the universe overcame that temporal distortion....

Chancellor Kirala, for the Klingon Empire


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