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-   -   Perpetuality - 62 Player MegaGame (Finished!) (http://forum.shrapnelgames.com/showthread.php?t=34497)

Xanatos May 14th, 2007 10:07 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I'm not very good at keeping up with these forums yet, but please email me if theres a spot i can take, at Xanatos@triad.rr.com!

~Xanatos Nemos, Master of Shadows

HoneyBadger May 15th, 2007 02:33 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I scored EA Niefelheim!!!

Oh my toasty-warm little meat-sacks...there
shall be a reckoning.

My Pretender will be in as soon as possible, but I'm also working a *lot* this week. I'll try to get it in as soon as possible, but just in case we're a bit delayed, I'll email Velusion with exactly what I want-sorry, but between the network going down this week and the house-purchasing, I'm maxed out on time and bandwidth.

Velusion May 15th, 2007 02:47 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

HoneyBadger said:
I scored EA Niefelheim!!!

Oh my toasty-warm little meat-sacks...there
shall be a reckoning.

My Pretender will be in as soon as possible, but I'm also working a *lot* this week. I'll try to get it in as soon as possible, but just in case we're a bit delayed, I'll email Velusion with exactly what I want-sorry, but between the network going down this week and the house-purchasing, I'm maxed out on time and bandwidth.

edit: I got your information. I'll upload the god for ya. http://forum.shrapnelgames.com/images/smilies/happy.gif

StrictlyRockers May 15th, 2007 03:55 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Scored EA Vanheim, my first choice. Uploading pretender. Ready to rock.

Velusion May 15th, 2007 09:15 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
Sometime after midnight tonight (CST) I will post a list of those nations that still are unclaimed. Players who want in can claim those nations have 24 hours to do so - it will be on a first come first serve, you pick the nation basis. The seeding pop % will not change. Any nations that are unclaimed after 24 hours will be put on Might AI.

You MUST wait for my post announcing what nations are left over though.

Players who were already awarded nations are not eligible to pick http://forum.shrapnelgames.com/images/smilies/happy.gif...

There is only one nation available - MA Mictlan. This nation comes with a 20% capital population bonus! If you want to play Mictlan please post here that you want it (that claims the spot) and then upload your pretender ASAP and post here again when complete!

First person to respond gets it!

Wikd Thots May 15th, 2007 09:53 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
ME!
I will. Sign me up.
****** ready now. God uploaded


atul May 15th, 2007 12:29 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Everyone in! Are we starting yet? Are we starting yet? Aaaaaaa....

:E

FAJ May 15th, 2007 02:03 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I hope we havent started yet; I can't connect to the server!

Velusion May 15th, 2007 02:32 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Well looks like I accidentally cut when I should have copied so I'll need two people do re-upload their gods due to my fumbling. I've already sent GrayZ and DrP messages to re-upload to a different port.

Once I have those two we will start http://forum.shrapnelgames.com/images/smilies/happy.gif

Sorry about that!

DrPraetorious May 15th, 2007 02:48 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Mine is resent.

Velusion May 15th, 2007 03:11 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
FYI, GrayZ emailed me and said he would be uploading this evening when he got home - so we should start sometime tonight.

CelestialGoblyn May 15th, 2007 03:24 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I have trouble downloading the map attached to the thread.

atul May 15th, 2007 03:26 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
The forum attachments may still be buggy, there's Gandalf's post somewhere in this thread with a link to the map on some website.

tibbs May 15th, 2007 03:43 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I have the map in the /maps folder but when I try to create a new game to check out the map it doesn't show up in the list of maps...hmmm.

DrPraetorious May 15th, 2007 03:47 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
That's presumably because you only have the imagine file, tibbs. You don't need the map file to play, and Velusion doesn't want me handing it out because it has start locations on it.

Shovah32 May 15th, 2007 04:11 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
But i thought people already got the map file? Maybe not.

Gandalf Parker May 15th, 2007 04:38 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Yes all we got was the graphic image so it could show it to us in the game. All of the instructions for the map are processed already in our turn files so we dont really need the .map text file with all that. If you got the perpetuality.tga file from the zip and its in your maps directory then you are ok.

Manuk May 15th, 2007 05:30 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Gandalf, you are not playing this game?

Cor May 15th, 2007 05:41 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
When are we starting?

Velusion May 15th, 2007 05:52 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Cor said:
When are we starting?

tonight most likely

Cor May 15th, 2007 06:13 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
tonight most likely

Cool.

CelestialGoblyn May 15th, 2007 06:52 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Sorry, but I can't acces Gandalf's map page either.
http://www.dom3minions.com/downloads.htm
Doesn't work for me. Can maybe someone please send me the map file?
wylfin@tlen.pl is my mail.

Gandalf Parker May 15th, 2007 06:54 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Manuk said:
Gandalf, you are not playing this game?

Im just helping it get setup and very interested in how it goes. I might host the next one.

solo May 15th, 2007 08:12 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

CelestialGoblyn said:
Sorry, but I can't acces Gandalf's map page either.
http://www.dom3minions.com/downloads.htm
Doesn't work for me. Can maybe someone please send me the map file?
wylfin@tlen.pl is my mail.

Sent.

Gandalf Parker May 15th, 2007 08:35 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

CelestialGoblyn said:
Sorry, but I can't acces Gandalf's map page either.
http://www.dom3minions.com/downloads.htm
Doesn't work for me. Can maybe someone please send me the map file?
wylfin@tlen.pl is my mail.

THat wasnt the link. If anyone else needs the map here is a link to it.
http://www.dom3minions.com/RandomMap...tualitymap.zip

StrictlyRockers May 15th, 2007 08:59 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
That link works great. Thanks Gandalf!

GrayZ May 15th, 2007 11:37 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I've uploaded my god again, I think we're good to start.

Velusion May 16th, 2007 02:50 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Ok game is up at:

IP: 67.66.187.69
Port: 15151

First turn is 48 hours, after that we go to 24 hour turns for 18 turns... good luck!

P.S. You will need to have the Mega-Age mod expanded to your mod folder and enabled before you play. Get it here if you haven't already:
http://67.66.187.69/dominions3/mega-age.zip

RamsHead May 16th, 2007 03:01 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I was the first one to get my turn done! Yeah!

Velusion May 16th, 2007 03:03 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

RamsHead said:
I was the first one to get my turn done! Yeah!

Nuh uh. I was first! Had to make sure it worked... http://forum.shrapnelgames.com/image...es/biggrin.gif

Evilhomer May 16th, 2007 03:11 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
a 1/3 of the flags can't be seen in the status page (where you see if people are connected or not)

Velusion May 16th, 2007 03:25 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Evilhomer said:
a 1/3 of the flags can't be seen in the status page (where you see if people are connected or not)

Yep.

...

Nothing I can do about that. Just make sure your own turn is in http://forum.shrapnelgames.com/images/smilies/happy.gif

Lingchih May 16th, 2007 03:39 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Nice map. Looks a little fuzzy at default resolution, but if you zoom out a bit, looks quite good. Don't know why LA Pan has a blank white shield for a standard, but what the hell.

Velusion May 16th, 2007 03:56 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Lingchih said:
Nice map. Looks a little fuzzy at default resolution, but if you zoom out a bit, looks quite good. Don't know why LA Pan has a blank white shield for a standard, but what the hell.

Those should be independent provinces that are white!

Velusion May 16th, 2007 04:20 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Game status page is here:
http://67.66.187.69/dominions3/stats...e=perpetuality

FYI The first turn will show lots of "missed orders" results. You can just ignore those until the second turn. I'm also not sure why it shoes "Early" era - but that isn't important.

Also - keep in mind that sometimes this page gets messed up. Go by the status in the GAME for the true due date/results.

Velusion May 16th, 2007 04:22 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Finally I marked it as a standard victory condition rather than a provinces. This is is so the provinces graph will be useful. The victory condition will still be 650 provinces or the resignation of all other players.

I can manually tell how many provinces every person has exactly through the scores file.

vfb May 16th, 2007 04:50 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
It looks great! And works great! Thanks for going to all the work of setting this up.

Is there any chance you can put up the current scores.html on your site too? It's a lot easier to look at scores.html for the current numbers. The in-game graphs are great for trends, but to be able to read values for a specific nation early on, we'll probably have to disable-click at least 50 nations to get something legible.

Salamander8 May 16th, 2007 09:55 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Did my first turn before driving out to work this morning. The whole thing looks to be cool. I love these banners too. Are they unique to this game set-up?

Velusion May 16th, 2007 10:01 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Salamander8 said:
Did my first turn before driving out to work this morning. The whole thing looks to be cool. I love these banners too. Are they unique to this game set-up?

Actually we are using Zepath's Streamers and Standards Mod here:
http://www.shrapnelcommunity.com/thr...art=3&vc=1

Gandalf Parker May 16th, 2007 10:54 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
P.S. You will need to have the Mega-Age mod expanded to your mod folder and enabled before you play.

Actually just expanded. You only need to enable a mod in order to create a game with it.

If you are playing multiple games and they all use different mods then you dont need to turn them on and off each time you switch games. When you open a game that was created with a mod, then game will enable it while you are doing your turn.

But it does have to be unpacked in your mod directory so the game can turn it on during your move.

Gandalf Parker May 16th, 2007 10:59 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
I'm also not sure why it shoes "Early" era - but that isn't important.

I think it gets that from the first part of the .2h file names. You might be able to add an "if Perpetuality" line.

atul May 16th, 2007 12:39 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Works like a charm. And seeing the line-up of 62 nations in the setup screen is a grand sight. Congrats to Velusion and the other people making this possible, a game this large is not a small feat.

...now if only the game would host, looking at the neighbouring provinces I'm actually terrified of the indy mousetrap I might be in... *jittery*

cupido2 May 16th, 2007 12:50 PM

Problem
 
I have a problem: after choosing my nation I got the following error-message: "myloadmalloc: can't open ./mod/./sns3/ea_arco_icon.tga" although I downloaded the mod and enabled it. (doesn't work when I disable it either)

atul May 16th, 2007 01:04 PM

Re: Problem
 
What's your operating system? Of course you can go to the mod folder and check whether you have the ea_arco_icon.tga in the sns3 folder. Does the mod work if you make a game of your own?

Gandalf Parker May 16th, 2007 01:05 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Wait for the scoreboard after the first turn processes. Seeing the weave of colors on the provinces or armies screen is really cool. Kindof like this
http://www.dom3minions.com/games/Arm...Armageddon.JPG
altho some improvements have been made in the display since that was taken.

The real headache of a game this big is that you have to manually create the game by the host "joining" as each of the nations. Thats the part that I dread.

Velusion May 16th, 2007 01:13 PM

Re: Problem
 
Make sure you have an snes folder under the mods folder and that hte snes folder has lots of .tga files in it!

solo May 16th, 2007 01:13 PM

Re: Problem
 
Sounds like the nation icons are not in the correct place.

The file downloaded with the mod should be extracted to your dominions3 mods folder. Afterwards, the mods folder should contain the mod itself, Mega-Age.dm, plus two new folders, the Mega folder, which contains the megabanner and the sens folder, which contains all of the nations' banner info, one of which is the ea_arco_icon.tga

These folders are probably not in the right place.

cupido2 May 16th, 2007 01:41 PM

Re: Problem
 
Thanks everybody. Problem is solved. Somehow it hadn't created that sns-folder.

Turn done.

davegg May 16th, 2007 02:44 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 

A few initial comments:

First, thanks to all the guys who worked to set this up!

Second, wow how much do you think the Shipwreckers will go for?

Third, Most important:

All the poor souls stuck in the middle need to form some kind of coalition to keep them from getting womped!

Anyone wishing to join the middle coalition please speak up!

jutetrea May 16th, 2007 02:48 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 

Due to position, I have downgraded my survival goal to 30 turns.

re: coalition - I am intrigued by your thoughts and wish to subscribe to your newsletter


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