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Re: WinSP MBT: Das Reich
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I don't think captured German scientists had all that much affect on the early A bombs. Germans who left because of Nazi religious and racial policy did though... |
Re: WinSP MBT: Das Reich
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Here's the Arado 232A (2 engine) and Arado 232B (4 engine). LBMs for both are included as well.
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Speaking of design teams; here's a rough listing of how much was made for the Luftwaffe 1939-1945:
LINK I took the liberty of computing the numbers for just 1939-1943 to give an idea of who would have been on top in the timeline resulting in RecruitMonty's mod (1944-45 is an abnormal situation for the purposes of this mod). Junkers: 18,019 aircraft, of which the majority (53%) is the Ju-88. But they are very diversified, with 2,469 transports (Ju-52,Ju-252,Ju-290,Ju-352) and 3,869 Ju-87 Stukas being built. Messerschmidt: 17,853 aircraft, of which the majority (76%) are Bf-109s. Remainder of their product line is largely fighters (Bf-110, Me 210, Me 410). Focke-Wulf: 6,584 aircraft, of which majority (83%) are FW-190 derivatives. Heinkel: 5,761 aircraft, of which 85% are He-111 bombers. Dornier: 2,330 aircraft, of which majority (58%) are Do 217 Bombers followed by 20% Do 17. Henschel: 1,149 aircraft, of which 55% are Hs129 Strafers. Gotha: 43 aircraft, of which 100% are Go 244 transports. Likely prospects Post War: The Big Four (Junkers, Messerschmidt, Focke-Wulf and Heinkel) are likely to swallow up smaller competitors as the cost of military aircraft gets bigger and bigger with the coming of the Late Jet Age (1950s), then the first airborne computers (late 1950s, early 1960s). According to Flying Magazine Sep 1945; it took the US in 1939 about 150,000 engineering man hours to bring a heavy bomber to just beyond prototype stage; but this had been increased to 1.5 million man hours for the B-29 at the same stage of development; so you can see where this is going. |
Re: WinSP MBT: Das Reich
Its quite interesting watching peoples rational for where things would have gone & trying to base it on history.
First you have to take DRGs post & rationalise the atomic bomb never worked as Germany would have been the first target if things did not go the way they did. Marks post with regards to manufacturing & Suhiirs about Panther being flawed also possibly hold little merit. German designs at the start of the war were okay, Panther was good & fixed as best as a nation in industrial crisis probably could. It was most likely rushed into service because Germany had limited manpower so better equipment would help alleviate that. The guy in charge had lost his marbles by then & pushed stuff into service ready or not I would guess. So what happens when he is dead & a more level head to R&D takes over. Yes you can generalise to a degree using Suhiirs post Panther vs Sherman USA take their time develop reliable easy to manufacture equipment, its a if not the main criteria. Brits etc a more Ad Hoc approach possibly Germany did make more (overly) complex stuff but if they had less "silly projects" & they were not rushed into service who knows how good they could have been. Germany would have had to be at the forefront of new ammo & armour & engine research using different materials because they didn't have enough to maintain the war till it ended let alone if it extended. Actually thinking about it if the war had gone on another 6 months or so the German Army of the early 50s would have been just the same as it was in real life. Very little artillery because there are no shells to fire & hardly any vehicles because there was nothing to run them on even if they could manage somehow to keep production going. |
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What is one more city in a war for survival? |
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Regarding the Eastern Front. There would not be Ukrainian "Nazis" fighting Russians in the Donetsk region at the moment if the Nazis had not been able to make friends with the locals. There were legions of Europeans - east and west alike - who were more than happy to go and fight the Bolsheviks. Don't always believe the hype. |
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Would you folks mind posting some screenshots up of your various battles etc with the mod? I think the community might like seeing them. I don't have a clue how to otherwise I'd have done so already.
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Yet Curtiss-Wright's last plane made for the US military was the XF-87 Blackhawk in 1948; with the entire airplane division of Curtiss-Wright being sold 100% to North American Aviation after the F-87 contracts were cancelled. Likewise, McDonnell Aircraft Corporation started in 1939 and spent most of WW2 being a major parts subcontractor for the bigger primes; and produced a few prototype aircraft, then got big with the jet age in aviation and then swallowed Douglas Aircraft to become McDonnell Douglas. Then there's internal politics: the German aviation industry is pretty much a deliberate creation of the Reich Air Ministry (RLM); so politics is a big thing in it -- in May 1941, Milch managed to bring Junkers, Messerschmitt and Heinkel under near-direct RLM control by: *Using the dud of the Me210 to force Willy Messerschmidt from managerial control *Ending the RLM practice of advance payments for aircraft yet to be delivered to cause a financial crisis at Heinkel, to force Ernst Heinkel out of management. *Forcing Junkers' chairman Heinrich Koppenberg, into retirement. So there's a lot of room for flavor here for the late 1950s and early 1960s stuff; e.g. you might as well see the Me 910 Gerfalke instead of the MBB Gerfalke (Slots 764-769 in OBAT35 - Grossdeutsches Reich); as the mergers of Messerschmitt with Bölkow and Blohm + Voss might never happen -- or the corporate identities of the two lesser units are subsumed by the larger company, as what happened with North American Rockwell / Rockwell International and Boeing -- the NAA/Rockwell identity was destroyed in Boeing, to the point that Boeing basically threw away a good portion of the North American Rockwell archives in dumpsters following the merger. |
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The answer was no, but we'd have it ready by about August 1945. Groves related some of this in a news interview in 1965 following publication of his book NOW IT CAN BE TOLD. |
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Here's some splash screen(s) for the next release:
They go in your DAS_REICH\Game Data\Graphics folder. LINK to 1.4~ MB ZIP on my server For those of you who don't feel like downloading a file just to see what it looks like; see attachment to this post. |
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Very nice!
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I also included the He. 343, the Ar. 560 ("4" and "11" config.) and the Ju. 132. Also the post-war Ju. 150 (IRL: Junkers EF-150) makes an appearance along with an extrapolated design: Ju. 152/II/4 (IRL: Junkers EF-152). |
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LINK to V2 of Splash Screens I also rearranged some of the MCPPic used for the GAME OPTIONS program so that you can read the text better on each screen. |
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Suggestion for next release:
Clone OBAT44 after you're done making the "master" copy into OBAT42, so that Luftwaffe Paratroopers, etc can be selected as CAPTURED or ALLIED for scenarios dated 1/1946 to 5/1949. And here's something for the Mountain troops; the Fa.223Z (or Fa.223Da); which was "Plan B" for heavy VTOL lifting from 1943 onwards apparently, when the original "Plan A", the Fa 284 kind of sputtered out. Link to site on Fa 284 The Fa284 would have been powered by two BMW 801 at 1,600 hp each for 3,200 hp total, for a maximum liftoff weight of 12,000 kg and an empty weight of 8,165 kg; for a payload of about 2,000 kg. A later development apparently upgraded the engines to 2,000 hp each, raising MTOW to 16,000 kg and freight load to 7,000 kg. |
Re: WinSP MBT: Das Reich
I'd rather not do that. I'm trying to leave as small a footprint outside of 35 and 44 as possible. Also 42 contains a few useful units itself - monitors, 88s, Cavalry.
At the moment the easiest way around this problem is simply to set the scenario up in late 1949 - buy the units needed from OOB 44 and then when your done reset the dates to what you actually wanted. What the heck is that thing? Looks like a "Drache" on steroids! I think the Fa. 284 is more aesthetically pleasing. Would you mind awfully making one or should I have a go at it? I'm pleased we found these because they compliment the regular transport helicopters I already have really well. There was a gap there and now its been closed. :) |
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Then there's the FA 283 an apparent jet powered gyrodyne, which could be used as the basis for a series of German light utility/attack helicopters in the 1960s.
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The flight characteristics would be peculiar as well I imagine. |
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So figure the Fa 283 V0 flies in maybe 1947 or 1948 and has some intruiging characteristics, like hitting an extremely high top speed for a VTOL/STOL craft, but poor payload performance from a dead stop (no power to rotor apparently) and high fuel consumption kind of do it in. Eventually it's reworked circa 1949 or 1950 into the Fa.283 V1 which turns it from a simple gyrodyne into a compound helicopter by the addition of a 100-200 hp piston engine in the fuselage which turns the rotor; significantly improving payload carrying capability from a dead stop and other low speed flight characteristics. But the piston engine takes up too much room in the fuselage. A couple years pass; and in 1952 or 1953, they re-work it again into the Fa.283 V2 which uses a 500 SHP turboshaft engine adopted from an experimental turboprop. The turboshaft is pretty bulky compared to modern (c.1960s) turboshafts, but it's significantly less weight and bulk than the piston engine. Suddenly, it's possible to have a useful fuselage payload. Also, maybe around this time, they also replace the jet with a turboprop engine; and from there on, you have the family tree that leads to your "Von Cheyenne" that's in the game as the Do.410. |
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Prior to the 410 you have the 407 too. A design from 1966. http://files.activeboard.com/965622?...TetW7RbYRJc%3D
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The problem I can see with this, if you will forgive me, is if you allow almost every German Prototype, let alone drawing board idea, to become a real weapons system, then you have to do more or less the same for other nations too, or you are giving the Germans an advantage they never actually had or could have had.
In reality US, British-Commonwealth and Soviet Russian weapon development all slowed down from about Spring 1945, since Japan never could have held out all that long after the fall of Germany, with, or even without, an US/allied 'A' Bomb. So to do this, with any realism, you also need to look at Allied paper projects or, at least Prototypes, and turn the best of them into real weapons... |
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To give an example of what I mean: In a alternate world where Germany is still a very powerful, agressive, nation then projects like the US Sabre F86, Russian Mig 15 and British Hawker Hunter all need to be moved up in time. Germany would never have the field to itself.
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I'd be inclined to ignore paper projects entirely. Some of them (such as Project Habakkuk - the iceberg aircraft carrier) while actually technically feasible required such an outlay of resources as to make them impractical.
The same goes for early prototypes (i.e. non-functioning mock-ups). Stuff that actually had a (reasonably) functional prototype in testing I could see. |
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Of course that would also be an inordinate amount of work! :eek: |
Re: WinSP MBT: Das Reich
I had a really detailed and good reply to this but my ****ing mouse decided to click on the wrong damn button (one of these Microsoft super mice with too much technology and piss poor interface).
Long story short. Download the mod, (if you haven't already), look at what the Germans actually get, think for a second about the fact that most post-war projects in aviation, rocketry etc were pinched German designs / know-how and ask yourself just why design "slackened" from mid 45 onward for a while. I'll give you a clue - there was no one left to catch up with. If you want to close the tech gap vis-à-vis E-75 and up then one bright spark who is mean with a virtual paint-brush can knock out some "Kitty-Killers". I'll do the rest. The German kit is almost all based on designs that were going to be introduced. The rest is extrapolation very much within the realm of balance (you need to have a point of reference when you design an AFV from scratch and have in most cases nix to go on and that point of reference is invariably other kit from other oobs) and realism. If you like I could put in some flying saucers. :D The Do. 407 is already in the mod. I included it because the mod is already too full with analogue designs when it comes to helicopters. |
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Plus you're starting to encounter Mach Tuck in level flight (previously only encountered in high speed piston aircraft in dives), where your controls become steadily heavier and non-responsive as speed increases, and the nose drops and/or your controls reverse. Defeating that needs a lot of research into trans-sonic aerodynamics (and dead test pilots). |
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AVRO Canada was very big on saucer-like aircraft. EDIT: I could SWEAR someone at some point did an Avro saucer icon. |
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And here's something for when you do the vassal states of Neu Europe: some Hetzer variants I chopped out using the stock SPCAMO icons as a base.
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So that means that I have work to do on the Atlantean Orbat. Instead of waiting until 1947 to finish the switch to the E-1943 Esetsi Assault Rifle, it will have to be done by 1945's end. The Talburath LATV will have to be ready by 1946, so will the Lehoineraile Attack Helo. The navalised Samhara SAM, the aircraft carrier version of the Pantera, the AB-45-A swept wing jet fighter (one prototype was built but never flown. The project was cancelled) the ABB-101 jet bomber, (one mockup) the Kaibion LRGM, basically a guided cruise missile, The Erainilorna a Numinor 2 class battleship mounting 504mm guns and the Kaibion missile will all have to be built. There are many other weapons projects that were slowed down or cancelled that must be revived.
Also that super secret at**1c b**b project will have to be sped up. troopie |
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If you want to make scenarios with "Vassal States" - I have - then all you need to do is take the regular unit and then play around with the equipment. Works well for Vichy France, for instance. Spain and Italy are not too much trouble either. You just give them some German kit to replace American AFVs etc and keep the locally produced stuff. Those icons are nice. Although they are not to scale with the Hetzers / E-10s I am using. I may knock something together. |
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I guess so. I take it the Atlanteans are luke-warm towards the Reich?
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Btw, Pionierpanzer 1 icon is "empty" in battle generator. Can anyone tell me it's number (I can fix it myself w/ Mobhack)? And why Mobhack don't show icons at all (I can't "roll" them and search right icon)?
Warhero |
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In all cases the correct icons are 7733, 7734 and 7735. Mine - which as far as I know - are the same as the ones I uploaded - are all present and correct. Sounds like you cocked the installation up a bit if you can't see any icons at all. |
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troopie |
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I mean Pionierpanzer 1 in Grossdeutches Reich OOB, version 1.0 (latest?). Thanks about icon numbers. I will try them.
Warhero |
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Edit function seems not to work... Problem is winter icon (7735) which is empty. Others are ok. So, can I change that winter icon into some another?
Warhero |
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Germany had millions of slave workers, many from western nations, not to mention large numbers of Western Allied POWS, so I think the war has to be going very badly for the Western Allies, and very well for Germany, for an A bomb, or bombs get to be dropped there. Especially since conventional raids on Germany were devarstating city, after city (as they were also doing in Japan). There were not many Atomic bombs available in 1945-46 and no one much wanted to invade Japan... |
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FYI:Sorry disinformation in my previous message. I noticed that Pionierpanzer 1 AND 2 don't appear during battle (and in Encyclopedia too). I tried to change winter icon by converting it with summer icon in Mobhack but no success:(... Can anyone else confirm this? Any help?
Warhero |
Re: WinSP MBT: Das Reich
You are probably the only person who is experiencing this problem. Did you install ICON0183.shp? The old copy needs to be overwritten and you need to replace the British OOB with the modified one. That is all you need to do to fix this.
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I installed mod just as instructions said. But I got finally that icon converted with "new" icon (2466). Ok it's just summer icon but enough for me;)... I had to make one "trick" to search/find it;).
Warhero |
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Essentially in the Manhattan Project, radiation poisoning was considered to only be a danger to those within the prompt zone of the bomb -- e.g. those within 700 to 1000 meters of the device when it initiated -- and subject to about 10,000 Rads (100 Grays) of instantaneous ionizing radiation from the fission reaction itself. This was considered to be of minor interest, as that zone nearly neatly overlapped the 20 PSI radius (600 meters out), where "Heavily built concrete buildings are severely damaged or demolished." Also, unlike TRINITY (100 foot tower), the Japanese attacks were airbursts at several thousand feet above ground level, so weren't considered to be at danger for causing a lot of contaminated ground. Reference: (Groves disbelief of Japanese Radiation Poisoning) Telephone Conversation between General Groves and Lt. Col. Rea, Oak Ridge Hospital, 9:00 a.m., 25 August 1945. |
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There was a rather steep and expensive learning curve when it came to the side effects of both nuclear and chemical weapons. No one had a clue what the long-term effects would be and there's no way to study them until you actually have someone with them. They certainly didn't have access to modern research techniques and devices.
Keep in mind during WW II people didn't take noncombatant casualties into account nearly as much as we do today. One may as well feel morally outraged about Roman slavery as WW II attitudes. |
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Hmm intersting. Icon 183 seems to be Patton (M48?) summer icon... Well should I remove all "defaults" (which came with original MBT) and install only mod icons instead?
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