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-   -   Official Image Collection (http://forum.shrapnelgames.com/showthread.php?t=4955)

Val March 17th, 2002 06:37 PM

Re: Official Image Collection
 
QR:
DoGA is about the best thing for building Japanime robots and also for all the nifty component pics (eg: Light Sword, Shields, Pod Missiles, etc.). My friend made a few cool bots for his troops in SE IV, I'll see if he'll let me post them for you.

IF:
Yuck... Sounds like you ate something BAD! Glad you're doing better though


SJ:
Might as well combine the threads, saves time in checking both

(I'm even starting to repeat myself in the two http://forum.shrapnelgames.com/images/icons/icon12.gif )

Suicide Junkie March 17th, 2002 07:02 PM

Re: Official Image Collection
 
Updated: All four files.
CombatPack: v8, 49 KB
Components: v10, 4,582KB / 1,872KB
Facilities: v8, 1,982KB / 697KB
Planetpack: v6, 4,304KB / 1,120KB

Phoenix-D March 17th, 2002 09:27 PM

Re: Official Image Collection
 
Updated my mirror

EDIT: uploaded planetpack

Phoenix-D

[ 17 March 2002: Message edited by: Phoenix-D ]</p>

Fyron March 17th, 2002 09:38 PM

Re: Official Image Collection
 
Phoenix-D:
The link to the Planet Pack on your mirror is broken.

Val:
I don't think it was anything I ate. My brother had it about a week before I got it. Then, my sister got it, and my father got it.

Edit:
Updated my mirror.

[ 17 March 2002: Message edited by: Imperator Fyron ]</p>

Phoenix-D March 17th, 2002 11:30 PM

Re: Official Image Collection
 
OK, problem. The planetpack is too large- it's kicking me over my space limit. I've added another web space account on my ISP to hold the planetpack. Same link to the actual page.

Phoenix-D

dogscoff March 18th, 2002 05:28 PM

Re: Official Image Collection
 
S_J - here's a way for you to knock a few bytes off the planetpack:

When I made my second submission to the mod, it was becasue there were spaces after my first submission (Images 441 to 448 http://forum.shrapnelgames.com/images/icons/icon7.gif . I also supplied a new readme to replace the old one from the first submission. What has happened is that my second submission has been added at the end of the list (Images 661 to 668 http://forum.shrapnelgames.com/images/icons/icon7.gif , and the new readme added without the old one being removed.

You might want to shift images 661-668 to 449-457 and delete my first readme entry.

I'm not bothered if you don't but I thought you might want to consider it.

Suicide Junkie March 18th, 2002 05:37 PM

Re: Official Image Collection
 
The only problem is that breaks the backwards compatibility. What I can do is place future submissions into the lower numbered gaps.

TerranC March 23rd, 2002 11:47 PM

Re: Official Image Collection
 
A quote from one of the people here...

* The thing that goes bump in the night *

Andrés March 24th, 2002 05:45 PM

Re: Official Image Collection
 
A correction to credits.

Planets 584 to 491:
Captured by from "Star Wars: Rebellion" by Diego Mundt

Don't give me the credit for something I only forwarded.

Suicide Junkie March 24th, 2002 07:13 PM

Re: Official Image Collection
 
Should probably be 584 to 591 (not 491). Thanks for noticing.

Now updated on my primary mirror.

pathfinder March 26th, 2002 11:52 PM

Re: Official Image Collection
 
What are copyright restriction on these images. Such as I would like to use some of the missile/seeker images to help make up some Race_main graphics if possible.

Val March 26th, 2002 11:55 PM

Re: Official Image Collection
 
Anything that I made, you can feel free to use http://forum.shrapnelgames.com/images/icons/icon7.gif If it is something I made and you would just like it at a different angle I can do that pretty easily as well.

pathfinder March 27th, 2002 12:13 AM

Re: Official Image Collection
 
Not sure who made them Val. I just looked thru the component pics and liked several of them. I'll look and see if there is a credits list or something.
Images comp_879/880/881: no credits found.

Though I am finding more and more uses for DOGA and its hidden abilities [ http://forum.shrapnelgames.com/images/icons/icon12.gif ]

[ 26 March 2002: Message edited by: pathfinder ]</p>

Suicide Junkie March 27th, 2002 01:21 AM

Re: Official Image Collection
 
Images comp_879/880/881 fall into the following Category for the readme.txt:

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Images 481 to 885:
-Spinal Laser & Maser (two green guns, image #508 and #513) - Created by Zircher in Hyach shipset, editted by Val
-Other weapons and components - Created by Val for B5 Mod in DoGA
<hr></blockquote>

[ 26 March 2002: Message edited by: Suicide Junkie ]</p>

Zarix April 3rd, 2002 03:24 PM

Re: Official Image Collection
 
New download mirror is up at http://koti.mbnet.fi/lehtkl/imagemod.htm.

Zarix April 3rd, 2002 03:58 PM

Re: Official Image Collection
 
My site supports off-site downloads so the status thing should work.

Suicide Junkie April 3rd, 2002 05:29 PM

Re: Official Image Collection
 
Three things:
The TD BACKGROUND="unknown.gif" should be "offline.gif" for My primary, Phoenix-D's and Your mirrors.

The reason being, that if the user can't connect to load "status.gif" (which covers up the offline message), then the site is offline as far as the user is concerned.

For Fyron's and Last resort, they don't support off-site links, and thus are permanently "unknown"

Second, you have not set your homepage in your shrapnel profile. This mirror is a good candidate http://forum.shrapnelgames.com/images/icons/icon7.gif

Third, feel free to add a link back to your real homepage if you've got one.

[ 03 April 2002: Message edited by: Suicide Junkie ]</p>

Zarix April 3rd, 2002 06:06 PM

Re: Official Image Collection
 
Two things done. I'll add a link to my homepage if I get one done some day.

Fyron April 4th, 2002 12:38 AM

Re: Official Image Collection
 
My mirror is updated.

SJ:
On your primary mirror page, there is no link to Zarix's site.

Suicide Junkie April 4th, 2002 01:40 AM

Re: Official Image Collection
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>On your primary mirror page, there is no link to Zarix's site.<hr></blockquote>That's because I didn't have access to it until now.

Suicide Junkie April 7th, 2002 04:12 AM

Re: Official Image Collection
 
Hey, Zarix, your mirror appears to be down at the moment.
Anything wrong?

Zarix April 7th, 2002 06:15 PM

Re: Official Image Collection
 
It's up again. There was some server problems and my site was accidentally deleted.

ts22 May 14th, 2002 01:34 AM

Re: Official Image Collection
 
SJ- I am not sure if you are in charge of the Image Mod, but I was referred to you. I am working on what (hopefully) will become a comprehensive mod. I have numerous new ship components and a few facility pics to add. Is there any way to get around 30 numbers alloted to me in the "components" section of the ImageMod? Unless Pic number 889 is taken, I'd like to start there. If not, please let me know what else is available. I'd really like to start adding pics to my mod but would hate to have to reenter all the pic info just because it didn't correspond to the ImageMod.
Also, don't worry about the "open" facility picture spots yet, I will only need 5-10 at the most.
Thanks!
Once I have some numbers, what's the best way to send you my pics?

Fyron May 14th, 2002 01:41 AM

Re: Official Image Collection
 
I think that posting them here would probably be the best way.

Hmm... I think I was supposed to be doing something related to this mod... http://forum.shrapnelgames.com/images/icons/icon7.gif

Captain Kwok May 14th, 2002 02:37 AM

Re: Official Image Collection
 
Nice to see some new blood coming to the imageMod...

Suicide Junkie May 14th, 2002 08:45 PM

Re: Official Image Collection
 
I am organizing the Imagemod, and compiling everything on my computer, so I guess I am in charge http://forum.shrapnelgames.com/images/icons/icon7.gif

Usually, if you have a lot of images (for a particular image pack) that you know you will be making/submitting, I will allocate a number of rows. If you only have a few, then I will renumber what you send and fit it in the gaps to keep the total file size down.

As for submitting, I prefer to have all the minis in one file (easier to copy-paste). Other than that, just make sure you have the portraits and the minis matching with the correct filenumbers (eg: comp###.bmp).

Please zip the entire package, and be sure to include a credits.txt, which I will paste into the readme along with the final image numbers that you've submitted.

Uploading to shrapnel and posting a link in this thread is OK.
If my server is Online (Current status: http://imagemodserver.mine.nu/status.gif ), then you can also upload to my FTP site

ts22 May 16th, 2002 03:32 AM

Re: Official Image Collection
 
Thanks for the info SJ. I will try to zip most of my pics and upload them this weekend. I had no idea that you would be doing the cutting and pasting, I was already doing that with some of my pics. No worries, this saves me the trouble! Thanks for the help.
Btw-since I know I will be using approx 20-30 pics in the components directory, could I get them allocated first or do you need to see them before I get an alloted set of numbers?

[ May 16, 2002, 02:35: Message edited by: ts22 ]

Suicide Junkie May 16th, 2002 04:14 AM

Re: Official Image Collection
 
Its pretty quiet, so start with the first free one, and assume you'l get all you need in sequence.

IE: yes, anything you need is yours

[ May 16, 2002, 03:14: Message edited by: Suicide Junkie ]

Andrés May 16th, 2002 05:58 AM

Re: Official Image Collection
 
We should ask permission but it would be nice to add this comp pic

http://www.geocities.com/x_deadspace_x/se4.html

ts22 May 16th, 2002 06:15 AM

Re: Official Image Collection
 
Actually, I just checked my email and "Deadspace" no longer exists. His email has bounced back and yahoo says the email address has been discontinued. As such, I am planning on including the warp drive with the images I submit to SJ. I'll include "Deadspace" as the author in the Readme, in case he ever shows up again.

[ May 16, 2002, 05:22: Message edited by: ts22 ]

jimbob May 16th, 2002 07:35 AM

Re: Official Image Collection
 
oooo

Very nice pictures!

ts22 May 21st, 2002 01:20 AM

Re: Official Image Collection
 
Ok, now that I have files to upload for the Imagemod, where do I upload them? I don't think this forum allows uploading...

Suicide Junkie May 21st, 2002 02:07 AM

Re: Official Image Collection
 
The imagemodserver was away for the weekend, but its back now.

You can upload stuff directly, by going to <a href="ftp://imagemodserver.mine.nu" target="_blank">ftp:\\imagemodserver.mine.nu
</a>
There is a subfolder for imagemod files there.

Also note that the drive is quite small, so upload as a zip, please.

Don't forget to include:
- Portraits
- Minis
- credits.txt

ts22 May 21st, 2002 04:26 AM

Re: Official Image Collection
 
SJ, I uploaded my pics to the link. Please let me know when (or if) you get them. The zip file should have my additions to the components section of the Imagemod. I have also included a new components file with the zip so anyone can get a quick glance at the new pics. I will have some facility pics to add soon but I want to see if this works first.

Suicide Junkie May 21st, 2002 05:19 AM

Re: Official Image Collection
 
I've got 1.4 Megs worth of a zip file.

I glanced through it, and I have only two suggestions.

1) For the minis, try placing them into one file, just like the final image will be. Being able to to a block copy saves a lot of time. This isn't terribly important, however.

2) References to "I" or "Me" in the credits may not be interpreted properly.
I don't know how the rest of the world reads it, but I don't want it to seem like Suicide Junkie is saying "I did this and that".

Don't worry about the stuff you've already sent, it'll be fine.

PS:
Are those all of the components, or will there be more later?
Just wondering if I should post a patch, or wait a few days...

ts22 May 21st, 2002 05:49 AM

Re: Official Image Collection
 
SJ- Thanks for the advice. I will keep it in mind next time I upload some files. As for the components section, I am pretty sure that's it for awhile. But I am still looking to add some facility pics at a later time.

Suicide Junkie May 24th, 2002 05:41 AM

Re: Official Image Collection
 
Ts22: Actually, I didn't notice the component.bmp at first. That was perfect, and very nice to work with.

I did find one mistake: Component # 901 had the mini and the portrait swapped.

=====================================
Componentpack11 is now available.
=====================================
Edit: repair sig

[ May 24, 2002, 05:02: Message edited by: Suicide Junkie. ]

Zarix May 24th, 2002 06:21 PM

Re: Official Image Collection
 
My mirror is updated.

Val May 24th, 2002 07:33 PM

Re: Official Image Collection
 
Some new components from the B5 Mod.

Credit for the fighter engine design to Simon Harper.

I should have more soon.

newcomps.zip

[ May 24, 2002, 18:34: Message edited by: Val ]

Suicide Junkie May 24th, 2002 07:34 PM

Re: Official Image Collection
 
Val, where did you put those images? Or are you still collecting/creating them?

EDIT: http://forum.shrapnelgames.com/images/icons/icon7.gif Ok

[ May 24, 2002, 18:36: Message edited by: Suicide Junkie. ]

Q May 24th, 2002 09:07 PM

Re: Official Image Collection
 
Congratulation to all the people who put this collection together: very good and useful work, beautiful pictures. I have downloaded them all and will make use of them.
And I already encountered a small oddity: I wanted a new picture for the sphereworld and found p0542 nice. Therefore I changed the Pic number in the sector type file to picture 542. But what did I see now: picture p0543!!
When I stated picture 541 in the sector type file for sphereworld then I got the picture I wanted.
Is this o.K. ??

jimbob May 25th, 2002 01:49 AM

Re: Official Image Collection
 
SJ: So this might be a stupid question, but does Imagemod have all the up to date B5 pictures in it? And if so, are they numbered such that the B5 mod will use Imagemod?

Thanks

Fyron May 25th, 2002 02:06 AM

Re: Official Image Collection
 
Q:
Yes, that is how the system works. It starts at 0 in the data files and hard code, and starts at 1 in the pictures.

Jimbob:
Yes, the Image Mod includes (or will shortly) the latest B5 Mod images. And yes, the B5 Mod is set up to run with the Image Mod.

Edit:
Btw, I am not SJ, but I did know the answers to your questions. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ May 25, 2002, 01:07: Message edited by: Imperator Fyron ]

Phoenix-D May 25th, 2002 02:11 AM

Re: Official Image Collection
 
"When I stated picture 541 in the sector type file for sphereworld then I got the picture I wanted.
Is this o.K. ??"

Works for all components.. one file starts at 1, the other starts at 0, so all the pics are 1 off.

Phoenix-D

Q May 25th, 2002 07:09 AM

Re: Official Image Collection
 
Thank you for this information. I wasn't aware of this although I used several pictures (from the original SE IV game) for new facilities and components. I never had the problem there.
I would recommend that you include this information in the readme file.

Suicide Junkie May 25th, 2002 07:15 AM

Re: Official Image Collection
 
I guess the sectortypes file is just wierd, because everywhere else starts with image #1 http://forum.shrapnelgames.com/images/icons/icon7.gif

Still, this is just an image collection, and if you're a modder, adding planets and whatnot, you should (or will soon) know that little quirk.

That is a good item to add to a Modder's FAQ, if anybody is making one.

[ May 25, 2002, 06:24: Message edited by: Suicide Junkie. ]

Captain Kwok May 26th, 2002 06:19 AM

Re: Official Image Collection
 
Strange.

I just noticed the unusual numbering in the secttype file while moving around some images yesterday and intended on coming to the forum to report it but I guess I was a little late and someone beat me to it.

Baron Munchausen June 3rd, 2002 09:44 PM

Re: Official Image Collection
 
I've been looking at the image mod and it's got some good stuff, but there are still things lacking. So I'd like to request some images from people who are good at using these 3D modeling progams.

First of all, I have yet to see an armor image that looks like I think scattering armor should look. Can someone make an armor image of many small segments, like 29 or 30 in the default images, but with six-faceted 'points' instead of flat? And all shiny chrome surfaced, of course, no varied colors. This would make much more sense for scattering armor than any of the default images. Although 869 in the new images is pretty good I'd prefer one with many smaller facets as I described. http://forum.shrapnelgames.com/images/icons/icon7.gif

I really like 383 but wonder why it had to be scarred and stained? Could someone make this as shiny new armor? http://forum.shrapnelgames.com/images/icons/icon7.gif Also, something just like 383 in shape but made of the same translucent crystal as the crystalline armor in default image 191 would be really nice.

As for weapons, how about some missiles with different color-coded tips to signify different sorts of warheads? And how about some different types of warheads. There's got to be more than one way to make a bomb than image 185 in the standard set.

[ June 03, 2002, 20:47: Message edited by: Baron Munchausen ]

Captain Kwok June 3rd, 2002 11:22 PM

Re: Official Image Collection
 
But Baron - you can't go wrong with the mini torps that SJ made...I just love them in game.

I improved our solar system planets with better pictures of most of them. I changed the sizes of the oxygen rock worlds and also for them to have darker blue water that matches better with the SEIV standard ones. I actually dinked around with a lot of them and added extra planet types for them. I got so bored that day that I started adding little atmospheric haze around some of them. Perhaps I'll get permission from the ImageMod purveryors to post them for you guys. I think it adds maybe 40 of the best imageMod planets and 3 stars.

Edit:

Eventually I'll get around to making some new comp images for the TNG Mod and perhaps also post some of them as stand alone images for people to use in their games.

[ June 03, 2002, 22:23: Message edited by: Captain Kwok ]

Suicide Junkie June 3rd, 2002 11:32 PM

Re: Official Image Collection
 
Well, the whole point of the imagemod is to have a collection, so you only have to download once, and update occasionally.

There's no reason why you can't post your own submissions seperately, though.


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