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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

Ragnarok April 11th, 2003 07:03 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I was bored so I thought I'd do a little something to find out the average number of turns I have done with my 5 games so far. Too bad I lost 4 of those 5. http://forum.shrapnelgames.com/images/icons/icon10.gif Here is what I did...

Zarix def. Rags 104 turns. 13 days.
Rag def. Darkhorse 107 turns. 25 days.
Cheeze def. Rags 99 turns. 11 days.
Phoenix-D def. Rags 103 turns. 3 days.
Thermodyne def. Rags 122 turns. 15 days?

Total = 535 turns. 67 days.
Average = 7.9 turns per day

Geo, if you want, I can do this with each of the people on the Hill. This could give the person who will play whoever in the next game sort of an idea on how many turns they expect a day if schedules work together. What do you think?

Ragnarok April 11th, 2003 07:09 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I did our current Kings just for the fun of it too. http://forum.shrapnelgames.com/images/icons/icon7.gif Here are the results.

Stone Mill
SM def. Asmala 79 turns. 26 days.
SM def. Preacherman 42 turns. 16 days.
SM def. Kazarp 39 turns. 4 days.
SM def. Geo 42 turns. 4 days.
SM def. Termodyne 58 turns. 13 days.
Rollo def. SM 37 turns. 11 days.
1FSTCAT def. SM 76 turns. 28 days.
SM def. Pablo 55 turns. 8 days.

Total = 428 turns. 106 days.
Average = 4.03 turns per day.

Nodachi April 11th, 2003 07:53 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Slynky

How many home systems do you have?
<font size="2" face="Verdana, Helvetica, sans-serif">We went with a three planet start to speed things up.

And yeah, I read this thread, that's why I know I'm in trouble! http://forum.shrapnelgames.com/images/icons/icon10.gif

Baron Grazic April 11th, 2003 08:27 AM

Re: Are you tough enough to be the "King of the Hill"?
 
K.O.T.H. Gecko vs Grazic Update.

Fleet Commander EEE4255EEE considers the situation, especially now that the new orders have arrived.

Things are looking hopeless for the EEEvil EEEmpire. We are falling back on all sides, our small number of Ice colonies are all domed, the few undomed planets are all on Slow build, Intelligence projects are usurping our ships, all money to replace lost ships has been spent, technological deficit, and now Insanity from our leaders.

Fleet Commander EEE4255EEE looks at the orders he has just received to 'Warp' once more. He knows that the SpaceSharks have Mined the other side, with their Large, Technological Advanced Fleet located directly on the other side.

But an order is an order and no more delay is permitted. Fleet Commander EEE4255EEE informs all ships of the new orders, he closes shuts down his external displays and engages.

Missiles launch, Point-defence whine in reply, Canons fire, Fighters deploy, Explosions are all around, and still Fleet Commander EEE4255EEE waits for the big one.

Slowly the noises die down. Fleet Commander EEE4255EEE opens the external displays and sees two SpaceSharks vessels directly in front, but instead of firing they open comm channels. It's Marines EEE7731EEE and EEE7387EEE in command of the vessels. He check the displays, the only other SpaceSharks vessels are fleeing, only 1 EEEvil ship is missing. How did this happen? He missed the whole show, and what have the marines being saying, the ships contain...empty Gas Colony modules...

Perhaps things are starting to look hopeful.

Geckomlis April 11th, 2003 10:55 AM

Re: Are you tough enough to be the "King of the Hill"?
 
K.O.T.H. Gecko vs Grazic Update: Gecko’s POV.

The Shark Elementals Expeditionary Fleet, after scorching and then salting the earth of every EEEvil EEEmpire planet in the Resshrak system, holds a guard position on the exit warp point used by the routed and retreating EEEvil forces. The offensive halts, supposedly to facilitate a massive resupply operation. In truth, the fleet is obsolete and can not engage and prevail at the knife-fighting ranges associated with a warp point defense. What the fleet can do is focus and hold the attention of the enemy’s mobile forces – an obsolete fleet in being is still a fleet in being. The enemy can not safely ignore the 40 long-range ships poised on his border.

On other fronts, the Northern Star Fleet and the Southern Cross Fleet complete the cleansing of the Sutran system and depart for the scheduled sterilization of the Zanthris system. Colonizers follow closely behind to quickly construct forward fleet bases.

Shark Elementals commandos bomb EEEvil ships with impunity and, between missions, philosophically ponder the EEEvil doctrine that emphasizes the production of new vessels at the expense of the repair, refit, and security of already operational ships.

Suddenly, in what can only be described as a complete breakdown in the command and control elements of the EEEvil EEEmpire, an EEEvil surrender is tendered simultaneously with an EEEvil offensive into the Resshrak system. The Shark Elementals Expeditionary Fleet is (anticlimactically) annihilated. The EEEvil EEEmpire quickly reneges on its offer to surrender and shouts defiance at the Shark Elementals Army.

Leader Gecko smiles. Without the need to maintain Expeditionary Fleet, massive numbers of resources are now free to be redirected. The Mothball Fleet, slowly accumulated over many years, is reactivated and then refitted with bleeding-edge technology at the huge orbital works above Ikrod V. Shipyards on 30+ worlds are ordered to complete the final outfitting of ships on hold. Entire worlds devoted solely to the storage of resources are emptied, but there are many, many more such worlds in reserve.

Leader Gecko Boards his Predator-Class flagship “Hammerhead”, and orders the smaller, leaner, and very much meaner new Expeditionary Fleet to engage their cloaking devices. This fleet will bypass the current forward edge of battle and any roving ships to target and destroy strategic resource production facilities.

As other fleets come Online, operations will conform to an entropy-based warfare model.

geoschmo April 11th, 2003 03:36 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Slynky, math equation:

Stealth ship + minefield = -1 Stealth ship http://forum.shrapnelgames.com/images/icons/icon12.gif

Stone Mill April 11th, 2003 03:53 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

I did our current Kings just for the fun of it too. Here are the results.

Stone Mill
SM def. Asmala 79 turns. 26 days.
SM def. Preacherman 42 turns. 16 days.
SM def. Kazarp 39 turns. 4 days.
SM def. Geo 42 turns. 4 days.
SM def. Termodyne 58 turns. 13 days.
Rollo def. SM 37 turns. 11 days.
1FSTCAT def. SM 76 turns. 28 days.
SM def. Pablo 55 turns. 8 days.

Total = 428 turns. 106 days.
Average = 4.03 turns per day.

<font size="2" face="Verdana, Helvetica, sans-serif">Very interesting, Rags. http://forum.shrapnelgames.com/images/icons/icon7.gif
Darnit, though, by official decree- anyone publicizing the King's past losses shall be tarred and feathered! http://forum.shrapnelgames.com/images/icons/icon12.gif Now, to get to the scribes at the official library to rewrite... ahem (cough, cough) correct the official records... http://forum.shrapnelgames.com/images/icons/tongue.gif

On a serious note, you can really expect 2-3 turns a day from me minimum. As many others have pointed out, it does not really take too much time to cycle through them in the beginning and the end of the day.
Time zones are sometimes the biggest hurdle to getting together to zoom through extra turns... I'm usually up for this on the weekends, if I'm not tied down doing home stuff.

<*whip crack!*> Yes, Dear... http://forum.shrapnelgames.com/image...s/rolleyes.gif

tesco samoa April 11th, 2003 03:55 PM

Re: Are you tough enough to be the "King of the Hill"?
 
5 turns.... It was 4 turns....

Which on average is when I meet people. I have beers cooling by the beach for us.

Slynky April 11th, 2003 04:08 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by geoschmo:
Slynky, math equation:

Stealth ship + minefield = -1 Stealth ship http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, but how many stealth ships have you not seen? http://forum.shrapnelgames.com/images/icons/icon12.gif

Asmala April 11th, 2003 09:22 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Nodachi:
2400.3 - First contact. One of Asmala's colony ships warped into one of my home systems.

I'm in sooo much trouble!! http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">We started close to each other so the game could be short. No combats yet, mostly because all of his ships I have seen were colony ships.


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