![]() |
Re: Are you tough enough to be the \"King of the Hi
Thinking back over my replies, I realize I'm irritated now and I'm ready to withdraw from the game in protest of the insinuation I'm as guilty as my opponent when I broke no rules. But I've learned to walk around a bit and then see if I feel the same way afterwards before finalizing a decision like that.
I'll be back later. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
You can put on my tombstone "Never assume a gentleman's agreement". That's the only inviolable law of PBW game settings in my book. I keep bringing up the possibility of him simply forgetting that you agreed to no mines, but a reasonable argument could be made that once the game owner forgot to disable them that item went out the window, unless you guys brought it to each others attention after the fact and made a gentlemans agreement. He could have researched construction to get fighters or troops, saw as you did that mines were there and not wanted to bring it up for the same reason you didn't, to avoid giving away information abot uhis research and strategies. So then the only difference is that you assumed that since mines were enabled your game defaulted to a gentlmans agreement not to use mines and he assumed that since mines were enabled your game defaulted to using mines. In that case you both made reasonable, but conflicting assumptions. I know you would probably say to this, "But he agreed not to use mines." but actually he didn't. What he agreed to do was play a game in which mines were not enabled. He didn't agree to a gentlmans agreement not to use them. When it became clear that mines were in the game but you didn't bring up the point, he could have easily assumed that meant you knew about it and were planning on using them too. I see your perspective and I don't discount it Slynky. I merely see it from a slightly different angle. That's why I am simply saying that restarting seems the most fair in my opinion. Restarting damages you both in that you lose current progress, and you have to adjust your strategy to regain the element of suprise. But to the extent that it damages you both, it does so equally. And it's the only solution that doesn't cause unrecoverable damage to either of you. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
I'm waiting to hear from Rathar before making any decision; Rathar may make it unnecessary for me to make any decision. So, I would suggest that you start glowering/cursing/hurling various items at me when said decision has been made. |
Re: Are you tough enough to be the \"King of the Hi
Very true. If it were something other then mines, something that couldn't be disallowed by setting and was simply a case of a pure gentleman’s agreement from the start that he forgot about, I would be totally in agreement with you. But I can't get past the fact that two things happened that he had absolutely no control over, the setting wasn't turned off by the game owner, and you didn't bring it up as soon as you noticed it.
But what he DID have control over was remembering the settings that were discussed and agreed upon in the forum. But excuses have been made for that below, I see. but a reasonable argument could be made that once the game owner forgot to disable them that item went out the window, unless you guys brought it to each others attention after the fact and made a gentleman’s agreement. I disagree. And I would present another analogy: I have two daughters. They fight constantly. SO I tell them there is a new rule in the house…NO MORE HITTING each other! And to emphasize my concern, I tell them I’ll place a big sign in their room as a reminder. But, I forget to do so. A week later, one coms crying because she got hit and when questioning the other and referencing the new rule, I’m told the sign was never put up, so she thought it was OK to hit. Well, you know and I know that excuse will never fly with any parent. Just as I didn’t think for one moment the guy who left his wallet on the counter wouldn’t have a right to be upset if I took it (after all, he had left it there…couldn’t that have been interpreted as giving it away?). Give me a break! As a person somehow plagued with having ruins left on in their games, I can tell you no one ever saw an artifact and decided “Well, it must be OK after all!” Someone always said something as soon as it was discovered. I might also point out that saying so didn’t reveal any unnecessary information about their game plans, either. Finally, I might also point out that noticing the discrepancy in your scenario above, he chose not to ask to be sure using mines wasn’t a problem. But, then that might have tipped his hand in a revealing manner, would it not? Apparently it’s OK for him to not want to tip his hand and to not ask for a clarification. I know you would probably say to this, "But he agreed not to use mines." but actually he didn't. What he agreed to do was play a game in which mines were not enabled. He didn't agree to a gentleman’s agreement not to use them. When it became clear that mines were in the game but you didn't bring up the point, he could have easily assumed that meant you knew about it and were planning on using them too. This must be the kind of logic and reasoning behind OJ being innocent (rollseyes). I see your perspective and I don't discount it Slynky. I merely see it from a slightly different angle. That's why I am simply saying that restarting seems the most fair in my opinion. Restarting damages you both in that you lose current progress, and you have to adjust your strategy to regain the element of surprise. But to the extent that it damages you both, it does so equally. And it's the only solution that doesn't cause unrecoverable damage to either of you. I’m not restarting (and for the following reasons) As a matter of fact, I’m withdrawing: (1) I hate the beginning part of the game. It’s boring. 20 turns of researching the same thing every game. (except mines, of course). (2) When 2 players meet and the deficiencies in the way you have designed your empire as well as the deficiencies in the way you have conducted your play become apparent, but you get a chance to start the game again, you get a second chance react to the superior empire design and to, to give one of his errors away, research and place PD weapons on ships so that one doesn’t rely on PPB IVs and Vs to shoot down fighters. You also learn the vulnerability of forward-placed colonies without any defenses and make adjustments there. One may also consider fighters now as a more viable tool (although any player worth his salt knows they are just a “temporary speedbump” *cough, cough*). He should also realize he is behind on research (seeing my ships outfitted with ECM/Sensor 2’s while he has nothing I’ve seen yet). (3) And speaking of research, 50,000 points should be a drop in the bucket at turn 35 as it’s less than half a turns research to me (I have over 100,000). If 50,000 is a burden to him, then he has (had) much bigger problems than he realizes. He just now has LCs coming off and I’m producing cruisers. I’m well on my way to 100 colonies in Rock only and have been chipping away at another colony tech with leftover from my other research gains. So, if 50,000 points is a problem for him, it’s worse than he thinks! (4) To be blunt about it, I have reservations about whether or not he forgot about the settings we agreed upon because, it’s quite contradictory of a person who says mines are a temporary speed bump and then researches them so late in the game. I’d also say it’s peculiar that (giving more of my game away since it doesn’t matter now) it took him 13-15 turns AFTER I glassed his first colony to decide to research mines. If he really thought mines were now legal because the research item appeared and he assumed that was an override to our agreed settings, why wait so late? And, why haven’t I ran into any mined warpholes with my stealth ships that have been running all around behind his lines watching all his ship movements? And if mines were legal, did he not think it strange he had never wandered into any from me? Finally, the mines I encountered were at his most forwardly-paced colony and most vulnerable. Almost as if he decided he needed a loophole to try and hold on to it. If mines are legal, it’s one of the highest priorities I have in research…I don’t begin research on them 15 turns after meeting the enemy and having colonies glassed. So, I’m not saying my opponent deliberately and knowingly violated the settings we agreed upon because I don’t have any proof. All I have is reservations enough to wonder if he simply forgot mines weren’t allowed and decided he needed the temporary speedbumps since he couldn’t defend his forward colonies in a conventional way (or not). (5) Considering I’m currently winning the game (it would appear to me), restarting only adds another benefit to him. (6) Since I didn’t want to play on a random roll of the dice in the first place (wanted the Balance Mod), I’m not real keen on putting the dice in the galactic cup for another roll. Of course, it would be probably be a good thing for him. A game is supposed to be fun. When it isn’t fun (because of surrounding events), then my time is better spent with some other form of recreation. This match isn’t fun any more. I’ll just withdraw and somebody else can be moved to the top. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
My word!
I remembered that we had said no mines and in fact was very surprised to see that mines were available as an option but since that option was open to us for some mysterious reason I thought that perhaps I had forgotten something or a mistake had been made. I must admit that I did not think of not using a weapon at hand. Instead I figured that the mistake affected us both equally. I.E. We wanted a game with no mines but now we have one so lets just make the best of it and use 'em. I researched em long ago, just didn't use them except on a planet or three as I think they are mostly a total waste of my time (I'd rather have ships for example) due to the ease with which they get bypassed. (edit: I think that the planets you glassed had all just been built ["hmm here's a nice place to live, aieeeeeee.. blam!] so no mines there!) At any rate I am sorry you thought that I would not use em due to our initial agreement. I assumed (a dangerous thing!) that you would come to the same realization I had about the setup mistake made and go "Oh well, it got screwed up, no use crying over spilled milk" or at least spoke with me and said "damn, this got screwed up. How shall we react?". Again, another assumption which has proven disastrously wrong. At any rate, I have hardly any mines anywhere (although this was about to change) and all can be destroyed with ease. If it is still possible I would love to continue the game. Can we roll it back a turn or two? I don't feel that anything in terms of strategy would be overly harmed. One small bit of criticism. In future, talk to me, don't just take your ball and go home. You may find that your opponent has useful things to say regarding the situation and that far from being a fiendish breaker of the rules I was just as confused as you are/were and trying to make the best of things. Having fun in this one, you are clearly a master at this but I am by no means out of it yet. I have only begun to fight! Rathar Edit for this bit.. I don't give a damn about the lost 70k research. If thats the margin of victory then so be it. I would rather play than quibble over peanuts. Besides, it gives me something to point to and say "Thats why I lost! Not my lack of skill/power/intellect/etc!" http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Are you tough enough to be the \"King of the Hi
My appologies to all concerned. My opinion was not requested or required, and yet for some reason I felt the urge to give it. Obviously I did so in a manner that was less than tactful as I turned a simple misunderstanding, which didn't involve me to begin with into something quite unpleasant. I'm not exactly sure how we got from A to B to C, but I feel quite sure that if all the parties (those that actually have a stake in the matter that is, not myself this time) could somehow manage to get back to A you all could actually resolve the matter to everyones satisfaction.
|
Re: Are you tough enough to be the \"King of the Hi
I don't have much to add, since Rathar has agreed to a solution that is only to his own detriment, but I'd like to point out that bringing up the mines issue actually would not have revealed anything about Slynky's research - a simple right-click on the Construction tech area would have revealed that Mines was not disabled with no need to research it.
|
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
Quote:
Also, you've proven what I felt when I decided to pull out of the game...that enough doubt had been cast about my handling of the "mine error" as to have people think I f----- up when I don't feel I did. Additionally, statements like "Rathar has agreed to a solution that is only to his own detriment" diminishes any win I might manage to eek out and casts a shadow over my ability as the victor because, apparently, poor Rathar is taking the big hit because of the (apparent) mistake I made in not mentioning it to him when I discovered it. As I said earlier, it's supposed to be recreation. I recently said it to Geo when he completed a game that was very entertaining. When my precious little time for entertainment gets drowned out by situations like these, it's time to quit. When I have to suck down Tums to quiet my stomach down, it's time to quit. When I can't focus on my job because of a match, it's time to quit...and I haven't been worth a crap this afternoon at work. According to the rules: The current King must accept the challenge of the current #1 contender, or he abdicates. If the King abdicates, the #1 contender is crowned the new King of the hill. If either player abandons the game at any time, he forfeits and the other player becomes or retains the title of K.O.T.H.. I might also suggest someone augment the rules in KotH to address problems of this nature as, at least in my experience, game setting mistakes are not that uncommon. (of course, with all the mistakes I am prone to, I may have missed it so I apologize up front). Apology accepted, Geo. Unfortunately, my heart isn't in game any longer. I know how you love to debate. |
Re: Are you tough enough to be the \"King of the Hi
Please don't quit. I don't care about lost research etc as it's only a little and the manufacturing potential lost in really small (say 30 mines total made).
I really don't feel disadvantaged. I just want to play. Leave others opinions out of it. I am fine with any method of resolution whether it be a few turn roll back, taking what we have and my exploding all mines or what have you. There was no "Your mine error" just a misunderstanding, a misconception, and an accident. Anyway, if there is a way to make this continue I am all for it. Rathar |
Re: Are you tough enough to be the \"King of the Hi
Hmmm...... I miss playing seiv.
Can you add me back to the list. I could go for a few quick games.... as I usually end up losing on these games. http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Are you tough enough to be the \"King of the Hi
Quote:
For our situation, destroy existing mines and we can disregard the rest. I'll decide what to do with the invading fleet of 5 remaining ships (retire or advance). Good luck. |
Re: Are you tough enough to be the \"King of the Hi
Keen! I look forward to continuing! 5 ships scares me not! (yet!)
Rathar |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
Meh, I knew about it as soon or sooner than he did as construction is the very very very first thing I research in a game (due to the large bonuses to production from troops..) but well, I didn;t mention it as I assumed wrongly that we would both reach the same decision about it... Things got F'd up yah, fault, none.
/buriesdeadhorse Rathar |
Re: Are you tough enough to be the \"King of the Hi
I have surrendered to Glyn. For some reason my heart wasn't in this game and I got off to a bad start. Not really sure why. But in either case, Glyn has earned himself a victory, and if possible Alneyan, I'd like you to remove me from the hill for the time being. I have little time to play right now and just don't feel like it either. But I will be back, probably sooner rather than later.
|
Re: Are you tough enough to be the \"King of the Hi
Updating skill roll: [1d20+7] => [14+7] => [21], needed 15.
KOTH update is a success. |
Re: Are you tough enough to be the \"King of the Hi
All hail to Grandpa Kim... He ground down the forces of Child of the Emperor and is victorious!
Great game, Grandpa Kim! Several large reverses of fortune, but in the end you just kept coming faster than I could respond. Child of the Emperor. |
Re: Are you tough enough to be the \"King of the Hi
Good game Renegade, much better than the first one! I look forward to playing against you again in the future. I didn’t even get to spring my surprise attack via the black hole system in your backyard.
Since there are now two #2 contenders and a current battle for KOTH, do we (Grandpa Kim and Glyn) need to battle it out for the contender slot? |
Re: Are you tough enough to be the \"King of the Hi
Following the rules, you simply line up to fight the King (Grandpakim would then become #3).
It might be good to bring the third level back, though. There used to be four levels plus the KOTH game, then cut down to three and to two due to a lack of players, but perhaps there are enough players around to have three levels up and running. |
Re: Are you tough enough to be the \"King of the Hi
Thanks for a great game Emp! I think I'm finally learning how to play KOTH.
Say, I just realized, I've never been to such rarefied heights on the hill. Kinda heady, kinda scary. http://forum.shrapnelgames.com/images/smilies/eek.gif |
Re: Are you tough enough to be the \"King of the Hi
KOTH is now updating daily! (Warning: only applies between Dec 23,2005 and Dec 24,2005)
|
Re: Are you tough enough to be the \"King of the Hi
We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the updating of KOTH.
|
Re: Are you tough enough to be the \"King of the Hi
Fuzzy once again has been defurred :} . Congrates GozGuy. Thanks for a great game. I figured I wouldnt drag the game out and keep trying since you kept asking me to surrender. I usually fight till there is no possibility of things turning around in the game. I had maybe a slight chance, maybe (LOL- like 1% - LOL). Did you get bored with the game? I was finding it exciting. I guess I like the underdog role. I was so thrilled at my last victory. I couldnt wait for our next encounter. Oh well, till next time we meet. Great game! http://forum.shrapnelgames.com/image...es/biggrin.gif
|
Re: Are you tough enough to be the \"King of the Hi
Thanks Fuzzy I was 99% sure that I was ahead. I try to fight until there is no possiblity of victory also. I was not bored. until again
Gozguy |
Re: Are you tough enough to be the \"King of the Hi
This KOTH update is Linux-powered, and Retarded-Announcement-certified.
I actually updated the website ten hours or so, but forgot to let you know about it. I know you enjoy KOTH updates very much... you *are* thrilled about the updates, right? |
Re: Are you tough enough to be the \"King of the Hi
Well, not exactly "thrilled", but I am happy about the KOTH updates. Thanks for all you do :}!
|
Re: Are you tough enough to be the \"King of the Hi
I'm seriously considering putting back the third level, as otherwise we will have a bunch of contenders and not many other people. With Asmala coming back, we run with 13 players, so it should be enough to get three levels up and kicking.
Going back to three levels would mean, I think, a Glyn vs Grandpakim game. I'll mule over it for a bit longer, and I'll update the Hill tomorrow (if only to put Asmala back on the Hill). |
Re: Are you tough enough to be the \"King of the Hi
After a seriously fun game, in which I reached the lows and the highs, I have been defeated.. I "think" I could do successful guerrilla warfare and drag it on forever but with two hammers smashing through my empire and having just had my only hammer broken upon Slynky' anvil I recognize my defeat!
Back to the bottom I go! Weeeee! These games are really the most fun I've had in/with this game! Rathar P.S. I am soooo ready for your sleevey tricks next time Slynky! For my next game I desire 3 planet start, low tech, random but rich universe with minimal GM supervision 'cept for making sure neither of us starts in a 5/6 gaseous nebula region..! No intel, all else is good! |
Re: Are you tough enough to be the \"King of the Hi
Quote:
You got off to a better starting place than I did, that's for sure. Looking at your starting home worlds, you had 3 good warps out of one and 3 good warps out of the other. On my side, one of my homeworlds was placed at a dead-end where the only way out was to go through the other home system. That sucks! My links to the inner ring took longer to get to than your links did but we still set up defenses pretty fairly. The map was tough. Bigger than I expected with, probably, more that twice the number of systems a standard KOTH map has. The defensive line was tough to manage as, I figure, we had 5-6 warp points between us that needed guarding and with no mines, it meant one didn't have to build the obligatory 100-sweep capability to be sure of getting through any particular point...a really tough game. You did well. I would ask other questions but I don't want to give away any of your playing style. |
Re: Are you tough enough to be the \"King of the Hi
Slynky,
Looks like I am your next challenger. Since you don’t like the colonizing and early tech phase of the game. I would suggest the following game setup conditions. 5 Good planet start Manual placement. Medium Tech start. No Mines No Intel No Colony Tech. No Stellar Manipulation. Since there is no colony tech the randomness of the map shouldn’t give a major advantage to one side or the other. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
I would recommend a "no Alneyan as game creator" setting too. I screw up all the games I host for Slynky, while not screwing up any of my other games. I even managed to screw up twice last time, with the map (somewhat annoying) and the "no mines" part (very annoying).
Multiple homeworlds are pretty much random, so even though your starting points *were* balanced (with the WM layout anyhow), the other two homeworlds can end up pretty much anywhere. That's why I tend to use the bigger small maps when setting up games with multiple homeworlds... though I must have used the Medium setting for this particular game (or I changed the maximum amount of systems, which would have the same result). No colony tech could mean removing the other two colony techs, but I feel a better option would be to switch on "Cannot settle colony types other than your native colony type", therefore allowing you to pick any of the colony types. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
Then, I wondered if it meant that you could never expand past the original 5 colonies the whole game. I must confess, I'm at a loss. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
The option I was speaking of is namely "Players can only colonise home planet type", right above the thing about atmospheres (both don't necessarily go hand in hand). That's what I had in mind when I read Glyn's settings, but he could have meant something else indeed.
I can give it another try Slynky, if you insist. Like I say, fifth time is the charm! (Okay, fourth perhaps) Send me a final mail with all the settings written plain as day, all in bold and caps, with the biggest police you can lay your hands on, and it might just work. KOTH will be updated in a couple of minutes. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
I'm not at a computer with SEIV at the moment, but I distinctly remember two options restricting colonization: Only Colonize Home Planet Type, and Only Colonize Home Planet Atmosphere. The first forces a player that chooses Rock planets to start to only colonize rock planets, and the same with paper planets, and scissor planets... err... ice and gas planets. The second allows you to colonize only the "green star" worlds.
|
Re: Are you tough enough to be the \"King of the Hi
I known that there is not a “No Colony setting”, but it can be modded to replicate that effect. Using the option to colonize only home world type and atmosphere would multiply the random luck effect of any map.
Maybe that’s getting too fancy in the setup. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
Otherwise, I agree to all your other proposals: Medium Tech start No Mines No Intel No Stellar Manipulation. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
Either mod is fine with me. One Planet of Good quality. Medium Tech start No Mines No Intel No Stellar Manipulation. |
Re: Are you tough enough to be the \"King of the Hi
We can add more planets if you like. I only removed the 5 because I thought it might be related to having no colony type. So, if you want that back in, it's fine with me.
|
Re: Are you tough enough to be the \"King of the Hi
Alneyan said there was a randomness problem with multiple home world start.
So lets stay with one. |
Re: Are you tough enough to be the \"King of the Hi
Quote:
One Planet of GOOD quality Medium Tech start No Mines No Intel No Stellar Manipulation Balance Mod 2.0 (the most recent one Geo made) Manual placement I'll begin working on my empire. Good luck and good gaming! |
Re: Are you tough enough to be the \"King of the Hi
Quote:
|
Re: Are you tough enough to be the \"King of the Hi
Empire uploaded.
|
Re: Are you tough enough to be the \"King of the Hi
My empire is ready and uploaded.
|
Re: Are you tough enough to be the \"King of the Hi
I'm ready in my first SEIV-game within a year and very eager to see how I manage after the absence. Do I still remember how to play... http://forum.shrapnelgames.com/image...s/confused.gif
|
All times are GMT -4. The time now is 12:20 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.