.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   SE4 Rating System (http://forum.shrapnelgames.com/showthread.php?t=10146)

Slynky December 15th, 2004 10:51 PM

Re: SE4 Rating System
 
Oh, and let me know if I've missed anything.

Slynky December 19th, 2004 06:45 PM

Re: SE4 Rating System
 
Site updated:

1 game completed......

Slynky December 26th, 2004 12:37 AM

Re: SE4 Rating System
 
Site updated:

2 games completed: Slynky vs Geoscho / Alneyan vs Geoschmo

Alneyan December 26th, 2004 10:53 AM

Re: SE4 Rating System
 
I like that update. No more Rex right beside me. Now, there is merely that Asmala to take care of, and the world shall be mine. Hopefully.

Now that you have taken care of Geo, and Christmas is over, could I interest you in a game Slynky? It does not have to start right now, however. Grudges can be taken care of at any time after all. http://forum.shrapnelgames.com/images/smilies/wink.gif *Displays some more bravado*

Slynky December 26th, 2004 12:16 PM

Re: SE4 Rating System
 
I think I can handle another game. Besides, it's that time of year when I feel generous and in a giving mood, as in, giving you some points http://forum.shrapnelgames.com/images/smilies/happy.gif.

So, 7-card stud, 1-eyed jacks are wild, 3 bump limit... http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/image...es/redface.gif ...oops, wrong game.

Uh, Balanced mod (a small medium spiral or a large small spiral map), 3 good starting planets, no openers or closers.

Now, your turn. Bid/counter bid?

Slynky December 26th, 2004 12:20 PM

Re: SE4 Rating System
 
Oh, what the heck! Post # 3000.

Off to visit family soon, so will check back this afternoon (my time) for details of the challenge my little escargot!

Alneyan December 26th, 2004 12:58 PM

Re: SE4 Rating System
 
Hmm, I could use a few more points: Asmala is still out of my reach, and I am not far enough from Primitive or Rex. So feel free to give them, even before the game starts. http://forum.shrapnelgames.com/images/smilies/wink.gif

So, I would prefer a single good homeworld start, mainly because I have just done three homeworlds with Geo. I have nothing against three if you insist, however.

What about Empire setup? In other words, do you want Racial traits (read, Talisman and CA)? The Ancient trait? I am thinking of going with 0 point, and no Talisman/CA. The Ancient trait would be fine for me, as there are 2,000 fewer points here. Alternatively, we could agree to both take either CA or Talisman.

A minor nitpick: I would also ban the Storm Creators, as they might otherwise allow to set up deadly ambushes; it would otherwise be possible to put the storms lowering shields and to-hit chances on all the chokepoints, which would be fairly nasty for any invader.

I am fine with everything else you offer. Hone your sword. Steady your arm. Don't worry about my two blades; the white one doesn't have any poison on it.

Slynky December 26th, 2004 01:20 PM

Re: SE4 Rating System
 
Then:

- Balanced mod (a small medium spiral or a large small spiral map);
- 0 Racial points;
- 1 good homeworld;
- No: openers, closers, storm creators, ruins;
- 3rd-person map creation and empire placement;

Adjustments?

Alneyan December 26th, 2004 01:24 PM

Re: SE4 Rating System
 
I agree to these settings; that is, once I am done reading the fine print.

About the map: how many systems would you like? How does sixty or seventy sound to you? Picking a medium map would probably be better for this I think. If only we could give a definitive number of systems to the game, rather than a vague "medium" indication (a medium map ended up with 170 systems in another game I am playing. Not quite medium if you ask me).

Slynky December 26th, 2004 01:44 PM

Re: SE4 Rating System
 
Mapwise:

I prefer having someone generate a small medium map or a large small map. In other words, a small spiral map but whoever generates it clicks it over and over till it's obviouisly a larger-than-normal map. Or, in the medium spiral section, generate over and over till an obviously small one has appeared.

I don't like specifying how many systems because it gives one too much of an opportunity to tune their empire traits to it. Need to leave something to question http://forum.shrapnelgames.com/images/smilies/wink.gif.


All times are GMT -4. The time now is 01:40 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.