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Re: A pirates life for me...
Woo-Hoo! Revision 7!!! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
[ March 25, 2003, 17:44: Message edited by: dumbluck ] |
Re: A pirates life for me...
Ah! That makes all the difference http://forum.shrapnelgames.com/images/icons/icon7.gif
All of the recent things were about 3.1c, so I didn't think to check the classic Version. You are right, and it should be 43 supplies used. |
Re: A pirates life for me...
Well gents,
I'll be out of town this weekend (back Monday night) so I'll be happy to play the game, and have my empire in, etc. etc. But I need to know if we're using R(evision)7, or if we can wait till monday for R8. SJ? |
Re: A pirates life for me...
There is no planned revision 8 at this time.
The bug reported below was for the SE4 classic Version, not the Gold PBW Version which Horrible Doom was planning to use. |
Re: A pirates life for me...
All right!
I'm ready to boogie on the new game (revision 7). I need some advice on the fact that I've installed the 3rd gold patch -- will this screw up everything? Is my race .emp file going to be okay? Can we start soon though? I've noticed that a long lag time at start up often costs us players in the PBW realm. I'm really looking forward to this game, and hope everyone will stay on board! Jimbob |
Re: A pirates life for me...
Patches will NOT adversely affect your EMPs or even savegames for P&N.
You can't load a patch 3 savegame under patch 2, but that isn't an issue here. |
Re: A pirates life for me...
SJ have you checked your private Messages lately? http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: A pirates life for me...
Actually, yes, but that was on the weekend, and I hadn't gotten any Messages for a month http://forum.shrapnelgames.com/images/icons/icon7.gif
Today I have two, thanks! |
Re: A pirates life for me...
Ladies (if any) and gentlemen,
Let me teel you about the pirates shipset (Version 2.0), created for P&N (and now full neostandard compliant for your modded games). AI files compliant with stock game (because it's impossible to have a pirate working AI !). http://diesel2035.free.fr/pirates/ [ April 12, 2003, 11:11: Message edited by: trooper ] |
Re: A pirates life for me...
SJ's Industry Patch.zip(141 kb)
Courtesy of the Tech Gridder, this patch enables A ten level industry tech area. It reduces component costs by 7 to 8% per level researched, giving up to a total of 50% off the original prices. Requires 7 megabytes of free Hard Drive Space (!) NOTE: This is NOT compatible with savegames. |
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