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-   -   SE4 Rating System (http://forum.shrapnelgames.com/showthread.php?t=10146)

Nodachi December 26th, 2004 05:00 PM

Re: SE4 Rating System
 
LOL, no problem! I'll go ahead and set it up and if it turns out that he has already found somebody else I can just delete the game, no big deal. http://forum.shrapnelgames.com/images/smilies/happy.gif

Slynky December 26th, 2004 07:52 PM

Re: SE4 Rating System
 
Quote:

Nodachi said:
LOL, no problem! I'll go ahead and set it up and if it turns out that he has already found somebody else I can just delete the game, no big deal. http://forum.shrapnelgames.com/images/smilies/happy.gif

Nah, got no problem with Nodachi. Thanks my Tarheel friend (wink, wink, wink). http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Nodachi December 26th, 2004 08:02 PM

Re: SE4 Rating System
 
Not a problem at all. http://forum.shrapnelgames.com/images/smilies/happy.gif

Alneyan December 26th, 2004 08:11 PM

Re: SE4 Rating System
 
Bribe sent to y... erh, I mean I have uploaded my Empire file. Don't forget to add these five hundred ruins on that Rock planet next to my homeworld. You did want three zeros after the "1", didn't you? (A shame the currency will be a negative number of zorkminds. You might trick a bank into accepting a negative check, but zorkminds will be a problem)

Oh, all of that to say I am ready to go, though I should be heading to bed soon.

Slynky December 26th, 2004 08:16 PM

Re: SE4 Rating System
 
No problem on the bedtime, Alneyan. Birthday and all that fruit juice. I understand. http://forum.shrapnelgames.com/images/smilies/wink.gif

We don't mind nice and slow...us old geezers manage well under that kind of stress http://forum.shrapnelgames.com/images/smilies/smirk.gif.

Alneyan December 26th, 2004 08:24 PM

Re: SE4 Rating System
 
You like it slow? Very well. Nodachi, please set the turn duration to "five minutes". That should be fun. http://forum.shrapnelgames.com/images/smilies/wink.gif

Speaking of time, would it be possible to turn off the Fully automatic turns? I know I will probably not be able to play for a couple of days (on Tuesday 4, perhaps Wednesday 5 as well). Thanks.

Nodachi December 26th, 2004 08:31 PM

Re: SE4 Rating System
 
Game is set to ALPU and has been started.
Looking at Alneyan's comment about ruins, I may have forgotten to disable them (I can't remember http://forum.shrapnelgames.com/images/smilies/frown.gif ) if there's a problem let me know.

Remeber guys, a cloaked sphereworld as your HW is a rather small investment! http://forum.shrapnelgames.com/images/smilies/wink.gif

Slynky December 27th, 2004 01:15 PM

Re: SE4 Rating System
 
Thanks, Nodachi, for setting up the game. I'm thankful you set me up well enough that I could stay in first place for the first 10 turns (well, except for that annoying single turn that Alneyan sat there once http://forum.shrapnelgames.com/images/smilies/mad.gif). But, Alneyan Subscribes to the "Primitive School of Point Watching" so I know he's not worried. He's unpredictable but if anyone can predict his play, it's me. Right about now, he's raking in the research points, I figure. Also, we do our 1st 10 turns differently in expansion mode.

Slynky January 5th, 2005 11:12 PM

Re: SE4 Rating System
 
Site updated:

2 games added

(and a "dance" to allow the post to post)

Slynky January 12th, 2005 10:20 PM

Re: SE4 Rating System
 
Sited updated:

1 game completed
1 game added

Congrats to our new points leader, RexTorres !


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