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Re: Adamant Mod Discussion Thread (0.15.00 Release
Hmm.. I based the Luxurious Crew Quarters on the stock images, I believe you are looking at the outside of the quarters. It is up to Fyron to decide whether I keep them or do an inside view, I can do an inside view if you want.
Here is what I have for the Flag Bridge, I will save the scrying pool for the sensors: http://www.pacifier.com/~gladmill/ad...g%20Bridge.png |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Have you looked at the crew quarters currently in use?
Hmm... probably time for some suggestions for a better name than "Magic Combat Sensors"... "Scry" is used for long range scanners at present. |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Aim Soothsayer?
edit: CoverJaguar, considering your interest in adamant's magic paradigm http://forum.shrapnelgames.com/images/smilies/happy.gif there is an open spot in "magic only" adamant pbw game. The game's name is Adamant 13, and the empire's name is Nilesia Assylum. It should be in a good shape. If you're interesting, contact Alneyan for details. |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Sure, I would be interested. How would I get a hold of Alneyan.
Here is a Scrying Pool: http://www.pacifier.com/~gladmill/ad...ing%20Pool.png |
Re: Adamant Mod Discussion Thread (0.15.00 Release
The pool looks oddly off-centered.
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Re: Adamant Mod Discussion Thread (0.15.00 Release
It is centered, it is just rather tall and you can't see the base. I was have trouble finding the right camera angle.
Is this better? http://www.pacifier.com/~gladmill/ad...ing%20Pool.png Or should I redesign the shape of the pool all together? EDIT: The Summoning Circle: http://www.pacifier.com/~gladmill/ad...g%20Circle.png What do you think about the lightning? Too much? Need a different camera angle? I think that will be all for today. |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Maybe make the pool shallower so that it does not appear off-center?
The lighting is a bit much on the summoning circle. |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Lightning rays are too bold, but not very much.
Anyway both pictures are great. What kind of software are you using? |
Re: Adamant Mod Discussion Thread (0.15.00 Release
At Last I achieve this marvellous post count.
666. Let the Judgement Day start! http://forum.shrapnelgames.com/images/smilies/evil.gif |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Which do like better?
http://www.pacifier.com/~gladmill/ad...Circle%202.png http://www.pacifier.com/~gladmill/ad...Circle%203.png I use Rhino for the modeling and 3D Studio Max for the rendering. I'll fix the pool tommorrow. |
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