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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

Gozra July 27th, 2006 09:37 PM

Re: Are you tough enough to be the \"King of the Hi
 
Gozguy Has been defeated by Mwbard. His superior spacemanship defeated a much larger and technecially advanced foe. Hopefully I will one day learn the secret winning space battles. So I guess I will keep playing KOTH. Good game Mwbard
Goz

Alneyan July 28th, 2006 04:51 PM

Re: Are you tough enough to be the \"King of the Hi
 
*Yawns* Your run-out-of-the-mill KOTH update.

narf poit chez BOOM July 29th, 2006 03:37 AM

Re: Are you tough enough to be the \"King of the Hi
 
Oh? The mill is going to collapse?

Alneyan August 16th, 2006 05:49 AM

Re: Are you tough enough to be the \"King of the Hi
 
Mills aren't quite the pleasant place we often think they are. Why would you want to stay there when you can see the world?

Speaking of which, I'll be on holidays starting from next Saturday. ETA is September 2, if I recall correctly. So, no update in the meantime, and I won't be around to set up games and the like.

Alneyan August 18th, 2006 05:12 AM

Re: Are you tough enough to be the \"King of the Hi
 
Could someone please create a game for Fire and murzic? I haven't created the game at PBW since I'm leaving in a few hours, so I won't be able to create that SEIV game. Thanks.

Broken tags at KOTH have been mended. I'm not quite sure how I managed to break them.

Slynky August 18th, 2006 07:53 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Alneyan said:
Could someone please create a game for Fire and murzic? I haven't created the game at PBW since I'm leaving in a few hours, so I won't be able to create that SEIV game. Thanks.

Broken tags at KOTH have been mended. I'm not quite sure how I managed to break them.

I beleive I can handle it. I'll just need to have the players say it's OK and let me know any settings that ae different than KotH defaults. http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM August 18th, 2006 09:05 PM

Re: Are you tough enough to be the \"King of the Hi
 
Er...You should probably tell them that. Alneyan is probably gone by now and I can't recall seeing them on the forums.

Slynky August 18th, 2006 09:29 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

narf poit chez BOOM said:
Er...You should probably tell them that. Alneyan is probably gone by now and I can't recall seeing them on the forums.

Thanks, Narf. (here, have a piece of cheese... http://forum.shrapnelgames.com/images/smilies/wink.gif)

I created the game and sent out a news item. Hopefully, PBW sent it to them. Right now, the game has been created and players assigned. If they would rather wait on Frenchie, that's fine...I can delete the game.

narf poit chez BOOM August 18th, 2006 09:55 PM

Re: Are you tough enough to be the \"King of the Hi
 
Ooh, cheese.

Glyn August 23rd, 2006 03:05 PM

Re: Are you tough enough to be the \"King of the Hi
 
The KOTH game between Glyn and Parabolize is over. Parabolize surrendered after losing two of his three homeworlds.

We started two warp points away from each other, Parabolize did get an early attack in on one of my homeworlds, but I only lost two research facilities in the attack before my colony ship rammed into his escort.

Good game Parabolize!

Rathar August 26th, 2006 08:47 AM

Re: Are you tough enough to be the \"King of the Hi
 
Kwok and I's game has ended with I being the victor.

An equally distanced start with I having propulsion tech and having the luck of reaching/utulizing? training tech was the difference for me I believe.

Rathar

Captain Kwok August 26th, 2006 05:46 PM

Re: Are you tough enough to be the \"King of the Hi
 
I think you were able to grab the better systems and I started to lag behind in research, allowing you to get the training quicker. [img]/threads/images/Graemlins/Cold.gif[/img]

Rathar September 1st, 2006 01:29 AM

Re: Are you tough enough to be the \"King of the Hi
 
Bump! Methinks Alneyan is distracted or something. Would someone with the power to update/make games do so? Please?

Rathar

narf poit chez BOOM September 1st, 2006 06:23 AM

Re: Are you tough enough to be the \"King of the Hi
 
Alneyan took a trip.

Slynky September 1st, 2006 08:18 AM

Re: Are you tough enough to be the \"King of the Hi
 
I was going to set up some games if people asked. Even set one up between Fire and Mursic (or something like that), sent out email, and everything but only got a response from Fire on settings.

I would have been glad to set one up if you and your next opponent (Rand) had gotten together and discussed settings (like lots of people do when they know they're the next pairing) but, alas, I'm off to Dragon*Con for the weekend and won't be back till Monday afternoon.

I'd say go ahead and discuss settings with Rand and get ready for on of the following: (1) Alneyan returns from vacation; (2) someone else does the game setup during the weekend; or (3) I return and set it up on Monday (early) afternoon (EST). If you guys decide on settings, you can go ahead and prepare your empire files and the game will get off to a quick start.

On behalf of Alneyan, I apologize.

Rathar September 1st, 2006 05:01 PM

Re: Are you tough enough to be the \"King of the Hi
 
No need for apologies. I'm just jonesing aleetle bit.

Rand you there? I prefer 3 planet no mines/stellar/intel games with low tech but am game for most anything.
0-5k points

Rathar

Alneyan September 2nd, 2006 12:55 PM

Re: Are you tough enough to be the \"King of the Hi
 
I'm back. I'll sort out KOTH as soon as possible.

Alneyan September 3rd, 2006 06:11 AM

Re: Are you tough enough to be the \"King of the Hi
 
KOTH has been updated. Slynky, please let me know should Murzic mail you back.

Slynky September 4th, 2006 03:08 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Rathar said:
No need for apologies. I'm just jonesing aleetle bit.

Rand you there? I prefer 3 planet no mines/stellar/intel games with low tech but am game for most anything.
0-5k points

Rathar

Yeah, I understand the "jonesing"... http://forum.shrapnelgames.com/images/smilies/happy.gif

Slynky September 4th, 2006 03:11 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Alneyan said:
KOTH has been updated. Slynky, please let me know should Murzic mail you back.

Nope. 45 emails after returning form D*C and nothing.

At this point, one might consider "pulling" him because I know Fire is anxious to play. He emailed me several times during your vacation.

Slynky September 4th, 2006 03:18 PM

Re: Are you tough enough to be the \"King of the Hi
 
For the KotH match, I would prefer the following settings:

Geo Balance Mod 2;
Manual placement that doesn't put us at the far ends of the galaxy but puts a bit of difference between us.

Secondary suggestions (because I like to make the game interesting):

0 racial points or 3,000 racial points;
(and/or) Full tech;
(and/or) No PPBs.

Response, Glyn?

Glyn September 5th, 2006 02:06 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Slynky said:
For the KotH match, I would prefer the following settings:

Geo Balance Mod 2;
Manual placement that doesn't put us at the far ends of the galaxy but puts a bit of difference between us.

Secondary suggestions (because I like to make the game interesting):

0 racial points or 3,000 racial points;
(and/or) Full tech;
(and/or) No PPBs.

Response, Glyn?

Slynky,

For a regular game I’m ok with:
Geo Balance Mod 2
Manual Placement.
Three good worlds.
No Intel


Or for interesting, what do you think of:
Full tech
Geo Balance Mod 2
No Warp points connected.
One Good Planet.
Random Placement since there wouldn’t be any warp points.
No Ancient race or Religious.
[and/or] Intel

Slynky September 5th, 2006 03:03 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:
Quote:

Slynky said:
For the KotH match, I would prefer the following settings:

Geo Balance Mod 2;
Manual placement that doesn't put us at the far ends of the galaxy but puts a bit of difference between us.

Secondary suggestions (because I like to make the game interesting):

0 racial points or 3,000 racial points;
(and/or) Full tech;
(and/or) No PPBs.

Response, Glyn?

Slynky,

For a regular game I’m ok with:
Geo Balance Mod 2
Manual Placement.
Three good worlds.
No Intel


Or for interesting, what do you think of:
Full tech
Geo Balance Mod 2
No Warp points connected.
One Good Planet.
Random Placement since there wouldn’t be any warp points.
No Ancient race or Religious.
[and/or] Intel

You offer some interesting choices fit for a king, methinks!

Hmmmmm....

I love your imagination and counter with a slight adjustment:

Full tech
Geo Balance Mod 2
No Warp points connected.
Three Good Planets.
Random Placement since there wouldn’t be any warp points.
No Ancient race or Religious.
ZERO racial points

AND, a twist that can be verified by game ending (if necessary but I don't think it necessary)...a gentleman's agreement that no system have more than 4 warpholes.

It could be quite an interesting game!

Glyn September 5th, 2006 04:59 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Slynky said:
You offer some interesting choices fit for a king, methinks!

Hmmmmm....

I love your imagination and counter with a slight adjustment:

Full tech
Geo Balance Mod 2
No Warp points connected.
Three Good Planets.
Random Placement since there wouldn’t be any warp points.
No Ancient race or Religious.
ZERO racial points

AND, a twist that can be verified by game ending (if necessary but I don't think it necessary)...a gentleman's agreement that no system have more than 4 warpholes.

It could be quite an interesting game!

I hesitated to do the three-planet start because; it is imposable to tell how many systems each of us would start with. It would be unfair if one of us started with all three planets in one system and another with one planet in three different systems. I would agree to it only if we restart in the case of not having the same number of starting systems.


As for the 4 warpholes limit what do we do if we accidentally open a fifth one? Can we knowingly open a fifth one into an enemy system in order to attack? Perhaps if we each were allowed to have a maximum of 3 warp points total on any one turn that can violate the 4 warp points maximum per system rule?


Other than the above two concerns and to note that Intel is included. I would find the above game to be very interesting and agreeable.


Edited to add summary.

Full tech
Geo Balance Mod 2
No Warp points connected.
Three Good Planets. (Restart if we don’t have same number of systems)
Random Placement since there wouldn’t be any warp points.
No Ancient race or Religious.
ZERO racial points
(Note: Intel is active.)

A gentleman's agreement that no system have more than 4 warpholes except for each player allowed a total of 3 warpoint game wide on any turn that can violate the 4 maximum rule.

Slynky September 6th, 2006 11:01 AM

Re: Are you tough enough to be the \"King of the Hi
 
Full tech
Geo Balance Mod 2
No Warp points connected
Three Good Planets. (Well, 2 thoughts: Alneyan COULD do a manual placement and, perhaps, specify 3 starting locations in a system for each player. Also, it might be that the game will NOT space a player's empire out to systems that don't have warp-lins but I'm just guessing)
Random Placement since there wouldn’t be any warp points (I would still prefer placement...I wouldn't want to start beside each other and have the game decided by the first person to build a warp opener and just happen to open the line into the other's home system)
No Ancient race or Religious
ZERO racial points
Intel is active

A gentleman's agreement that no system have more than 4 warpholes except for each player allowed a total of 3 warpoint game wide on any turn that can violate the 4 maximum rule. (Thinking things through a little better now that you brought it up, it seems like a bit of a headache so, perhaps it's easier to just forget it)

(We'll get these thing hammered out soon...) http://forum.shrapnelgames.com/images/smilies/wink.gif

Glyn September 6th, 2006 11:59 AM

Re: Are you tough enough to be the \"King of the Hi
 
Full tech
Geo Balance Mod 2
No Warp points connected
Three Good Planets. (I thought you could only select one planet placement and the others were added auto-magically. I’m willing to take pot luck on starting systems if you are?)
Manual placement OK with me. (Not to self: foe intends to explore near systems first.)
No Ancient race or Religious
ZERO racial points
Intel is active
[b](OK scratch 4 warphole rule)
No turtle-ing (there has to always be some way in to any group of shielded systems.)[b]


Also, spiral arm setting will cause most of the system to be clumped in the center of the map. Do we want Alneyan to use another setting that would have the system spread out over the entire map?



(We'll get these thing hammered out soon...) Just need a bigger hammer! Hold still now this won’t hurt much.

Slynky September 6th, 2006 02:22 PM

Re: Are you tough enough to be the \"King of the Hi
 
I'll check this evening about putting 3 starting points in a single system and/or test to see if the game will put you in another system when there is no warp point to it. Addtionally, I'll check out a few sample "grid" layouts to see if I think it looks better than Spiral Arm. You may want to take a look, too.

<font color="purple">Otherwise:</font>
<font color="green"> Full tech
Geo Balance Mod 2
No Warp points connected
Three Good Planets (pending)
Manual placement
No Ancient race or Religious
ZERO racial points
Intel is active
No turtle-ing (there has to always be some way in to any group of shielded systems)</font>

Glyn September 6th, 2006 03:22 PM

Re: Are you tough enough to be the \"King of the Hi
 
OK. I'll run a few test too.

Slynky September 6th, 2006 09:08 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:
OK. I'll run a few test too.

Well, as to map type, any medium to large "small map" will be fine as long as it's not Cluster or Spiral Arm. Grid looks best (after generating a bunch of test systems) but I suspect others will be fine, too, as long as we stay away from the two I mentioned.

Slynky September 6th, 2006 09:15 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:
OK. I'll run a few test too.

Well, not conclusive but promising.

I started 4 games. 3 games had my empire loaded to play against the computer. I said start with 5 homeworlds. All 3 times, all 5 started in the same system. For the 4th experiment, I said to start with 10 homeworlds. They all started in the same system.

So, unless I was unlucky, it appears it won't split the empire to planets without a warp connection.

Glyn September 7th, 2006 10:43 AM

Re: Are you tough enough to be the \"King of the Hi
 
OK,
Out of ten test using 3 planets and no warp-points, all ten test placed the 3 home-worlds in a single system.

I was using the stock game to test with no mods. As for system dispersal on maps, I agree with you. Any map type but Cluster or Spiral seems to work well.

(looks like we have a game setting.)
Full tech
Geo Balance Mod 2 (Well dispersed systems on map. No spiral or cluster type. Suggest using Grid map type.)
No Warp points connected
Three Good Planets.
Manual placement
No Ancient race or Religious
ZERO racial points
Intel is active
No turtle-ing (there has to always be some way in to any group of shielded systems)

Slynky September 10th, 2006 09:04 PM

Re: Are you tough enough to be the \"King of the Hi
 
KotH Match:

Well, there was a time when people cared but who knows what the deal is now. But, in case anyone is interested, we're at turn 25 in just 2 days!

Point lead has changed a bit back and forth with each of us in the lead about the same amount of turns.

If you weren't following, it's a full-blown full-tech game where the smallest mistake can mean the game.

So, NO warp points connected and a WHOLE map of systems to build connectors to and on the SECOND build, we have contact! What are the odds!?

And, BOTH organic! What are the odds? (Well, a bit less, LOL)

Glyn has had point lead now for about 10 turns or so. ME? I'm always in resource trouble! And I need a training site that's faster!

Glyn September 11th, 2006 11:52 AM

Re: Are you tough enough to be the \"King of the Hi
 
Koth match reply

Actually I can understand the same race tech, I’ve been itching to play with some race tech, but with the standard KOTH game it takes too long to develop the race potential tech to even use them much less even make them an advantage. With a full tech game the race potential and advantage is there from the start. Organic just seemed to be the best choice. It’s My first time to use an organic race in a PBW game.

As for the contact on Second build [warppoint Opening?], it was more like the fifth for me and in retrospect we both were trying to clam systems in the corners. Go figure.

Resources will definitely be an issue in this game. I don’t think my resource converter has been idle since it was build.

I don’t recall seeing any sector with more than one planet and one moon. It could be the balance Mod has been set not to create any planet system with two moons. So, no triple ship training (I think, I find it preferable that way.)

Slynky September 11th, 2006 12:56 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:
Koth match reply

Actually I can understand the same race tech, I’ve been itching to play with some race tech, but with the standard KOTH game it takes too long to develop the race potential tech to even use them much less even make them an advantage. With a full tech game the race potential and advantage is there from the start. Organic just seemed to be the best choice. It’s My first time to use an organic race in a PBW game.

As for the contact on Second build [warppoint Opening?], it was more like the fifth for me and in retrospect we both were trying to clam systems in the corners. Go figure.

Resources will definitely be an issue in this game. I don’t think my resource converter has been idle since it was build.

I don’t recall seeing any sector with more than one planet and one moon. It could be the balance Mod has been set not to create any planet system with two moons. So, no triple ship training (I think, I find it preferable that way.)

Geo's second Mod to Balance allowed a chance for 2 planets being together. The original never had any moons. I think he added an extra asteroid field.

Resource converter? Mine came off late and I missed full building for 2 turns...the turns you moved into 1st place.

Also, as you can figure, built my stellar ships a bit later than you.

Regardless, it's an exciting game with fulltech. And, you've come a long way since we last played. (compliment) In fact, according to records, I'm the only one to ever beat you...I guess you learned a lot since then and vowed to never get beat again...LOL.

Glyn September 11th, 2006 03:31 PM

Re: Are you tough enough to be the \"King of the Hi
 
Slynky said:
Quote:

Regardless, it's an exciting game with fulltech. And, you've come a long way since we last played. (compliment) In fact, according to records, I'm the only one to ever beat you...I guess you learned a lot since then and vowed to never get beat again...LOL.

No, I’ve never made any such vow.

I would much prefer losing in a fun and challenging game, than wining in an uninspiring game. Also, I don’t mind wining a fun and challenging game.

From the person in the top slot of the KOTH standing, that is quite a complement! Do you realize I would have to win 24 more games just to tie your current record. That’s three time the number of KOTH games I’ve played to date.

Missed 2 turns of builds…. I wondered why I move into 1st place, I hadn’t done anything special on my side to account for it.

Slynky September 15th, 2006 08:25 AM

Re: Are you tough enough to be the \"King of the Hi
 
Spank, vt, To defeat soundly (slang).

Or as they say in Georgia, "an ***-whoopin'".

After losing half my home system, I'm thnking I should tip my king over and resign, Glyn, so consider this a surrender so we can leave the game with a little bit of respect.

I hearby award you the "Master of Stellar Manipulation" certificate to post on the wall behind your throne http://forum.shrapnelgames.com/images/smilies/wink.gif.

Oh, and in reference to me being on top, remember it's that way only because I've played more KotH games than anyone else. If you think about it, a better way to show the top people would be to have an arbitrary cutoff of, say, 5 games completed, and then post that person's win percentage instead of total wins. Then you get a better idea of who the toughest are.

I enjoyed the game a lot! Biting nails every turn. Not like I was expecting a warp hole to appear before turn 10 or something but managing resources and deciding what to build first (and so on). Much better than the usual, "OK, now let's research DUC 3." http://forum.shrapnelgames.com/images/smilies/happy.gif

One favor if I may ask. Could you redo your turn and move your fleet one sector north of the planet you just ravaged so I can send a compaparable fleet against it (to see if my ship/fleet design sucks as much as the rest of my efforts in that game)?

Let me know.

Later!

Glyn September 15th, 2006 11:53 AM

Re: Are you tough enough to be the \"King of the Hi
 
Thank you Slynky for the very challenging and fun game. Deciding what to do in the later turn was taking much longer than the average game and causing me to stay up later that I should have.

Yes I’ve already resubmitted my next turn send the fleet one sector north to 9,4.

I had toyed with the idea of attacking your main warp point sector, but in the simulator you would win about 9 or ten times so I had to go after your main resource producing planets by closing one of your warp points and opening a new one. Your seeker armed ships were causing havoc with most of my ships, and your light curser with the ionic disperser was effective.

It was definitely interesting game playing with full tech and a race tech. Thanks!

Slynky September 15th, 2006 07:37 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:Yes I’ve already resubmitted my next turn send the fleet one sector north to 9,4.

Well, I'll submit when PBW is back up.

Slynky September 15th, 2006 07:40 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Glyn said:I had toyed with the idea of attacking your main warp point sector, but in the simulator you would win about 9 or ten times so I had to go after your main resource producing planets by closing one of your warp points and opening a new one.

Would have been my preference but you did it the better way, of course. Besides the simulation you ran, there was the matter of 12 large platforms...all that the planet could take.

Slynky September 15th, 2006 09:24 PM

Re: Are you tough enough to be the \"King of the Hi
 
Well, thanks for letting me see my fleet in action. I don't think I did too bad (considering). I mean, mostly an entire fleet of bats versus an entire fleet of dreads. I missed more often than I thought I would but it was from a distance, usually. All-in-all, at 19 ships versus 19 ships, I'm not displeased.

Of course, there's the game in total...LOL. But you earned that for sure.

I thought the LC's would help get ships out of the way, which they did, but then my ships decided to go after them and move away from close targets and THEN fire weapons after moving away...LOL. Stupid orders.

Watch out for Parabolize, he loves full-tech and he's good at it!

parabolize September 16th, 2006 01:54 AM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Slynky said:
Watch out for Parabolize, he loves full-tech and he's good at it!

If only I had known Glyn was up for a full-tech game. http://forum.shrapnelgames.com/images/smilies/frown.gif

Alneyan September 21st, 2006 05:52 PM

Re: Are you tough enough to be the \"King of the Hi
 
I believe Glyn is the best player for the win/loss ratio out here, actually... or close enough.

KOTH has been updated. I've also cleaned up the HTML source a bit, so please let me know if you find something suspicious.

On another note, I understand that SEV is getting near the corner. It might be worth giving KOTH to someone who is going to play SEV, if there is interest in KOTH for V (I will not move over to SEV myself).

Requirements are pretty mild: you merely need to be handsome and very cunning (like yours truly), know how to set up games on PBW, and understand the slightest bit of HTML for editing... though you can just do some copy-paste-modify and it will all work fine.

Glyn September 22nd, 2006 12:15 PM

Re: Are you tough enough to be the \"King of the Hi
 
I for one plan to stick with SEIV for a while longer.

SEV maybe shiny and new, but SEIV is polished and smooth like a comfortable old shoe.


Alneyan, you set the Requirements for a KOTH admin pretty high!

Alneyan September 29th, 2006 05:22 AM

Re:
 
KOTH has been updated. This time, I actually uploaded the new file, instead of just modifying my local KOTH file.

Slynky October 2nd, 2006 07:19 PM

Re:
 
So, how long do we wait for an opponent to reply to game settings request?

Rathar October 2nd, 2006 10:51 PM

Re:
 
Heh I usually start getting itchy just about .0058 seconds after I send the E-mail!

Rathar

Alneyan October 7th, 2006 05:51 AM

Re:
 
KOTH has been updated. I've managed to... bah, I've forgotten the relevant verb for "forcing a sailor into joining a crew while at port". Let's just say a new player joined KOTH, despite SEV coming over.

That aside, I am now officially better than Slynky in *every* aspect, having finally caught up with him in number of posts. Of course, neither of us posts much these days... well, unless he takes up SEV, or I go to Dom 3. Still.

Slynky October 7th, 2006 11:46 AM

Re:
 
Quote:

Alneyan said:
KOTH has been updated. I've managed to... bah, I've forgotten the relevant verb for "forcing a sailor into joining a crew while at port". Let's just say a new player joined KOTH, despite SEV coming over.

That aside, I am now officially better than Slynky in *every* aspect, having finally caught up with him in number of posts. Of course, neither of us posts much these days... well, unless he takes up SEV, or I go to Dom 3. Still.

HEY! I post! http://forum.shrapnelgames.com/images/smilies/wink.gif

Hmmm, not sure I can get past the demo UI on SE5.

Dom 3?

Alneyan October 7th, 2006 12:51 PM

Re:
 
Granted, you do post more than I do... not that it's hard to beat my "thirty posts a semester" present average. Nothing to be proud of here, really.

Dom 3 is the highly exhalted Dominions 3. Pretty solid in my estimation, and can even be purchased fairly easily to boot... where "easily" is defined by "not requiring a credit card, understanding of postal regulations of several countries, a passage through customs, begging to get someone else to make you a present, sending money through a proxy for the actual purchase, and assorted hurdles".

That aside, I find Dominions to be more varied, with faster turns and a pretty solid gameplay... not to mention a much easier time running on my box, and tactical battles that don't send me tearing my hair apart (as in, "You know, I didn't put 300kt of weaponry on those bloody Light Carriers so that they could run away from battle!"). That, and my ego won't accept anything lower than full-fledged godhood.

geoschmo October 7th, 2006 02:25 PM

Re:
 
Quote:

Alneyan said:
I've managed to... bah, I've forgotten the relevant verb for "forcing a sailor into joining a crew while at port".

The technical term I believe is impressment. That's usually a quasi-legal version done by a governmental authority. The British Navy practice was one reason for the War of 1812. The less official version is often refered to as being "shanghaied".

Geoschmo


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