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Re: Adamant Mod Discussion Thread (0.15.00 Release
Why aren't there Hardy Industrialist Versions of the Space Yard Expansions?
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Re: Adamant Mod Discussion Thread (0.15.00 Release
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Now, before I go and do the rest of the colors, is this what you mean by bumps?:
http://www.pacifier.com/~gladmill/ad...%20-%20Red.png I tried making the bumps glow, but then he reminded me of a Christmas Tree. http://forum.shrapnelgames.com/images/smilies/happy.gif I toned it down a little here: http://www.pacifier.com/~gladmill/ad...ng%20Bumps.png Which do you like better? EDIT: I was fiddling around and came up with this: http://www.pacifier.com/~gladmill/ad...ric%20Glow.png Does this help? |
Re: Adamant Mod Discussion Thread (0.15.00 Release
Hmm... non-glowey looks better.
Looking better, but still says "robot" to me, rather than some sort of medieval-esque construct. Looks too, I dunno, well formed? Like it was produced in a modern factory. The parts look too smooth, too integrated, like if a huge factory was mass producing these things with high-tech laser welding and whatnot, rather than some wizard employing a blacksmith or whatever. Could you make the grey parts and the red parts look more like they are composed of various plates "welded" together as in the image I linked? Like thick parts of plate mail melded together or something... It just looks too "modern." Kind of hard to explain... |
Re: Adamant Mod Discussion Thread (0.15.00 Release
I could try coming up with some stone textures and see if that helps.
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Re: Adamant Mod Discussion Thread (0.15.00 Release
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Sleep time for me. http://forum.shrapnelgames.com/images/smilies/yawn.gif |
Re: Adamant Mod Discussion Thread (0.15.00 Release
I have a better texture and it looks pretty good at higher resolutions, but I just don't know if the small pics have a high enough level of detail to make a difference. I think it does look better though, stone is harder to make look realistic than metal http://forum.shrapnelgames.com/images/smilies/smirk.gif :
http://www.pacifier.com/~gladmill/ad...0-%20Stone.png |
Re: Adamant Mod Discussion Thread (0.15.00 Release
That Last one looks pretty good, but why are the legs really bright and the torso really dark?
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Re: Adamant Mod Discussion Thread (0.15.00 Release
This Better?:
http://www.pacifier.com/~gladmill/ad...20-%20Dark.png EDIT: Or this one: http://www.pacifier.com/~gladmill/ad...0-%20Rough.png |
Re: Adamant Mod Discussion Thread (0.15.00 Release
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