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Re: SE4 Rating System
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Also, notice that I mentioned (well, if I didn't mention it, I meant to... http://forum.shrapnelgames.com/images/icons/icon12.gif ) the best situation to play a rated game under was one-on-one. But, I didn't want to prohibit multi-player games. One must make the decision about whether to have a multi-player game count toward one's rating when one enters such a game. So, playing a rated game is entirely up to each person. Thanks for mentioning it, however. |
Re: SE4 Rating System
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Re: SE4 Rating System
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Re: SE4 Rating System
I joined to the Pairs game and I'd like to be rated of course.
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Re: SE4 Rating System
Added Asmala to Pairs and a KOTH game for Gozguy and Gecko. Have I missed anything?
Just a reminder: (1) The loser must report the loss; and (2) For multiplayer games, remember there must be one clear winner (either by death or by mutual agreement in cases where players have worked together to achieve victory. We only have 18 players in the rating system. I was hoping for 25-30. There are a lot of good competitive players out there who I thought would jump at the chance to see how they rate. It's not KOTH (which has its own special magic) but it's a good way to see you skills rated. Well, anyway, give it some thought, guys. |
Re: SE4 Rating System
Grandpa Kim Rifts... are you crazy.... its 100 turns in.... ( I will have to think about that one )_
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Re: SE4 Rating System
Think Loooooonnnnngggggg and hard, Tesco. There are plenty of opportunities to get rated.
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Re: SE4 Rating System
Welcome to the SE4 Ratings System, Roanon and Chronon.
Added Primitive to be rated in the Pairs game. Good luck to all ! |
Re: SE4 Rating System
Don't forget Cybersol for the Pairs game, as per the email I forwarded to you.
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Re: SE4 Rating System
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