.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Are homeplanets affected by high/catastrophic events? (http://forum.shrapnelgames.com/showthread.php?t=10304)

Alneyan September 17th, 2003 06:08 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by Grand Lord Vito:
So when playing Space Empires IV default of -5 conditions event to a planet that would bring it to deadly, that planet would never be able to raised. Rendering that planet useless for the entire game. http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="Verdana, Helvetica, sans-serif">It depends on the condition of your planet, the best they are, the easier it will be to recover from this event. And if the planet conditions were below 0.5, then I am not sure if you could improve the conditions at all, but even a condition of 0.0/0.1 means 39 years before an improvement so. http://forum.shrapnelgames.com/images/icons/icon12.gif

Thanks for doubting my words GLV, you make me realize my mistake. (I should have run other tests and used my calculator before though. http://forum.shrapnelgames.com/image...s/rolleyes.gif ) Do these results seem likely to you?

The values for the conditions and their meanings:
0.0-0.2: Deadly
0.3-0.4: Harsh
0.5-0.9: Unpleasant
1.0-1.2: Mild
1.3-1.4: Good
1.5: Optimal

And the calculation is linked to a percentage (that is to say, current value X 1.03 for the best facility in the unmodded game), while in the case of 0.0, it seems like 0.1 is used as 0 X anything isn't going to lead far. http://forum.shrapnelgames.com/images/icons/icon7.gif I will need Oleg savegame or results before testing what happens when the value drops (or is supposed to drop) under 0 though. But recovery will be very long then. http://forum.shrapnelgames.com/images/icons/icon7.gif

Grand Lord Vito September 17th, 2003 06:26 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by Alneyan:
No, contrary to what Rello thought (and his idea seemed to be reasonnable), it does not multiply as I was able to go to 0.0 to Harsh condition in 39 years (or perhaps slightly less). The evolution is *very* slow though from Deadly to Harsh, much slower than from Mild to the best for instance, but don't ask me why. http://forum.shrapnelgames.com/images/icons/icon7.gif

So you have to wait for another 20 years Oleg before having the pleasure to see the transformations of your planet, or you could build ten CI plants. http://forum.shrapnelgames.com/images/icons/icon7.gif (My tests have been done with a level 3 CI, so you could speed up the process a bit)

<font size="2" face="Verdana, Helvetica, sans-serif">AIC has a level 5 CI, this should speed up the process even much faster to an Optimal Planet as opossed to only 3 CI. http://forum.shrapnelgames.com/images/icons/icon7.gif

Alneyan what would +15 do to a Planets harsh condition? http://forum.shrapnelgames.com/images/icons/icon7.gif

[ September 17, 2003, 17:31: Message edited by: Grand Lord Vito ]

oleg September 17th, 2003 06:31 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by Alneyan:
... I will need Oleg savegame or results before testing what happens when the value drops (or is supposed to drop) under 0 though. But recovery will be very long then. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Sorry, I deleted that game http://forum.shrapnelgames.com/images/icons/icon9.gif - it was two weeks ago at least. But I'll keep next one if something like this occur again http://forum.shrapnelgames.com/images/icons/icon7.gif

Alneyan September 17th, 2003 06:32 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by Grand Lord Vito:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Alneyan:
No, contrary to what Rello thought (and his idea seemed to be reasonnable), it does not multiply as I was able to go to 0.0 to Harsh condition in 39 years (or perhaps slightly less). The evolution is *very* slow though from Deadly to Harsh, much slower than from Mild to the best for instance, but don't ask me why. http://forum.shrapnelgames.com/images/icons/icon7.gif

So you have to wait for another 20 years Oleg before having the pleasure to see the transformations of your planet, or you could build ten CI plants. http://forum.shrapnelgames.com/images/icons/icon7.gif (My tests have been done with a level 3 CI, so you could speed up the process a bit)

<font size="2" face="Verdana, Helvetica, sans-serif">AIC has a level 5 CI, this should speed up the process even much faster to an Optimal Planet as opossed to only 3 CI. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yes, +5% should speed the things a bit, although not much I fear. But you could build ten level 5 CI, then the conditions should improve much faster. http://forum.shrapnelgames.com/images/icons/icon7.gif (If they can improve at all, I still need to check the Deadly planets which had suffered from such events)

Oleg, I would thank you then. http://forum.shrapnelgames.com/images/icons/icon7.gif But I had an idea, I will try with a very low percentage for the event (1% probably), and I will build a Fate Shrine as soon as the event occurred. Hopefully, I should be fine for many years. (If nothing happens for 50 years while I have built ten level 5 CI, then we will know you cannot do anything. http://forum.shrapnelgames.com/images/icons/icon12.gif )

GLV, a +15 event *should* mean that any planet is now Optimal, if they are working like their counterpart. (Except perhaps the Deadly planets which has suffered from a -20 event that is.))

[ September 17, 2003, 17:36: Message edited by: Alneyan ]

Grand Lord Vito September 17th, 2003 06:33 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Oleg, I will email you the Events beta 4.03 file if you want.

Or just use v3.02

oleg September 17th, 2003 06:34 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Do system-wide and planet-only condition improving abilities stack ? (I believe so)

Do several planet conditions improving buildings stack ? Probably not, but since Value improving do, why not conditions ?

oleg September 17th, 2003 06:35 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by Grand Lord Vito:
Oleg, I will email you the Events beta 4.03 file if you want.

Or just use v3.02

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks, I would like to try 4.03 ! http://forum.shrapnelgames.com/images/icons/icon7.gif

Alneyan September 17th, 2003 06:43 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by oleg:
Do system-wide and planet-only condition improving abilities stack ? (I believe so)

Do several planet conditions improving buildings stack ? Probably not, but since Value improving do, why not conditions ?

<font size="2" face="Verdana, Helvetica, sans-serif">I would believe system and planet effects stack, it is the case for other abilities, so why not for condition improvement? http://forum.shrapnelgames.com/images/icons/icon7.gif

As for your second question, here is yet another test. http://forum.shrapnelgames.com/images/icons/icon12.gif
Three level 5 CI on a Deadly planet, conditions 0.1 => The conditions are Harsh after 8 years, according to the calculations. (It takes around 25 years or so with a single level 5 CI, and 39 years with a level 3 CI) And it was only three CI, you could add a couple more to speed the process. http://forum.shrapnelgames.com/images/icons/icon7.gif (Seven years is all you need to transform a Deadly planet into a paradise with 10 level 5 CI. If you can afford it. http://forum.shrapnelgames.com/images/icons/icon12.gif )

oleg September 17th, 2003 06:48 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Thanks for tests !
Next time I get deadly event on HW, I'll not give up but build 3 plants and hope for better. Might even make an interesting scenario. http://forum.shrapnelgames.com/image...s/rolleyes.gif

PsychoTechFreak September 17th, 2003 07:27 PM

Re: Are homeplanets affected by high/catastrophic events?
 
Quote:

Originally posted by oleg:
I was very sceptical too, but then my HW went from Good to Deadly in one month http://forum.shrapnelgames.com/images/icons/icon7.gif

However, there might be a trend for HW be protected, but it is not 100%. Only MM can tell us.

<font size="2" face="Verdana, Helvetica, sans-serif">I have seen exactly this also in my first test run with AIC. But you have to take a careful look at the severity of the regarding event. Since I had a savegame of every turn, I found out this one has been the result of a medium event. I could send that turn if you like.


All times are GMT -4. The time now is 04:13 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.