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-   -   Why game is so easy? (http://forum.shrapnelgames.com/showthread.php?t=11002)

JLS January 24th, 2004 10:47 PM

Re: Why game is so easy?
 
OK. Now you move to this statement. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron, AIC has always been designed with the intent to have less ships in play then se4.
This may make for a more manageable LAN and Multiplayer game… Some players may not like to manage tons and tons of ships http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron January 24th, 2004 10:51 PM

Re: Why game is so easy?
 
I think we are getting really far from the original point of the suggestion, to make a Version of AIC that is more akin to the stock game than to Proportions... none of the human player options come close. http://forum.shrapnelgames.com/images/icons/icon12.gif

JLS January 24th, 2004 10:56 PM

Re: Why game is so easy?
 
Agreed http://forum.shrapnelgames.com/images/icons/icon7.gif


Actually I do plan on this, as it states in the AIC Readme.

But I may hold off until se5 for its base http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 24, 2004, 20:58: Message edited by: JLS ]

oleg January 25th, 2004 05:20 AM

Re: Why game is so easy?
 
Quote:

Originally posted by Imperator Fyron:
Which REQUIRES population transports going to all planets to get them up and running, which slows things down tremendously....
<font size="2" face="sans-serif, arial, verdana">Not true. Use option OP1 and you will able to fill colonies with research centers or mineral miners VERY fast without shipping any population at all.

Fyron January 25th, 2004 05:59 AM

Re: Why game is so easy?
 
We already went over that Oleg... even with that option, it still takes a long time to get productive colonies. 3 turns for piddly resource production per facility is not what I would call very fast.

Fyron January 25th, 2004 07:03 PM

Re: Why game is so easy?
 
There are plenty of people that like playing with 1000s of ships. They are certainly manageable, that is what fleets are for. http://forum.shrapnelgames.com/images/icons/icon12.gif

Captain Kwok January 25th, 2004 10:05 PM

Re: Why game is so easy?
 
Quote:

Originally posted by Imperator Fyron:
There are plenty of people that like playing with 1000s of ships. They are certainly manageable, that is what fleets are for. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">I don't know about you, but that's when I start running out of individual names for my ships.

Fyron January 25th, 2004 10:10 PM

Re: Why game is so easy?
 
Well a few files of 1000 randomly generated names help a lot. http://forum.shrapnelgames.com/images/icons/icon12.gif And of course, so does stopping naming them all when you get that many.

I probably should have said "that is what fleets and auto-destination way points from build queues are for." http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 25, 2004, 20:11: Message edited by: Imperator Fyron ]

Captain Kwok January 25th, 2004 10:15 PM

Re: Why game is so easy?
 
There really should be a drop box for ship names that connects to your design names file minus the names that are used...that would make my life easier!

Fyron January 25th, 2004 10:16 PM

Re: Why game is so easy?
 
Indeed it would! But it would make savegames a lot bigger to store the names you already used, or would have a noticeable delay every time you open the drop box, as it would have to search every single entry... http://forum.shrapnelgames.com/images/icons/icon9.gif


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