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-   -   RTH has filled all slots; discuss the game here! (http://forum.shrapnelgames.com/showthread.php?t=11211)

Spoo February 11th, 2004 09:33 PM

Re: RTH has filled all slots; discuss the game here!
 
I've never tried it, but figured this game might be a good place to give it a shot.

The basic idea is that to retrofit a ship to a new design, the new design can only cost so much more than the original (I think it's 125%). However, you can give a ship unlimited retrofit orders in a turn.

So you build the cheapest starbase that you can. Then retrofit to a design that costs 125% more, then on the same turn, you retrofit it to another design that costs 125% more than the first retrofit, etc. Viola, you have the starbases to build your sphereworld in a fraction of the time it takes to build them straight. The downside? It costs a ridiculous amount of resources to do this, since you're paying for each retrofit.

[ February 11, 2004, 19:34: Message edited by: Spoo ]

Fyron February 11th, 2004 09:35 PM

Re: RTH has filled all slots; discuss the game here!
 
Max cost difference for retrofits is 150%, not 125%. Also, it is a difference in the total resource cost, not each resource individually.

In simultaneous movement games, a retrofit order deletes all previous orders that a ship had. So, you can only do one step in the retroseries per turn.

[ February 11, 2004, 19:37: Message edited by: Imperator Fyron ]

tesco samoa February 11th, 2004 09:39 PM

Re: RTH has filled all slots; discuss the game here!
 
Last game i built a ton of space ships to do it for each star...

Ragnarok February 11th, 2004 09:48 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by tesco samoa:
Last game i built a ton of space ships to do it for each star...
<font size="2" face="sans-serif, arial, verdana">That is how I did it. I had 50+ ships at any given time building bases.

Ragnarok February 11th, 2004 10:14 PM

Re: RTH has filled all slots; discuss the game here!
 
I did some searching and found a thread that deals with this tatic. It explains it in good detail.
It is located right here.

Spoo February 11th, 2004 10:37 PM

Re: RTH has filled all slots; discuss the game here!
 
Well I had the basic idea right...

Thanks for the clarification Fyron. Too bad it doesn't seem as useful in simultaneous games (so much for my 3 turn sphereworlds).

solops February 12th, 2004 02:50 AM

Re: RTH has filled all slots; discuss the game here!
 
Never heard of this.

It doesn't sound "right".

Ragnarok February 12th, 2004 03:01 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by solops:
Never heard of this.

It doesn't sound "right".

<font size="2" face="sans-serif, arial, verdana">That of retroseries? Some consider it to be 'gamey' but some do not. I only consider it to be that way if the game bans the use of it obviously. In a game such as RTH I don't think it will matter that much since worlds will most likely produce at a high rate anyway.

tesco samoa February 12th, 2004 05:08 PM

Re: RTH has filled all slots; discuss the game here!
 
so are we going to wait for the patch and then create and start the game.

If it is coming out within the next 3 or 4 weeks I vote for wait

Ragnarok February 12th, 2004 05:10 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by tesco samoa:
so are we going to wait for the patch and then create and start the game.

If it is coming out within the next 3 or 4 weeks I vote for wait

<font size="2" face="sans-serif, arial, verdana">The game wasn't going to start until March 1st. I heard that the patch will be out sometime this month so if that is the case then we shall wait for the patch. But if the patch isn't out until after March 1st we will go ahead and wait for it to come. So either way we will play this game under the new patch.


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