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-   -   Q&A Session with Aaron Hall. (Offline Edition) (http://forum.shrapnelgames.com/showthread.php?t=12608)

Fyron August 13th, 2004 04:09 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
Official chat log has been posted on the #se4 web site:

http://se4irc.spaceempires.net/archives.php

David E. Gervais August 13th, 2004 04:13 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
The 'Attachment' works Will, and I aprieciate your posting it, but as Fyron said the "Official" place to look is here..
First Chat Session wit Aaron Hall

I'd say the first chat was a quallified success, but don't forget if you can't make it of failed to get your question asked, just post it here and I'll get it to Aaron.

Cheers! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Will August 13th, 2004 04:16 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
Yeah, it's a bit hard to see in the title section. But a success (and it went over 20 minutes past when it was supposed to!).

Ragnarok August 13th, 2004 04:25 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
I must say after seeing the chat this afternoon I am even more excited about SEV! The way the combat is going to take place I think will be really neat.

Renegade 13 August 13th, 2004 04:50 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
Quote:

I'd say the first chat was a quallified success, but don't forget if you can't make it of failed to get your question asked, just post it here and I'll get it to Aaron.

Cheers! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Only a qualified success??

Saber Cherry August 13th, 2004 05:06 PM

SE3 Research
 
So, what is this SE3 research/intel model that will be used in SEV? How does it differ from SEIV?

Ragnarok August 13th, 2004 05:08 PM

Re: SE3 Research
 
It uses %'s in it. You have X amount of research points like in SEIV and you can take X% of that and put into any given tech, then another Y% into another and yet another. You can have it to where you have 1% of you total research points in 100(perhaps more?) different tech areas whereas you are limited to just 12 max areas of research in SEIV and really even less then that unless you turn on devide points evenly.

TerranC August 13th, 2004 05:22 PM

Re: Q&A Chat session with Aaron Hall. (On #se4)
 
Quote:

Only a qualified success??

Of course; we've only witnessed one half of the entire event, you know http://forum.shrapnelgames.com/images/smilies/laugh.gif.

Fyron August 13th, 2004 05:48 PM

Re: SE3 Research
 
Quote:

So, what is this SE3 research/intel model that will be used in SEV? How does it differ from SEIV?

You can get the shareware for SE3 from www.malfador.com (under 2 MBs, possibly a lot less) and see exactly how it works. http://forum.shrapnelgames.com/images/smilies/happy.gif

Saber Cherry August 13th, 2004 06:10 PM

Re: SE3 Research
 
The way research points accumulate (e.g., without compound interest) makes it preferable to put all points into a single project. MOO I had a sort of strange system where spreading research around was beneficial, but as long as doubling research allocation halves research time (that is to say, as long as research "flow" and time are perfectly inversely proportional) spreading research is detrimental.

For example:

If you have 4 projects of 1000 RP each, and you get 1000 RP per turn, sharing the research gives you 4 advances on turn 4... but focusing research gives you one advance per turn. The more you spread research, the worse off you'll be...

Was there some hidden advantage to spreading research in SE3, like compound interest or decreasing gains?


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