![]() |
Re: MP Game - Graeme\'s New Game
Whatever is easier for you. I was just saying since you were going to have to manually post in the thread that the turn was generating, it wouldn't be to different from manually sending an email.
You could create an address group for the game, or simply reply to all on the sent message that contained the game information. Again... no big deal either way. I can keep an eye on thread. |
Re: MP Game - Graeme\'s New Game
This topic has been moved as per Graeme's Request.
|
Re: MP Game - Graeme\'s New Game
Are we updating to the patch?
Also is the server down? I can get on the 11111 port game but not on this one port 5555? |
Re: MP Game - Graeme\'s New Game
This game is updating to the patch immediately, as at least one turn was sent in with Version 2.12.
That was why you could only get at the 11111 game. |
Re: MP Game - Graeme\'s New Game
All we're missing is Vanheim's turn, then I can set it to run.
|
Re: MP Game - Graeme\'s New Game
We are now on turn 4.
|
Re: MP Game - Graeme\'s New Game
It looks like Vanheim is going to miss 2nd turn in row.
|
Re: MP Game - Graeme\'s New Game
It does, however, I will be away this weekend, so I pretty much have to let it run it's course. If he does miss his turn again then I'll have to set him to AI.
[ June 11, 2004, 21:54: Message edited by: Graeme Dice ] |
Re: MP Game - Graeme\'s New Game
Trying to join the game currently causes my machine to hang. Anyone else having this problem?
|
Re: MP Game - Graeme\'s New Game
Quote:
|
All times are GMT -4. The time now is 11:58 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.