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-   -   Space Empires IV: AI Races/Ship Sets (http://forum.shrapnelgames.com/showthread.php?t=14626)

Gandalph June 1st, 2002 01:17 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Quote:

Originally posted by Gandalph:
NEW RACE FOUND!!!!!

A deep space probe in the far reaches of the galaxy has found a new race called the Corrian Commonwealth. Data collected by the probe can be downloaded here:Corrian Commonwealth

[ 01 May 2002: Message edited by: Gandalph ]

<font size="2" face="Verdana, Helvetica, sans-serif">Updated set and URL.

Atrocities June 4th, 2002 10:24 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Outdated

[ June 30, 2002, 03:03: Message edited by: Atrocities ]

God Emperor June 4th, 2002 02:19 PM

Re: Space Empires IV: AI Races/Ship Sets
 
V1.69 Races

1023193145.zip

In this update I have focussed on the DesignCreation and Research files of my AI for Borg, Jraenar, Klingon, Praetorian, Romulan, Shadows and UkraTal. This Version incorporates a few changes from v1.61.

DesignCreation.txt:
I have reduced armor and point defense a little to increase weaponry slightly. I have adjusted the values slightly to ensure that Other Abilities are better prioritised.
I have also eliminated the use of High Energy Discharge Weapons, relying solely on a combination of PPB's and Null-Space Projectors.

Research.txt:
As I have flagged above, none of my AI now research High Energy Discharge Weapons. This has allowed me to promote Shield, Cloaking and Sensor tech's, which in my play tests has made the AI more prone to launching surprise Cloaked Ship attacks. The Research tree for all races has been extensively revised to prioritise those tech's that an AI really needs to be robust.

I have played five play-tests of the middle section of the game on large galaxy-low bonus-hard opponent settings and have found the AI fleets much tougher than before. The Borg in particular with their special components regularly feature in the top 3 AI. Hope you enjoy this revision.

Regards

God Emperor

PS: TechArea, Components and full AI files for the Borg are attached below:

1023194897.zip

[ June 04, 2002, 13:48: Message edited by: God Emperor ]

Gandalph June 9th, 2002 09:11 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Ekhazan Empire has been found. Download here.

Rollo June 21st, 2002 11:25 PM

Re: Space Empires IV: AI Races/Ship Sets
 
The United Floral Empire:

UnitedFlora Version 2.00

Shipset by Henk Brouwer
AI by Rollo

Have fun and let us know how you like them http://forum.shrapnelgames.com/images/icons/icon7.gif .

Atrocities June 30th, 2002 04:05 AM

Re: Space Empires IV: AI Races/Ship Sets
 
out dated

[ August 21, 2002, 21:14: Message edited by: Atrocities ]

oleg July 2nd, 2002 12:25 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Here is my Last race - Tholians (from ST:TOS)

1025605536.zip

Oops, I forget to make shields and big explosions
pictures. Will have to go with default files for
awhile. http://forum.shrapnelgames.com/images/icons/icon9.gif

[ July 02, 2002, 11:28: Message edited by: oleg ]

oleg July 3rd, 2002 11:52 AM

Re: Space Empires IV: AI Races/Ship Sets
 
base ship for tholians:
1025689899.zip

oleg July 17th, 2002 10:15 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Modified tholians. It has different carrier' pictures.

1026893605.zip

Gandalph July 17th, 2002 08:49 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Yet another new race for everyone to enjoy. I bring you The Tesli'k Imperium.


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