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Re: OT: Flowers for the grave of MoM.
Nothing is ever obsolete, nothing ever completely dies. I still get requests for cobol and pascal and dbase jobs. And for cross-compatibility I prefer BASIC. Everything has its pros and cons. The best bet is to look at those in making such a decision.
-- (sig quote) "As a system administrator Id rather hire someone who knew 3 'dead' Languages than an expert in just one." [ June 15, 2004, 14:36: Message edited by: Gandalf Parker ] |
Re: OT: Flowers for the grave of MoM.
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Re: OT: Flowers for the grave of MoM.
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Of course thats hard to say also since so much of the game tends to include 3rd party apps and librarys, many of those are written in C++. |
Re: OT: Flowers for the grave of MoM.
I'd say 90% of 'I'd says' are wrong. Including this one.
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Re: OT: Flowers for the grave of MoM.
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Re: OT: Flowers for the grave of MoM.
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90% of all drivers will state that they are above average drivers. 90% of people asked will state that they never do the (illegal/immoral/improper) things that 90% of everyone else probably does do. And Last but not least, 90% of Dominions 2 players state that they can quite anytime. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: OT: Flowers for the grave of MoM.
Takes a deep breath.....
Gandulf, From your experience what Languages are developers using? I know alot of cross platforming is being done but is there one language used more than others? |
Re: OT: Flowers for the grave of MoM.
I'd say, you should read it again, it was not some sort of insult to you. It was a statement about opinion. Including the opinion of the opinion.
As a 'programmer' of anything you should know that broad generalizations should be avoided. |
Re: OT: Flowers for the grave of MoM.
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It's sort of like 4 out of 5 Dentist's recommend. 4 out of 5 Swedes Recommend Dominions 2! |
Re: OT: Flowers for the grave of MoM.
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If anything, Id have to say that Im seeing alot of java but thats probably a wrong impression just because so many of those are "dead ends" for me. A game that sounds great then I find out that its written as a browser game. http://forum.shrapnelgames.com/images/icons/icon9.gif Not very marketable. C/C++ are probably still good recommendations for someone who wants to get into a programming "group" who wants to develop a large project. Not that its the only thing they would use but because they tend to always need a couple C'ers to maintain subroutine librarys. There are a number of Languages where the advantage is in list handling, or fuzzy logic needed for AI. Those are becomming popular for games. [ June 15, 2004, 16:47: Message edited by: Gandalf Parker ] |
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